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Piracy- Games, music and films NO WAREZ DISCUSSION
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ThePinkFloydSound  |
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THE NTWK

Group: The Connection
Joined: Nov 3, 2004


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| QUOTE (Josh @ Sunday, Jun 26 2011, 16:25) | | QUOTE (ThePinkFloydSound @ Sunday, Jun 26 2011, 16:15) | | [I've downloaded games before like San Andreas, but I bought that game about twice, new and twice, second hand so I felt Rockstar still got my profits and in a sense, it was justifiable. |
In the eyes of the law it remains illegal. Owning the game doesn't make anyone exempt from international copyright laws.
That said I've done the same thing too, and the legal system is much more likely to want to have a word with the person who put it online as opposed to the person who downloads it. Especially if you can prove that you have purchased the game in the past. | Of course you are right but since I've bought the game a few times it just meant for me I downloaded, guilt free.
I pay for all my games on my 360. I've got about 30. Some are second hand but I've bought quite a few new releases.
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leik oh em jeez!  |
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The boatman stays with the boat.

Group: Members
Joined: Mar 28, 2007


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Most of the PC games I pirate I've already purchased for a console. Specifically speaking of GTA, I bought III and VC for PS2, bought III for PC, bought VC on XBox, pirated VC for PC, bought SA for PS2 on release day, pirated SA for PC, Bought IV special edition for PS3 on release day, then bought IV for PC about a week after release.
As much as I like to think that I'll buy games if I play them and like them, by the time I get around to it I can only find them used and half the time the product keys are missing. Many of the GameStops here don't even carry PC games.
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goin-god  |
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High Roller

Group: $outh $ide Hoodz
Joined: Mar 18, 2007



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| QUOTE (LulzAllDay @ Sunday, Jun 26 2011, 23:31) | I think it's bad because the people who put there time into making the game get nothing out of it although I still do it on PC | Since most of the games I download were made by big companies that had millons of dollars in income from selling that game. I don't care.
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sivispacem  |
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Wilderness of Mirrors

Group: The Connection
Joined: Feb 14, 2011



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| QUOTE (leik oh em jeez! @ Monday, Jun 27 2011, 20:21) | | QUOTE (LulzAllDay @ Monday, Jun 27 2011, 02:42) | | Yeah, but your still enjoying there hard work for free? Is that really a cool thing to do? |
I also enjoyed building a dual CPU system out of the Pentium III processors I got for free. Is that cool? I don't know. Does it matter if it's cool? No one is losing anything by (most) piracy. Enjoying something you got for free doesn't make it "wrong." |
That's comparing apples to oranges. In fact, it's not even that similar. It's like comparing apples to a Rubik's Cube. A closer analogy would be someone else building the system, expending their money on the parts, and then a third party stealing it and giving it to you. Doesn't sound so right when you look at it that way, does it? In all fairness, whilst I don't agree with piracy and haven't ever engaged in it to any real degree, I do think that developers, publishers and sellers have to answer for their side of it as well. In the case of the developers, it's the sheer laziness of much of the work they do. The vast majority of games on the market recycle the same four or five basic engines, albeit with modifications, and it appears to me at least that the quality of games design has taken a massive nose-dive over the last 5 years or so. If they were producing longer, better engineered and more importantly better tested games then I think that more people would be prepared to pay the asking price for them. In the case of the producers it's the fact they permit semi-finished products to be marketed and then pick up the pieces afterwards, and the idiotic DLC culture that's cropped up over the last couple of years or so. And the profiteering- not just by conventional companies but also by the likes of Steam- also turn people off. Steam is a good example- I don't understand how they can justify charging the same price as physical stores despite having far lower overheads, and despite the fact the users contract makes it quite clear that the user does not in fact own the game, merely rents it based on terms and conditions. Of course, you'll never please everyone, and I do understand why people become engaged in it to some degree. But I think the number of people who are just too apathetic to the quality, cost and constant we-could-have-included-this-but-decided-to-make-you-pay-for-it-6-months-down-the-line attitude of producers to spend their money paying for games far outweighs those who are just too cheap or too dishonest to get them conventionally.
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goin-god  |
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High Roller

Group: $outh $ide Hoodz
Joined: Mar 18, 2007



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| QUOTE (rocketalypse @ Friday, Jul 1 2011, 19:56) | | Well, folks, I do not think that downloading games, songs and that stuff should be illegal. If that is illegal why giving a game, music and that stuff to a friend forever isn't illegal? | Forever might not be ilegal, but if they keep a copy and they give it back to you. Then it is ilegal.
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Toup  |
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Group: Cheesedicks

Group: Members
Joined: Jul 20, 2010


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Oakshaft  |
Posted: Tuesday, Mar 13 2012, 11:19
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I want GTA V soon!

Group: Members
Joined: Dec 16, 2011


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So I was looking at my homework for one of my classes and there was numerous topics that we would be discussing after March break, but one struck me as odd, "Should it be legal to Pirate Media that is no longer for sale?"
So my question is, if a classic PC game is no longer in stores and you cant buy it from anywhere else, should it be legal to pirate it? ex. the year is 2020 and you cannot find a copy of GTA SA to buy online or in stores, but you can download it for free over a torrent website, should that be legal?
I think it should, I mean if a developer does not sell it anymore, it should be availible to download from somewhere else.
And yes I used the search key and I couldnt find any topics relating to this specifically, I used the terms "Pirate" "pirating"
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