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 Strange opcode

 gore_enabled
 
JACK JONES  
Posted: Tuesday, Mar 20 2012, 10:34
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I found this opcode somewhere:
CODE
0351:   gore_enabled ;; never used in VC

At first I thought it's some animation changing caused by damage of a weapon fire so I puted it in game but nothing happened. Does anyone know what could it mean?

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Frank.s  
Posted: Tuesday, Mar 20 2012, 10:40
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Probably equivalent to III's limb-removal gore mode, however VC's peds limbs cannot be severed because the 3d models aren't in seperate chunks like III has.
Edit: Ah that looks like a conditional check, then it might have something to do with the gore being censored on the Aus or Ger versions, not sure.

This post has been edited by Frank.s on Tuesday, Mar 20 2012, 10:43
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JACK JONES  
Posted: Tuesday, Mar 20 2012, 11:14
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OK thanks Frank but if that's conditional check then what should I put after the checking to activate this "gore" thing:
CODE
:GORE
wait 0
if
0351:   gore_enabled;; never used in VC
else_jump @GORE
???????????????gore activation
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SilentPL  
Posted: Tuesday, Mar 20 2012, 16:35
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As I can see, this opcode is really inexistant in VC, it does nothing.
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spaceeinstein  
Posted: Tuesday, Mar 20 2012, 17:52
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Have you downloaded my latest update to the opcode definition file? All commented opcodes are GTA III-only.
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Rapier  
Posted: Tuesday, Mar 20 2012, 22:57
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Off topic
@spaceeinstein: Is this file really the latest?
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spaceeinstein  
Posted: Wednesday, Mar 21 2012, 00:03
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It's my custom file. Deji's version is different and more orientated to SA. I update the opcodes list more often at GTAModding, where it is the most up-to-date for III/VC.
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