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 Hell on Wheels

 50 new missions, new gangs, bikes, ect.
 
arijitsen  
Posted: Wednesday, Aug 1 2012, 14:57
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Ya sure ofcourse I would be glad if I would have contributed anything to the mod.
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at72  
Posted: Wednesday, Aug 1 2012, 16:46
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@Big Mitch Baker

Thanks for your fast reply & the safe game. I'll try without later when I find some time, maybe that bug doesn't occur again.
And concerning CLEO: ok, I admit, I installed it blush.gif , but just the .dlls so far.

I wanted to play your mod as a 10s mod and the original SA as a 90s mod - let's see how far I can go!

Anyway, this seems to be great stuff! I really like the rocker story!
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Saint Burak  
Posted: Wednesday, Aug 1 2012, 17:46
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Can you make another dlc for gta sa Big Mitch Baker?
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Saint Burak  
Posted: Thursday, Aug 2 2012, 17:49
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sometimes my game crashes without any reason

when grove attacks me, game crashes.

This post has been edited by Saint Burak on Friday, Aug 3 2012, 13:42
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Big_Mitch_Baker  
Posted: Saturday, Aug 4 2012, 10:32
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@Saint Burak: Funny you should mention DLC, I am actually working on something right now for HoW (I'll add details to the front page when it's time smile.gif ) The DLC will see the return of external scripts (gambling, Ammunation, ect) as well as new features including Gang Hideouts, Drug Dealing, and setting up your own Heists icon14.gif

Sorry to hear about your game troubles, I assume you don't have CLEO installed (cleo and the mod don't mix lol). Although the game does crash sometimes, it should be very few and far between, if your game is crashing often then there is something else causing a problem or compatibilty issue. As for Grove St. Families crashing your game, is it at a specific point/mission, or just when your walking around? Does it happen every time, or just randomly? Any details you can give may help determine the problem/fix
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SilentPL  
Posted: Saturday, Aug 4 2012, 11:30
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QUOTE (Big_Mitch_Baker @ Saturday, Aug 4 2012, 12:32)
(cleo and the mod don't mix lol)

I wonder what did you do that CLEO makes the game crash? Used MPACK or added some new opcodes in weird way?
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Saint Burak  
Posted: Saturday, Aug 4 2012, 17:15
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I've uninstalled and reinstalled game but still keeps same error.downloaded another gta sa but still same crash :C when I fire to groves or when groves fire to me game crashes and sometimes game does not crashes for this reason biggrin.gif

I cant pass "white boy in the hood" mission.After Knocked out sweet, game crashes.

lol.gif I found the problem.When anyone fires or aimes by tec-9, game crashes.now I'm gonna install backup of my weapon.dat.

Edit: Yeah now my game does not crash biggrin.gif

This post has been edited by Saint Burak on Saturday, Aug 4 2012, 17:34
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Big_Mitch_Baker  
Posted: Tuesday, Aug 7 2012, 02:35
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@SilentPL: If only I knew lol, as far as I can tell there's nothing in the code that should mess with CLEO suicidal.gif
I made the mod with just regular scm coding in Sannybuilder, I never had CLEO installed when making it, however I don't see why that would effect anyone who did have CLEO, so it's a mystery for the ages.

I've created a HoW Debug Team here on the forums, but not much activity there as of late. Arijitsen has also offered to help debug, so maybe he can spot something I didn't see.

@Arijitsen: I've been a bit busy lately but I'm working on getting you a copy of the scm script to look over (if you're still interested in helping, I appreciate it). If I'm taking too long, you can also check it out using Sannybuilder on my modded scm. The major issue is incompatibility with CLEO, and the inability to add External Scripts without constant crashes. Minor issues are a couple of spheres that refuse to dissapear, trailer park save doesn't work, ect... otherwise the game seems to work fine as long as people don't have CLEO installed mercie_blink.gif

@Saint Burak: Man that's awesome, you're quite ingenuitive icon14.gif

Glad to hear ya got it sorted out, although you're the first to have that error, I'll add the "fix" to the front page just in case it can help someone else smile.gif
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SilentPL  
Posted: Tuesday, Aug 7 2012, 12:38
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QUOTE (Big_Mitch_Baker @ Tuesday, Aug 7 2012, 04:35)
@Arijitsen: I've been a bit busy lately but I'm working on getting you a copy of the scm script to look over (if you're still interested in helping, I appreciate it). If I'm taking too long, you can also check it out using Sannybuilder on my modded scm. The major issue is incompatibility with CLEO, and the inability to add External Scripts without constant crashes. Minor issues are a couple of spheres that refuse to dissapear, trailer park save doesn't work, ect... otherwise the game seems to work fine as long as people don't have CLEO installed mercie_blink.gif

Ah, you are using MPACKs then. It's a CLEO issue which has not been fixed since ages.
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Bondergomme  
Posted: Tuesday, Aug 7 2012, 15:48
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Hey Mitch, I see that you make reference to the Oka Crisis in you mod. Good job man! and good mod
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arijitsen  
Posted: Tuesday, Aug 7 2012, 16:07
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@Big_Mitch_Maker:Yep I m ready if you need my help I am ready for it .Anyways ,found another bug on the mission "Nobody F*cks with Us" & "White boy in the hood"
In the mission Nobody F*cks with us,When I go near the leader after meeting my gang it crashes!!
In the mission White boy in the hood when we went to meet the second dealer it crashes.
OK if you need my help just PM me I ll check it out what's wrong with the script.I ll also remove the bugs which I ve found if you wish.
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Big_Mitch_Baker  
Posted: Wednesday, Aug 8 2012, 10:25
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@SilentPL: heh, well yes and no...I didn't actually use MPACKS (you don't have to go into the menu and pick an scm or anything), instead to install you just copy the main.scm and various .img files and replace the originals in the San Andreas folder. So essentially it's like an MPACK, but I didn't follow the actual method of making MPACKs. Probably still the reason for the incompatibility, but if you try the mod out you'll see what I mean wink.gif Here's hoping someone comes up with a fix.

@Bondergomme: Right on, thanks man I appreciate it...And glad someone caught that reference, usually outside Canada people are unaware. I live right near the Six Nations reserve so we still get our fair share of protests and road blocks lol.gif

@arijitsen: I'm glad you're still on board to help, as you can probably tell I'm a little too busy to get it done all by my lonesome...Anytime you feel like it take a look at the script and see what you can find, but I warn you it was my first forray in .scm coding so it's probably a little messy.

As for the errors you're encountering, it's quite a mystery...you sure you don't have CLEO installed? tounge.gif Seems to me you're getting a lot of errors that I've never encountered or heard of before (with the exception of the second dealer in that last Shiekh mission, I've had someone report that once before.) Gotta say it boggles my mind why some people can play all the way through no problem but others get crashes all the time suicidal.gif
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SilentPL  
Posted: Wednesday, Aug 8 2012, 11:22
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QUOTE (Big_Mitch_Baker @ Wednesday, Aug 8 2012, 12:25)
I didn't actually use MPACKS (you don't have to go into the menu and pick an scm or anything), instead to install you just copy the main.scm and various .img files and replace the originals in the San Andreas folder.

This is strange then. I have an idea why it crashes though. If I come with a solution, should I post it here or at Debug topic?
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arijitsen  
Posted: Wednesday, Aug 8 2012, 11:25
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QUOTE
@arijitsen: I'm glad you're still on board to help, as you can probably tell I'm a little too busy to get it done all by my lonesome...Anytime you feel like it take a look at the script and see what you can find, but I warn you it was my first forray in .scm coding so it's probably a little messy.

As for the errors you're encountering, it's quite a mystery...you sure you don't have CLEO installed?  Seems to me you're getting a lot of errors that I've never encountered or heard of before (with the exception of the second dealer in that last Shiekh mission, I've had someone report that once before.) Gotta say it boggles my mind why some people can play all the way through no problem but others get crashes all the time


Thanks ...I ll surely check out the script & I ll try to find out what's wrong with it.
OK & for the CLEO I don't have installed CLEO but still it crashes in the times I told you before.
I ll have a look what probs. might have occured....
Anyways can you tell me what I ll do to pass those 2 missions as the game is crashing ??
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ThirteenAG  
Posted: Wednesday, Aug 8 2012, 20:37
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I have Cleo 3 installed, with about hundred scripts with this mod, looks playable, with some minor bugs. I'm even passed a few missions some time ago.
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arijitsen  
Posted: Thursday, Aug 9 2012, 01:50
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I have founded out one temporary sol. for that CLEO problem but I ll check if it is fool proof sol. or not.It looks like a cooincidence to me but you can give a try I ll upload the files soon.
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Big_Mitch_Baker  
Posted: Thursday, Aug 9 2012, 08:51
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@SilentPL: Any theory you have is still better than the Nothing I got lol
If you do find a solution (which would be awesome) ya might as well post it here, the debug topic has been dead a while, and everyone posts their bug issues here anyway tounge.gif

@Arijitsen: Well the mission "White boy in the hood" isn't necessary to complete the main storyline, however "Nobody f*cks with us" is... I could try uploading a savegame at that point, but it's really just a temporary solution. Seems that some people can play all the way through, but if you encounter a crash you're bound to see more.

Any solution to the CLEO problem is welcome, I look forward to seeing what you've come up with. We still need to get to the bottom of why you're game is crashing even without CLEO, the randomness of it bothers me mercie_blink.gif

@ThirteenAG: The mod is playable with CLEO, but you will eventually run into bugs that don't appear if have a clean install (unless you're one of the unlucky few like Arij there sad.gif ). Seems to be random too, so there's a small chance that even someone with CLEO could make it to the end of the game, but if you keep running into bugs I suggest the no-cleo method wink.gif

@SilentPL & Arijitsen: You two are my official debug team now tounge.gif
If you an get my mod working (nearly)bug-free for everyone, I could send ya some cash over Paypal for your trouble (like $20 each or somethin', I ain't rich lol)
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arijitsen  
Posted: Thursday, Aug 9 2012, 15:15
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I have founded out a temporary sol. for the CLEO problem well it has worked for me maybe it solves your problem too.Follow the steps:
1.Install a clean sanandreas
2.Install Hell on wheels
3.Now install any MPACKS like the DYOM
4.Then install CLEO & add gxthook.cleo

Well it worked for me just start the new game with the option standard game.I installed about 23 or 24 mods and didn't created any problem for me.
WARNING:Some CLEO scripts may still cause problem !!
Anyways I ll try to find out a permanent sol. for the Mod.
And now about the crashes or bugs which I m facing I think they are related to the fault in SCM I ll try to fix it.
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Big_Mitch_Baker  
Posted: Saturday, Aug 11 2012, 03:02
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That's sweet you found a temp solution to the CLEO problem, I'll add the fix to the front page to help out the other CLEO users icon14.gif
I myself don't have any problems with the mod, I can play it from beginning to end without a crash so I'll have to take your word that it works smile.gif

If you can fix the SCM to be more stable, that would be epic, as I said before I'll even compensate you if it works for everyone biggrin.gif
Thanks again for helping out
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arijitsen  
Posted: Saturday, Aug 11 2012, 09:37
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ok FINE I think I have found a permanent sol. for all your problems I ll check out whether it will work or not till then every one can use the earlier fix.
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