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GTA Modification Forums
gta3.img won't rebuild - I/O error 131 etc alci, imgtool, crazy editor, spark, gimg
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fastman92  |
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фастман92 | ف

Group: Members
Joined: Jul 28, 2009


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You've reached the limit of 2 GB, most of IMG editors use unsigned to store position to seek in IMG archive. It actually is attempting to seek up to 4 084 637 696 - (2^32) = -210 329 600th byte. Game limit of IMG archive is 4 GB, but most of IMG editors lack in support of archives over 4 GB. Use IMG ManagerIt works on unsigned integer, thereby it supports IMG archives up to 4 GB in size. I advise to split up gta3.img and gta_int.img: http://www.gtaforums.com/index.php?showtop...st&p=1061116009But export some of files from gta3.img to any directory to keep a size under 2 GB. Run IMG_ORganizer.bat. Restore these files back to gta3.img and run IMG_Organizer.bat again. Script can't work on archives over 2 GB as well. You will have a structure of IMG archives similar to GTA IV. No more big gta3.img file. Installing mods is possible too. Just Run Img_organizer.bat after putting files to gta3.img or gta_int.img depending on where they had to be put to. IMG Limit Adjuster 3.0 or newer is required This post has been edited by fastman92 on Sunday, Mar 11 2012, 16:03
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powerofpencil  |
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Crackhead

Group: Members
Joined: Feb 20, 2012

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| QUOTE (fastman92 @ Sunday, Mar 11 2012, 19:50) | | QUOTE (powerofpencil @ Sunday, Mar 11 2012, 20:43) | | QUOTE (fastman92 @ Sunday, Mar 11 2012, 19:40) | You don't need to rebuild. Just if you see that it's unnaturally big, bigger than it ought to be, then rebuild archive. I am also not sure if IMG Manager has overcome this issue. |
I need to rebuild archive not only for new installed mods, but also I have this problem when I aim M4 the animation is bugged (no it's not about the anim folder I have the original one) and I was told others had it too and what they did to fix it was rebuild their gta3.img archives. |
Wrong thinking. On standard game "anim\anim.img" is unused. Files are placed in gta3.img instead.
You may try to export all files from anim.img and import these into gta3.img, you'll restore original animations then. |
Ok so this time I added the sultan files without rebuilding archive. There are no changes  It's as if I didn't install the sultan mod at all And about the anim - I just did as you said, exported them from anim.img and imported into gta3.img and it still bugs when I aim the M4. Note that I also have the original M4 so it's not the weapon itself
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