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 Forced chores: Why they would suck

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-Vox-  
Posted: Sunday, May 6 2012, 23:03
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QUOTE (SGT. Johnson @ Thursday, Mar 8 2012, 20:06)
The only thing I have to say is:

1) Make it an option so people aren't forced.
2) Turn this off during missions and only during Free Roam SP so it does not become a game-hampering feature.

I think it is a good idea, BUT only if implemented correctly. If added, R* WILL KNOW HOW TO IMPLEMENT IT CORRECTLY. #FACT

This.

If you cant handle simple things i hope there is what this guy said so people dont get to bitch.
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packardcaribien  
Posted: Sunday, May 6 2012, 23:38
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I'm with SGT. Johnson on hunger, and I wouldn't be bothered if it was left out. IV did food/health pretty well.

On gas, I think that the OP's proposed situation would be easily avoidable because a fuel system comes with a fuel gauge on the HUD, though an option would be a good solution, like an option for a manual transmission would be nice.
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Shade04rek  
Posted: Sunday, May 6 2012, 23:48
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Ok listen.. fuel & hunger may not play as big of a role as you might think, they're small pieces of the 1000 piece puzzle. This is GTAV, the cities & its its population around you is expected to breath life more than in the past.

That means that all these little seemingly pointless features come together to make an eventful environment suitable for missions to take place in. There are many things that can factor into how things go in whatever agenda your carrying out. some of those things you have no power over, & that's what you would consider when about to commit something like a crime, the risk.

What must be understood is that these features should & hopefully would, be balanced.

FUEL is not a big deal at all, It should be added in a way it goes unnoticed. lets say all cars last an ingame week at 100% & all stolen cars have 50% minimum & leave it at that.

HUNGER is neither a big deal, was just fine in SA, but its frequency should be less & possibly halted in missions.

I think that it is very important to not have things just for show, & as the videogame industry's ability to make bigger, more complected games grows, we can have more than just a HD gta III/VC/SA. R* Has always been about letting us do whatever we want in GTA, but they can give us more options to choose from now, even if some seem small & redundant.

Hunger & fuel just happen to be the topic of this thread, but there are quite a few more things that go along with them in this debate, some what people may label Roleplaying characteristics. Its not rp'ing though, its expanding the environment of the place the game actually takes place.

IMO the more things the PC & NPC's can do when going along the street of a city, the better, specially when you can factor in crime to all those situations.
Anything can work if done the right way.. Dont be ignorant of possibilities.
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Racecarlock  
Posted: Tuesday, Aug 21 2012, 21:19
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I just don't want to have to get a burger and fuel every few hours. It's annoying. I mean, they could put in an animation for fuel and you already have food there for hunger. Why slap a meter on it and force EVERYONE to do it?

I'd like to see a few more excuses though. Bring it on.
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ATastyCookie  
Posted: Tuesday, Aug 21 2012, 21:22
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They could just have a realism mode for those that want realism. It would be very similar to fallout new vegas hardcore mode

Then we can all be happy
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Racecarlock  
Posted: Tuesday, Aug 21 2012, 21:25
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QUOTE (ATastyCookie @ Tuesday, Aug 21 2012, 14:22)
They could just have a realism mode for those that want realism. It would be very similar to fallout new vegas hardcore mode

Then we can all be happy

You'd think, but then there's some people that would complain that we've got too many options and that everyone should just have hunger and fuel forced on them. I know, I've argued with them.
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KFranchise  
Posted: Tuesday, Aug 21 2012, 21:28
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If they do make fuel an option, how many people are gonna actually leave it on after they see how tedious it is? How many people actually used the SIXAXIS on PS3 to play GTA IV? (Don't say "ME" because you're lying. Until, this day, I hate seeing it on the phone. Don't make it an option, just leave it out. Wasted space for something else good.
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Pantalla  
Posted: Tuesday, Aug 21 2012, 21:29
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QUOTE (Racecarlock @ Thursday, Mar 8 2012, 19:56)
So recently there has been a fuel topic and a hunger topic floating around, so I thought I would explain why they would suck.

Anyone who knows a thing about game design knows not to force stuff like this on the player. Just because they did it in Minecraft or Mafia II does not make it a good idea.

As an optional thing? Maybe. Just so long as it doesn't detract from the core development of the game.
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TheShogunOfHarlem  
Posted: Tuesday, Aug 21 2012, 21:53
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As one of the proponents of realism, I've always hated the idea of "chore realism". Having to eat and refuel cars are just an extra bit of nonsense that isn't needed. It can be saved for adding more realism to more practical gameplay elements like Gore, Enemy AI, flying physics and destruction.
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Augh  
Posted: Tuesday, Aug 21 2012, 21:54
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QUOTE (TheShogunOfHarlem @ Tuesday, Aug 21 2012, 21:53)
As one of the proponents of realism, I've always hated the idea of "chore realism". Having to eat and refuel cars are just an extra bit of nonsense that isn't needed. It can be saved for adding more realism to more practical gameplay elements like Gore, Enemy AI, flying physics and destruction.

Sums it up perfectly for me.

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DirtyHarry44  
Posted: Tuesday, Aug 21 2012, 22:03
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In my opinion, i like the ideas of having to eat and get gas because it just adds something for you to do and something else to think about while playing the game.

Forget the realism aspect. After playing the game for a couple months you end up wanting things to do when free roaming around. Have places you can eat all over the map so you don't have to go far to feed your hunger.

Also have the ability to transport gas canisters so you can bring the gas to the car....or place them strategically wherever you want and shoot them from a distance.... biggrin.gif. Endless possibilities with gas canisters.
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redx165  
Posted: Tuesday, Aug 21 2012, 22:10
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QUOTE (DirtyHarry44 @ Tuesday, Aug 21 2012, 22:03)
In my opinion, i like the ideas of having to eat and get gas because it just adds something for you to do and something else to think about while playing the game.

Forget the realism aspect. After playing the game for a couple months you end up wanting things to do when free roaming around. Have places you can eat all over the map so you don't have to go far to feed your hunger.

Also have the ability to transport gas canisters so you can bring the gas to the car....or place them strategically wherever you want and shoot them from a distance.... biggrin.gif. Endless possibilities with gas canisters.

What's so good about eating in a game??? In real life I like the taste in my food. Also what would be the point in having Gas in GTA?? Do you want to take the freedom out of this game???
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Degrees  
Posted: Tuesday, Aug 21 2012, 22:11
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QUOTE (Dick Valor @ Thursday, Mar 8 2012, 20:11)
While I'm not a proponent of either idea, I'm sure R* would design the game so you could check your fuel gauge at any time. So only complete idiots would run out of gas. As for hunger, there are restaurants everywhere. We do have countryside, but suppose you could do some Man v. Wild sh*t and kill and eat any animal you come across.

Yeah, these ideas may sound tedious, but I had to play devil's advocate. Perhaps R* could limit them to a hardcore mode similar to that featured in Fallout: New Vegas?

These are great ideas imo it also makes the countryside that much cooler and dangerous at the same time.
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packardcaribien  
Posted: Tuesday, Aug 21 2012, 22:17
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OP, the only reason you don't have good reasons supporting the things you don't like are because you are ignoring them.

#1. I want Gas, even if it would barley come up. It does these things:
A. Gives a purpose to gas stations
B. Gives you more reason to drive like a normal person
C. Gives you a reason to use strategy better when stealing cars
D. Makes Tow Trucks very useful if you do happen to run out of gas in a rare car (call up a towing company, pay them or kill them and do it yourself)
And being a huge fan of MAFIA, which has fuel, and having played it in excess of seven times, I have only run out of gas one time - and in that situation someone shot my gas tank so it leaked.

#2. Hunger would be fine with these kinds of constraints:
A. It would not interrupt missions by being disabled during them
B. Food would be convenient to find, all restaurants able to be entered
C. Starvation would accumulate relatively slowly

IMO, these don't even need to be optional, but I would think that if they were going to be they'd be great for a Hardcore mode ala New Vegas. I loved that, I cannot tell you the satisfaction of getting that achievement.
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loki18760  
Posted: Tuesday, Aug 21 2012, 22:27
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I think it should be simple. Beginning of the game ask one simple question.

Normal

or

Survival

Be able to complete it 100% in either. and cancels out the need for a bunch of options to turn on or off
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J32T3R  
Posted: Tuesday, Aug 21 2012, 22:29
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I'm sorry but i see no reason in why you people are complaining about gas, At Least 97% of you GTA heads don't even stay in a car for a whole day
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redx165  
Posted: Tuesday, Aug 21 2012, 22:30
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QUOTE (J32T3R @ Tuesday, Aug 21 2012, 22:29)
I'm sorry but i see no reason in why you people are complaining about gas, At Least 97% of you GTA heads don't even stay in a car for a whole day

Why should we be force to have to refill our cars??
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cp1dell  
Posted: Tuesday, Aug 21 2012, 22:33
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I'll be the one to say I did not like the hunger, stamina, muscle and fat systems in SA. I don't know about you guys, but I like to play as the great character Rockstar gives us - not the character that is formed while I'm trying to play the game.
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GtaOutKast  
Posted: Tuesday, Aug 21 2012, 22:50
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Yeah, you have some pretty good points there.
I don't want V to go totally realistic. One shot to the head with a sniper and your out cold.

As others said, fuel should just be optional. I wouldn't mind it being in the game. Hunger? Well, it did get quite frustrating in GTA SA. I toggled the 'never hungry' cheat in SA as well.
Hunger should just be to fill up your health in my opinion.

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saintsrow  
Posted: Tuesday, Aug 21 2012, 22:59
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QUOTE (J32T3R @ Tuesday, Aug 21 2012, 22:29)
I'm sorry but i see no reason in why you people are complaining about gas, At Least 97% of you GTA heads don't even stay in a car for a whole day

...don't even stay in a car for a whole 10 minutes smile.gif

...before it blows up (bad driver)
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