I have been looking around at all the other GTAIV mods out there and I have been blown away, I have spent way too much time on the Vice City Engine and in time this is going to change as there is going to be a port to SA and Rage.
Ok.. This topic I would like to start talking about Rage modding and we can try to work some of these ideas into SOL now and SOL being made for Rage.
Now I have to ask, What is the best Rage mod and what makes this mod special from the rest? Maybe we can vote towards the best Rage engine mod and this is why this topic is here.
So the first contender is the Vice City mod, look at the sky and lighting effect, The first game on Rage should have been VC, am I right?.
Vice Vice in this video looks beautiful.
The SA map uses the same size mappable game area. still I think I like SA on the SA engine better as the models are very poorly detailed.
I did not understand the point of just porting GTAIII to Rage but this does look good.
There are a lot of realistic mods around. there is one that stood out the most and I can not find this on Youtube.
I posted this topic to inspire people and say that there has been some cool stuff created on the Rage engine but we can still do some amazing stuff on the Vice City Engine, This will take time.
Oh and a friend posted me this as I was writing this.
This was on the SA Engine, Still the whole point to the SOL project is to see what is possible on these engines more so the Vice City Engine.
This post has been edited by X-Seti on Tuesday, Dec 25 2012, 15:02
I'm one of the developers of GTA 3 Rage, so it mean when it will finish, no problem to use this in sol. But first i think about conversion of mainland and then MLL on Rage engine. T-800 what's that?
This post has been edited by solom on Sunday, Mar 18 2012, 21:35
I think you guys should do SOL on the San Andreas Engine.
Theres a lot of space to work with, a lot of tools to use, will still look good and won't feel slow and weird like GTA IV.
Possibility of your own SaMp version like gta united has or had. Rage is good gfx wise but GTA SA has more going for it, Vice City Stories PC Edition looks sexy on GTA SA and I think SOL would too.
I think you guys should do SOL on the San Andreas Engine.
Theres a lot of space to work with, a lot of tools to use, will still look good and won't feel slow and weird like GTA IV.
Possibility of your own SaMp version like gta united has or had. Rage is good gfx wise but GTA SA has more going for it, Vice City Stories PC Edition looks sexy on GTA SA and I think SOL would too.
The SA engine is very limited in many ways.
IDE, Bounds, Totally usable objects seen at any one time.
The SOL map uses 26000 objects where the SA engine limits IDE entries to just 19999 and this can not be hacked within a reasonible amount of time.
The map boundries are another issue for paths and being able to generate the water tiles.