Hey guys. Some objects when I use ENB 0075c become completely black. Know how I can fix this? It does not occur with 0075, just 0075c!
And it occurs in the DAY-TIME too!!!

My current configuration:
My current one:
| CODE |
[PROXY] EnableProxyLibrary=0 InitProxyFunctions=0 ProxyLibrary=
[GLOBAL] UseEffect=0 AlternativeDepth=0 AllowAntialias=0 BugFixMode=1 SkipShaderOptimization=0 QuadVertexBuffer=0 EnableShaders_3_0=1 AdditionalConfigFile= UseMRTRendering=0 TempF1=100 TempF2=100 TempF3=100 TempF4=100 TempF5=100 TempF6=100 TempF7=100 TempF8=100 TempF9=100 TempF0=100
[EFFECT] EnableBloom=1 EnableOcclusion=1 EnableReflection=1 EnableMotionBlur=0 EnableWater=0 EnableShadow=1 DepthBias=980 EnableDepthOfField=1
[INPUT] KeyUseEffect=123 KeyBloom=120 KeyOcclusion=121 KeyReflection=122 KeyCombination=16 KeyScreenshot=44 KeyShadow=119 KeyWater=118 KeyShowFPS=106
[REFLECTION] ReflectionPower=90 ChromePower=95 UseCurrentFrameReflection=1 ReflectionQuality=0 ReflectionSourceSpecular=95 ReflectionSourceTFactor=5 UseAdditiveReflection=0 ReflectionDepthBias=900 UseLowResReflection=0 ReflectionSinglePass=0 UseEnvBump=1 EnvBumpAmount=100 EnvBumpOffset=100 ReflectionFlip=1
[BLOOM] BloomPowerDay=8 BloomFadeTime=0 BloomConstantDay=4 BloomQuality=0 BloomScreenLevelDay=50 BloomCurveDay=9 BloomPowerNight=9 BloomConstantNight=8 BloomCurveNight=9 BloomScreenLevelNight=20 BloomAdaptationScreenLevel=61 BloomAdaptationMultiplier=68 BloomAllowOversaturation=1 BloomMaxLimit=20
[SSAO] UseFilter=1 OcclusionQuality=0 FilterQuality=0 DarkeningLevel=45 BrighteningLevel=15 IlluminationLevel=60 AdditiveIlluminationLevel=60 UseAmbientOcclusion=1 UseIndirectLightning=1 UseIndirectLighting=1 FadeDistance=20 UseForAlphaTest=1 UseForAlphaBlend=1
[COLORCORRECTION] DarkeningAmountDay=2 ScreenLevelDay=50 ScreenLevelNight=20 DarkeningAmountNight=2 GammaCurveDay=1 GammaCurveNight=1 ColorSaturationDay=3 ColorSaturationNight=3 UsePaletteTexture=0
[WATER] UseWaterDeep=1 WaterDeepness=20 WaterQuality=0
[SHADOW] ShadowFadeStart=0 ShadowFadeEnd=0 ShadowAmountDay=0 ShadowAmountNight=0 ShadowScreenLevelDay=0 ShadowScreenLevelNight=0 ShadowQuality=2 UseShadowFilter=0 FilterQuality=2 ShadowBlurRange=0
[ENGINE] ForceAnisotropicFiltering=1 MaxAnisotropy=1 ForceDisplayRefreshRate=0 DisplayRefreshRateHz=60
[MOTIONBLUR] MotionBlurQuality=1 MotionBlurVelocity=40 MotionBlurRotation=40
[PERPIXELLIGHTING] SpecularColorMin=0 SpecularColorMax=100 SpecularColorMultiplier=100 SpecularGlossinessMin=0 SpecularGlossinessMax=90 SpecularGlossinessMultiplier=100
[DEPTHOFFIELD] DOFQuality=0 DOFNumberOfPasses=2 DOFFocusRange=90 DOFBlurinessRange=80 |
Additionally, what do each TempF#= 100 do? They're not covered in the readme....
If you could help me out, I'd really appreciate it! Thank you!
This post has been edited by Lishy on Monday, Apr 2 2012, 08:58