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 Forced chores: Why they would suck

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Nigel xD  
Posted: Friday, Mar 9 2012, 01:33
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a gym is pretty much confirmed at this point lol
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Gtaghost22  
Posted: Friday, Mar 9 2012, 01:36
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QUOTE (Nigel xD @ Friday, Mar 9 2012, 01:33)
a gym is pretty much confirmed at this point lol

Yeah i know.. I was just replying to someone that said going to the Gym in GTA V would be boring like bowling in GTA IV
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Racecarlock  
Posted: Friday, Mar 9 2012, 07:47
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The floor here will kill you, try to avoid it.
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As long as the body doesn't start eating muscle when fat runs out. That essentially made it so I still have to eat to pack on some fat in SA despite using the no hunger cheat. That's just not fair.
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Duxfever  
Posted: Friday, Mar 9 2012, 10:06
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Solution to all of this: Hardcore Mode?
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Racecarlock  
Posted: Sunday, May 6 2012, 07:37
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The floor here will kill you, try to avoid it.
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The problem with both of these features is that unless there's something in the options menu or a hardcore mode, I'd be forced to use them. I know some people like role playing, but I am not a role player. I'm a god of chaos masquerading as a man with a magical cell phone. So I'd rather not deal with fuel and hunger.
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RipGore  
Posted: Sunday, May 6 2012, 07:49
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OP you just kicked our minds in the balls.
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Mr.c TO the J  
Posted: Sunday, May 6 2012, 08:03
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TC, I agree with you and every thing. Now I don’t mind a refueling animation, but I don’t want to have to refuel my car (that way if I happen to be roleplaying I can just do the animation and be like look at me imma fillin up mah tank). Same as how I like to eat to gain health, but not because a grouping of pixels is hungry in a crime game, if I wanted to play a role-playing game where I had to eat drink and sleep, I’d go crank Fallout New Vegas’ hard core mode, because there it‘s fun and fit’s the game in this it just seems forced. Just like with me wanting to occasionally Role play and have a re-fueling animation, you can Role play that you need bite to eat, so it isn’t forced upon the game, like in San Andreas and it’s hunger system.

Now I wouldn't mind a hardcore mode type deal where these where included, but for normal gameplay, no thanks, there are times where I just want to play the game and mess around, I worry enough about being hungry and if there's gas in the tank in real life.
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Carlover325  
Posted: Sunday, May 6 2012, 09:00
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Having to eat in SA pissed me off. There's a reason R* didn't put hunger in IV. Because it was pointless, stupid, and pissed of 90% of the players. They made it so you can still eat in IV, and it restored you health, and this was perfect.

Fuel will piss me off just as much, if not more. It will ruin the feeling of freedom in the game. I don't want to be exploring in the countryside where there may be no gas stations, worrying about the gas gauge. Just like hunger, it's pointless, stupid, and piss off 90% of the players.

So why should R* implement features in a game that will piss of the majority of the players? Why should we have to suffer through these lame limitations just because a few people want it to feel more real?

Somebody in here said "There is no point in making stuff like gas optional. If you could make the game easier with a switch you'd take advantage of it more than you'd like to admit." So it shouldn't be an option because people would want to turn it off? That is the stupidest reasoning I've ever heard. If that's the case, why would R* put these features in the game at all?

For all you out there interested in "realism". Go out in the real world and do stuff. I play GTA to steal cars, run over pedestrians, get in unrealistic police chases, and complete missions that are very improbable in the real world. I don't play GTA to feed my character or fill my cars with gas.
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reform  
Posted: Sunday, May 6 2012, 10:47
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Forced shores are of course lame in a game like GTA. Also I don't think having the "option" to turn such features off and on is the right answer.

Here's my thoughts:

Fuel - You should see NPCs stopping as gas stations sometimes, and you should be able to stop yourself and fill up, however filing up your own car should just be an RP feature and not be required.

Food - You should be able to buy stuff to eat to get health back and, if you overeat, to get fat. You shouldn't need to eat to stay alive though, and once you are fat, your bodymass won't go down over time.

Exercise - Exercise should be a way to lose weight if you got fat and want to get thin again, or if you want to get stacked. (weights would do muscle, treadmills and cycles would halp you lose weight).

This way nothing would be required, but everything would be possible, and it would not be such a clumbsy system as to require an on/off switch.
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TinTinn  
Posted: Sunday, May 6 2012, 10:50
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They already have topics of their own. Post it in them.
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JamCyberbot01  
Posted: Sunday, May 6 2012, 11:55
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My solution would be.

1. Gas refuelling ON/OFF menu.

2. Any vehicle stolen will have half a tank! You will always have a enough gas to get you to nearest gas station.

3. Any Storyline Mission cars that you have to steal. Will come with Unlimited fuel untill you pass the mission. Then depletes from 100% Fuel. No need to refuel.

4. You can always buy a reserve small gas can at gas station for future emergencies. To refuel on the move or call the tow truck to take you to gas station.

5. Final add: If you highlight an Gas Station way point. This triggers the hidden Emergency Reserve of the Tank. Only Enough to get you to gas station..

This post has been edited by JamCyberbot01 on Sunday, May 6 2012, 12:04
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Miamivicecity  
Posted: Sunday, May 6 2012, 12:15
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I propose we have to do every menial job on the face of the earth in GTA V.

In order to obtain 100% we should also sit in an office for 5 hours (real time) and sort files in an exciting minigame that involves inputting data onto computer systems and if we f*ck up we have to start over or potentially be forced to clean the sh*tter from our angry boss.

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Grand_Theft_Peanut  
Posted: Sunday, May 6 2012, 12:28
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i dont know why everyone is getting so worked up over it i doubt they will even have Fuel in GTA... literally adds no positives to the game. Hunger might return but i dont even mind that as long as they stick hotdog stands on every corner of the map
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Da Perzinga  
Posted: Sunday, May 6 2012, 13:31
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I want Grand Theft Auto V and not Life Simulator. sarcasm.gif Damn we need some new solid information from Rockstar Games. Every day there are many useless topics. confused.gif
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mkey82  
Posted: Sunday, May 6 2012, 15:19
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Keep riding hard, son
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QUOTE (Carlover325 @ Sunday, May 6 2012, 11:00)
Fuel will piss me off just as much, if not more. It will ruin the feeling of freedom in the game. I don't want to be exploring in the countryside where there may be no gas stations, worrying about the gas gauge. Just like hunger, it's pointless, stupid, and piss off 90% of the players.

It was at least 117% of the player base.
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SkunyJim  
Posted: Sunday, May 6 2012, 15:49
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I stopped reading at "(in real life) you dont have to wash the dishes every day".

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lslarko  
Posted: Sunday, May 6 2012, 15:53
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I have a really neutral stand point here, and i dont really see where the problems lie as such, the hunger thing in SA i barely even noticed, unless youve been pottering around doing nothing for 3 days in that game it was barely noticeable, once i lost a reasonable amount of health i popped to a food place to get some health, and at the same time in advertently avoided the hunger issue anyway.

as for fuel, im sorry but alot of you are making alot of noise about nothing, lets face it how often do you keep the same car for any large amount of time?? and if you do keep one "as your own" wheres the harm in maybe once a week of in game time going to top up on gas, that actually adds to that whole keeping the car for yourself ideal surely?

I dont think any people are saying lets do a 9-5 job in an office cubicle and pay taxes or something ridiculous in this game. So i really dont see much harm in either of these features, i could understand if it was a case of having to eat 3 meals a day or something bloody mad.
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Racecarlock  
Posted: Sunday, May 6 2012, 19:12
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QUOTE (lslarko @ Sunday, May 6 2012, 15:53)
I have a really neutral stand point here, and i dont really see where the problems lie as such, the hunger thing in SA i barely even noticed, unless youve been pottering around doing nothing for 3 days in that game it was barely noticeable, once i lost a reasonable amount of health i popped to a food place to get some health, and at the same time in advertently avoided the hunger issue anyway.

as for fuel, im sorry but alot of you are making alot of noise about nothing, lets face it how often do you keep the same car for any large amount of time?? and if you do keep one "as your own" wheres the harm in maybe once a week of in game time going to top up on gas, that actually adds to that whole keeping the car for yourself ideal surely?

I actually do like hanging on to my cars, but I don't see why I should suddenly have to fuel them up now when none of the previous game required me to do so. I already have to park them in a small parking space where taxi drivers honk at me when I park in it. Why should I also have to fill up my gas tank? I know infinite fuel is more lazy, but why can't I be lazy in a video game?

As for your point about hunger and fuel. Yeah, I wouldn't have to do it that often, but when the time intervals run out, I still have to do it whether I want to or not. So I'd be forced to use features that i'd rather not bother with, and frankly just having a longer time interval between restaurant and gas station visits does not make it any more enjoyable when I have to do either.

I'd rather we do as some other guy in this thread said and just add gas station animations so one can pretend fill up their car if that's really the extent of their fantasies. Food animations are already there, so why not?
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Psychotic Mind  
Posted: Sunday, May 6 2012, 22:49
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You're never really forced to do anything in gta, /thread.
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AuSsIeThUnDeR36  
Posted: Sunday, May 6 2012, 22:50
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Filling up petrol will suck if Rockstar does include it. Eating Im ok with, its a health increase and even in gta sa i don't have a problem with it. After one meal you can go for at least 2 to 3 game days without eating, hotdog vendors and Sprunk machines provide a quick boost, I don't mind a 2 sec eating animation.
Now if you can pull up at a gas station at the pump and it fills the car automatically, 2 secs later back on the road, that im ok with.
Now imagine this scenario. You get the message 'You are low on gas' so you have to find the nearest gas station, stuffing up the quest that you were on, so you find the gas station, have to get out of the car, go to the pump, press whatever to get the pump off the hook, press another button to squeeze trigger, at the moment we are up to the one minute mark, wait for the fuel to dispense, then another animation of the protag closing the fuel cap and hanging the pump up with a clank. Two minutes, guys. Imagine that all the time. Two mins kickn back waiting for damn gas to fill.
Ok so you say 'It won't be that often.' I know that, I just don't want it at all. It would be enough for me to hate the game so much I would snap it and burn it in a fire, made from petrol.
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