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Design Your Own Mission

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 Is scripting support planned?

 
1xDarkDeity  
Posted: Wednesday, Mar 7 2012, 10:03
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Like making scripts for missiles to rain down, zombie-infested city, and stuff like that. You could choose which scripts to use in the mission. Will there ever be scripting support in a later version? (if there's going to be one).
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ThaBoY  
Posted: Wednesday, Mar 7 2012, 10:34
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Nope, I don't think so.
It isn't meant to be a mod like that...
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-S-hark21  
Posted: Wednesday, Mar 7 2012, 13:09
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^ Thaboy said it all.
This is a mod to create a mission. Not thing like raindown, etc.
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1xDarkDeity  
Posted: Wednesday, Mar 7 2012, 14:54
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QUOTE (-S-hark21 @ Wednesday, Mar 7 2012, 13:09)
^ Thaboy said it all.
This is a mod to create a mission. Not thing like raindown, etc.

Exactly. You could use scripting to improve missions.
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ThaBoY  
Posted: Wednesday, Mar 7 2012, 16:29
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QUOTE (1xDarkDeity @ Wednesday, Mar 7 2012, 15:54)
QUOTE (-S-hark21 @ Wednesday, Mar 7 2012, 13:09)
^ Thaboy said it all.
This is a mod to create a mission. Not thing like raindown, etc.

Exactly. You could use scripting to improve missions.

Ehh... I guess you misunderstood him...
He means that I'm right.
DYOM isn't meant to be a mod that adds something to San Andreas.
It's to make missions like the original SA...
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