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 San Beta Mod

 Well this was expected..
 
_FgF_  
Posted: Sunday, Apr 15 2012, 16:33
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Ba dum-tsss
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Beta Weapon - PSG-1

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Massyl  
Posted: Sunday, Apr 15 2012, 21:08
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QUOTE (_FgF_ @ Sunday, Apr 15 2012, 16:33)
Beta Weapon - PSG-1

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Does the PSG-1 replaces any weapon in game or it is added through limit adjuster or something else i don't know? tounge2.gif

and what about the UZI and other weapons as well? biggrin.gif
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opnoright  
Posted: Sunday, Apr 15 2012, 23:30
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Really...?
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We already have the uzi done icon14.gif
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Gangsta321  
Posted: Monday, Apr 16 2012, 04:34
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Just asking will you guys remove the Bayside????? because in the beta map it did not exist
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_FgF_  
Posted: Monday, Apr 16 2012, 04:46
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QUOTE (Gangsta321 @ Monday, Apr 16 2012, 04:34)
Just asking will you guys remove the Bayside????? because in the beta map it did not exist

Working on it! alien.gif


QUOTE
Does the PSG-1 replaces any weapon in game or it is added through limit adjuster or something else i don't know?  tounge2.gif


For now it replace sniper. But for near furute it will be added to game! biggrin.gif
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badboy_zay  
Posted: Monday, Apr 16 2012, 04:47
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:)
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QUOTE (Gangsta321 @ Monday, Apr 16 2012, 11:34)
Just asking will you guys remove the Bayside????? because in the beta map it did not finish

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QUOTE
•Beta Weapon - PSG-1

I don't really like the idea of convert whole stuff from VC. it's make this mod look like VC to SA conversion, not SA beta
and we still don't know what are the beta weapons look like. the files in gta_int.img could be the reused file from VC that R* forgot to delete.
if it's beta, I think these weapons used to add, not to replace, GTA SA beta used to have many weapons, which could explain the reason why there are some different weapons in cutscene.
however, add more weapon in game is not possible for us now

This post has been edited by badboy_zay on Monday, Apr 16 2012, 04:53
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_FgF_  
Posted: Monday, Apr 16 2012, 04:52
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QUOTE (badboy_zay @ Monday, Apr 16 2012, 04:47)

QUOTE
•Beta Weapon - PSG-1

I don't really like the idea of convert whole stuff from VC. it's make this mod look like VC to SA conversion, not SA beta

Ehmm..... Its exported from gta_int.img
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badboy_zay  
Posted: Monday, Apr 16 2012, 04:54
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:)
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QUOTE (_FgF_ @ Monday, Apr 16 2012, 11:52)
QUOTE (badboy_zay @ Monday, Apr 16 2012, 04:47)

QUOTE
•Beta Weapon - PSG-1

I don't really like the idea of convert whole stuff from VC. it's make this mod look like VC to SA conversion, not SA beta

Ehmm..... Its exported from gta_int.img

as I said
QUOTE
the files in gta_int.img could be the reused file from VC that R* forgot to delete.

however, nice job about remap that model icon14.gif . but I prefer we should find some way to add more weapon ingame first
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_FgF_  
Posted: Monday, Apr 16 2012, 04:56
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QUOTE (badboy_zay @ Monday, Apr 16 2012, 04:54)
but I prefer we should find some way to add more weapon ingame first

Yes...
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Surya386  
Posted: Monday, Apr 16 2012, 09:11
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Nothing to do here.
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you will need Ryosuke839's weapon limit adjuster for adding weapon, but you will need his permission to be included in this mod
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Johnny_Cash1983  
Posted: Monday, Apr 16 2012, 13:06
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will u guys add the glock 17 from the beta (if u watch ryder's first mission cut scene he have a glock)

This post has been edited by Johnny_Cash1983 on Monday, Apr 16 2012, 13:15
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MinnieMan121249  
Posted: Monday, Apr 16 2012, 15:25
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Just cause the cutscene model of the Colt45 is a glock, doesn't mean the glock was a beta weapon. Good god, people, you should really stop jumping to conclusions.
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opnoright  
Posted: Monday, Apr 16 2012, 22:57
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Really...?
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I agree with MinnieMan just because something is in cutscene files doesn't necessarily make it beta. I also don't like the idea of cutting apart the map. The only reason those places were not in the map was because the map was not done yet. Cutting them out will make the game incomplete and possibly mess up existing final missions, which I do not want to do.
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Mr. Myriad  
Posted: Tuesday, Apr 17 2012, 02:19
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Guys-developers, you should cut those territories which were not in the beta.
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MinnieMan121249  
Posted: Tuesday, Apr 17 2012, 04:31
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Wh.. But he just... I... If they... Then...

Ugh. whatsthat.gif Did you read anything me and opnoright wrote?

PS: I'd also like to mention that making Truth a redhead is kinda pointless, again: Just cause his artwork is different, doesn't mean he looked like that in a previous version of the game. Take GTA 3 and GTA VC for example. The artwork versions of Lance and Diaz wear different clothes than their cutscene and IG versions. That has nothing to do with being beta material.
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badboy_zay  
Posted: Tuesday, Apr 17 2012, 04:35
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^yes, early SA screenshot show that Truth still have his white hair too
however, some little additional wouldn't be harm, since this is a mod after all, it doesn't need to be complete look like beta. and I prefer his red head version, it look better and it's great to play another SA playthrough with something "different" tounge.gif

This post has been edited by badboy_zay on Tuesday, Apr 17 2012, 04:38
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opnoright  
Posted: Tuesday, Apr 17 2012, 09:43
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Really...?
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The reason I have made the truth with colored hair is because I consider it somewhat beta, when I played San Andreas the first time waiting to meet this cool looking hippie only to find out he looked nothing like the artwork on the title screen of the game kinda irritated me so I made him look more like the artwork which is technically the earliest design of the characters in some cases so from the artwork you can assume originally Rockstar planned for him to be younger or at least have brown/reddish hair
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Th3MaN1  
Posted: Tuesday, Apr 17 2012, 10:40
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Will you guys make the M60?It's a beta weapon.

This post has been edited by Th3MaN1 on Wednesday, Apr 18 2012, 06:02
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SideStunt  
Posted: Tuesday, Apr 17 2012, 15:38
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Hmmmmm what about VC vehicles in SA style?Like the original Sabre with VC styled lights , body texture and wheels?It would look much better than beta :3 like Jur1z did for Oceanic , Admiral and Greenwood.
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AlexTMjugador  
Posted: Tuesday, Apr 17 2012, 15:39
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Hi!
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Insthead of removing Bayside, why you don't add Alcatraz and some Beta villages? It'll make the map bigger and better inlove.gif
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