IMG

 
IMG
IMG   IMG
  Welcome to GTAForums! Be sure to check out the Grand Theft Auto V Forum.

You are not registered! (If you are, click here to login) Registering is fast, free and easy and allows you to instantly reply to any topic on GTAForums.
Why wait? Click here to register your own unique username and become part of the ever-growing community!


( Log In | Register | Revalidate Validation E-mail )
Quick Log-In:
  IMG
       
>
Forum Rules Attention:

The Mod Showroom is only for posting previews/downloads of completed or near finished mods.
All help topics should be posted in the Editing Discussion forums. Help topics and mod requests posted here will be locked or binned. Thank you.
GTAGarage.com : Free mod hosting, attach your files and screenshots to your topics
GTAModding.com : A wiki for everything related to GTA modding, including documentation and tutorials

Pages: (4) 1 [2] 3 4   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 [VC|WIP] VC Beta Airport

 Vice Beta Collection - Escobar Airport
 
ALMOST610  
Posted: Monday, Mar 12 2012, 12:51
Quote Post



Group Icon
Group: Members
Joined: Jan 30, 2009

au.gif

Member Award




@Mandog, nice attempt, you only get better at 3DS the more you use it so we can expect great models from you in the future, your not Hijacking the topic I asked for peoples Input and there opinions and that is what you gave, but dont you agree that a clock tower does not suit it for where it is placed.
Users WebsitePM
  Top
 

 
MegaMario1500  
Posted: Monday, Mar 12 2012, 15:52
Quote Post


''In a few weeks or so''
Group Icon
Group: Members
Joined: Jan 1, 2012

ba.gif

XXXXX



Nice work ManDog, but like ALMOST610 said, i think it kinda doesn't fit there...
PM
  Top
 

 
ALMOST610  
Posted: Wednesday, Mar 14 2012, 03:54
Quote Post



Group Icon
Group: Members
Joined: Jan 30, 2009

au.gif

Member Award




Progress Report (No.5)

I am now on the Home Stretch, I have made a Filler Building for the Block at the end of the Path, now I just have to finish the Path and what goes next to the Path, Then it is Break Up the Model, and Export for MooMapping then In Game Testing.


[Click on Images to see a larger version]
user posted imageuser posted imageuser posted imageuser posted imageuser posted image



[September 18 Edit - Resized Images]

This post has been edited by ALMOST610 on Tuesday, Sep 18 2012, 03:16
Users WebsitePM
  Top
 

 
bammargera  
Posted: Wednesday, Mar 14 2012, 19:33
Quote Post


Just Call Me Rob, Its Easier That Way
Group Icon
Group: Members
Joined: Sep 24, 2006

en.gif

Member Award




Looking good!
Users WebsitePMMSNPlayStation Network
  Top
 

 
ALMOST610  
Posted: Wednesday, Mar 14 2012, 23:22
Quote Post



Group Icon
Group: Members
Joined: Jan 30, 2009

au.gif

Member Award




Thanks Bam, I have started putting some parts of the Map IG, Perhaps after a few more Posts from People I will show the IG Pics, It has turned out Fantastic, but I feel I might need to come back to this in the future and update it.
Users WebsitePM
  Top
 

 
GTARandom  
Posted: Wednesday, Mar 14 2012, 23:37
Quote Post


GTA player since 2001
Group Icon
Group: Members
Joined: Jun 15, 2009

cw.gif

Member Award




Nice work, potential is here now keep at it
PMMSNXbox Live
  Top
 

 
Mr. Myriad  
Posted: Thursday, Mar 15 2012, 04:40
Quote Post


Thug
Group Icon
Group: Members
Joined: Jul 27, 2010

XXXXX



ALMOST610, you better to alter the tower as it looks when you see its lod http://www.youtube.com/watch?v=v7xkv4LhPyg . Just add some windows under the roof leave the color as it must have(grey). Of course you can do some details else if you choose version i've showed.
PM
  Top
 

 
ALMOST610  
Posted: Thursday, Mar 15 2012, 05:15
Quote Post



Group Icon
Group: Members
Joined: Jan 30, 2009

au.gif

Member Award




QUOTE (Mr. Myriad @ Thursday, Mar 15 2012, 15:40)
ALMOST610, you better to alter the tower as it looks when you see its lod http://www.youtube.com/watch?v=v7xkv4LhPyg . Just add some windows under the roof leave the color as it must have(grey). Of course you can do some details else if you choose version i've showed.

I think I will leave it as is, if you look at some of the surrounding LODS that get loaded with the Tower they use that same texture being that Creamy colour despite the real models looking completely different it was most likely just a filler Texture they used.


Now here are the Images I promised to show earlier.

[Click on Images to see a larger version]
user posted imageuser posted imageuser posted image



[September 18 Edit - Resized Images]

This post has been edited by ALMOST610 on Tuesday, Sep 18 2012, 03:20
Users WebsitePM
  Top
 

 
Mr. Myriad  
Posted: Thursday, Mar 15 2012, 07:51
Quote Post


Thug
Group Icon
Group: Members
Joined: Jul 27, 2010

XXXXX



Wow! Airport looks perfect! Well done.
PM
  Top
 

 
Frank.s  
Posted: Thursday, Mar 15 2012, 09:58
Quote Post


IV Scripter, Modeler.
Group Icon
Group: Members
Joined: Apr 15, 2008

en.gif

Member Award




Yeah well done, good work there.

Adding patches of dirt/grime to the whole ground area and adding airplane wheel skidmarks on the actual runway would add detail too, stairs-on-wheels and more grounded planes too. icon14.gif

Edit: Ah ok, good plan to get the whole base to match the LOD first.

This post has been edited by Frank.s on Thursday, Mar 15 2012, 12:05
PM
  Top
 

 
ALMOST610  
Posted: Thursday, Mar 15 2012, 11:43
Quote Post



Group Icon
Group: Members
Joined: Jan 30, 2009

au.gif

Member Award




QUOTE (Mr. Myriad @ Thursday, Mar 15 2012, 18:51)
Wow! Airport looks perfect! Well done.

Thanks icon14.gif

QUOTE (Frank.s @ Thursday, Mar 15 2012, 20:58)
Yeah well done, good work there.

Adding patches of dirt/grime to the whole ground area and adding airplane wheel skidmarks on the actual runway would add detail too, stairs-on-wheels and more grounded planes too. icon14.gif

Also Thanks, I will have to add more Generic Things, I just tried to match some things to the LOD map, I have not actually added in the Whole Beta Airport that would be about a little less than Half of it, I also still have a few things to model also so other bits can be added.

Edit: (Fixed Spelling Mistake)

This post has been edited by ALMOST610 on Thursday, Mar 15 2012, 11:58
Users WebsitePM
  Top
 

 
MasterK  
Posted: Thursday, Mar 15 2012, 12:43
Quote Post


The main protagonist.
Group Icon
Group: Members
Joined: Oct 3, 2005

hg.gif

XXXXX



What a shame that VC does not feature actual PLANES. biggrin.gif
Users WebsitePMMSN
  Top
 

 
MegaMario1500  
Posted: Thursday, Mar 15 2012, 16:09
Quote Post


''In a few weeks or so''
Group Icon
Group: Members
Joined: Jan 1, 2012

ba.gif

XXXXX



QUOTE (MasterK @ Thursday, Mar 15 2012, 12:43)
What a shame that VC does not feature actual PLANES. biggrin.gif

But having a nice look there would be enough (and some stunting too tounge.gif ).

Awesome work, ALMOST610! Can't wait to test it, but you think about fixing the radar or not?
PM
  Top
 

 
ALMOST610  
Posted: Thursday, Mar 15 2012, 23:29
Quote Post



Group Icon
Group: Members
Joined: Jan 30, 2009

au.gif

Member Award




QUOTE (MegaMario1500 @ Friday, Mar 16 2012, 03:09)
QUOTE (MasterK @ Thursday, Mar 15 2012, 12:43)
What a shame that VC does not feature actual PLANES. biggrin.gif

But having a nice look there would be enough (and some stunting too tounge.gif ).

Awesome work, ALMOST610! Can't wait to test it, but you think about fixing the radar or not?

Yeah I will have to fix the Radar, but that will be the last thing I do, also I am not sure if I should modify MAIN.SCM or not to remove the military vehicles, or is there a way using CLEO that I can stop them from Spawning there.

Perhaps someone can help me with some Coding on that one, I would rather remove them with CLEO than Modify the SCM so people don't have to start new games, I would also like to remove some weapon spawns that are now floating in the Sky due to the Military Buildings being removed.
Users WebsitePM
  Top
 

 
ManDog  
Posted: Friday, Mar 16 2012, 00:39
Quote Post


Mein Kraft
Group Icon
Group: Members
Joined: Apr 6, 2011

mars.gif

XXXXX



QUOTE (ALMOST610 @ Thursday, Mar 15 2012, 23:29)
QUOTE (MegaMario1500 @ Friday, Mar 16 2012, 03:09)
QUOTE (MasterK @ Thursday, Mar 15 2012, 12:43)
What a shame that VC does not feature actual PLANES. biggrin.gif

But having a nice look there would be enough (and some stunting too tounge.gif ).

Awesome work, ALMOST610! Can't wait to test it, but you think about fixing the radar or not?

Yeah I will have to fix the Radar, but that will be the last thing I do, also I am not sure if I should modify MAIN.SCM or not to remove the military vehicles, or is there a way using CLEO that I can stop them from Spawning there.

Perhaps someone can help me with some Coding on that one, I would rather remove them with CLEO than Modify the SCM so people don't have to start new games, I would also like to remove some weapon spawns that are now floating in the Sky due to the Military Buildings being removed.

Edit the paths/delete them. That's what i did.
Users WebsitePMMSNXbox Live
  Top
 

 
ALMOST610  
Posted: Friday, Mar 16 2012, 04:05
Quote Post



Group Icon
Group: Members
Joined: Jan 30, 2009

au.gif

Member Award




Already Deleted the Paths.
Just need to do the things I listed above.
Users WebsitePM
  Top
 

 
xXaerooff2Xx  
Posted: Tuesday, Mar 20 2012, 18:24
Quote Post


Tronco
Group Icon
Group: Members
Joined: Mar 14, 2011

pl.gif

XXXXX



So how work is going? I'm looking forward to this mod smile.gif
PMICQ
  Top
 

 
bammargera  
Posted: Tuesday, Mar 20 2012, 18:26
Quote Post


Just Call Me Rob, Its Easier That Way
Group Icon
Group: Members
Joined: Sep 24, 2006

en.gif

Member Award




QUOTE (MasterK @ Thursday, Mar 15 2012, 13:43)
What a shame that VC does not feature actual PLANES. biggrin.gif

It does, the skimmer. Plus it is possible to add plane handling to other vehicles, so not a hug leap to think flyable jets are possible smile.gif

obviously this needs some more tweaking, but you get the idea.

Users WebsitePMMSNPlayStation Network
  Top
 

 
ALMOST610  
Posted: Tuesday, Mar 20 2012, 22:34
Quote Post



Group Icon
Group: Members
Joined: Jan 30, 2009

au.gif

Member Award




QUOTE (xXaerooff2Xx @ Wednesday, Mar 21 2012, 05:24)
So how work is going? I'm looking forward to this mod smile.gif

Not much progress as I have been working on this mod when I had a quiet day or school so possibly some more things could get done today or in the next week.

Thanks for asking though, I thought that Interest had died in it.
Users WebsitePM
  Top
 

 
MasterK  
Posted: Tuesday, Mar 20 2012, 23:11
Quote Post


The main protagonist.
Group Icon
Group: Members
Joined: Oct 3, 2005

hg.gif

XXXXX



QUOTE (bammargera @ Tuesday, Mar 20 2012, 18:26)
QUOTE (MasterK @ Thursday, Mar 15 2012, 13:43)
What a shame that VC does not feature actual PLANES. biggrin.gif

It does, the skimmer. Plus it is possible to add plane handling to other vehicles, so not a hug leap to think flyable jets are possible smile.gif

obviously this needs some more tweaking, but you get the idea.


I've been trying to do a proper handling which resembles a real plane, not just a tricked skimmer for a while, but none of the methods seemed to work.

Tried vehicle loaders, and other stuff, but the closest I've got to making a proper plane is reproducing the rcbaron, with a different model, like the model of the dodo. It works, but lacks working propellers, and other pieces of the wing (turning rudder, and stuff).

The problem with the skimmer is that, it's damn nearly impossible to take off from ground with it, and even with some editing in the handling.cfg file, it makes sparks on the ground, which destroys the illusion of driving a plane. Although, with several collision tweaks, I've got rid of the sparks, but then you need to get rid of the sound which is associated with the collision you have chosen to replace the original one.

On-topic: The airport is nice! Looking forward to the release. smile.gif
Users WebsitePMMSN
  Top
 

 

0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)

0 Members:

Pages: (4) 1 [2] 3 4 

Topic Options Reply to this topicStart new topicStart Poll
Search topic for posted by (exact match)



 
IMG IMG