|
 |
|
|
|
|
|
...
Story Board - Mission Creation Ideas for the mod's story.
 |
|
 |
| |
SilentPL  |
Posted: Saturday, Feb 18 2012, 16:56
|
Senior File Manager

Group: Members
Joined: Feb 1, 2010



|
| QUOTE (Swoorup @ Saturday, Feb 18 2012, 17:55) | | Too much stuffs makes it confusing. Also please do document what things have been changed in the exe file itself. |
+1. Current data folder is a bit messy (+ having to put it on original VC folder makes it even worse). For instance, I wanted to fix that "swimming" SCM code, as it's buggy (had been working all the time, even after I got back on the ground), but I even have no clue which of the thousand SCMs is loaded by the game This post has been edited by SilentPL on Saturday, Feb 18 2012, 16:59
|
|
|
|
|
 |
|
 |
 |
|
 |
| |
X-Seti  |
Posted: Saturday, Feb 18 2012, 18:06
|
Ahhi!!

Group: Members
Joined: Jun 28, 2005



|
The paths have nothing to do with your hacks.
I need the game.img, gtasol.dat as it is
The game.img, gta3.img files worked with GTASOL Online, and their optimized in file order with the gta3.img file to speed the engine up.
We was going to put each city in its own img file.
KED uses the gta3.dat file, so the gta_vc.dat can not exist
the gtasol.exe uses the gtasol.dat, and i have my reasons for this.
This has nothing to do with the hacks that need to be done.
The main scm is the same as the original gta-vc.exe.
The User Files directory is unchanged.
As you learn more about the engine your see why i have done all the above.
This post has been edited by X-Seti on Saturday, Feb 18 2012, 18:10
|
|
|
|
|
 |
|
 |
 |
|
 |
| |
0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)
0 Members:
Pages:
(8) [1] 2 3 ... Last »
Track this topic
Receive email notification when a reply has been made to this topic and you are not active on the board.
Subscribe to this forum
Receive email notification when a new topic is posted in this forum and you are not active on the board.
Download / Print this Topic
Download this topic in different formats or view a printer friendly version.
| |
 |
|
 |
|
|
|
|