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 [REL | VC] GPS in Vice City and GTA:SOL

 What about a GPS like a car one?
 
julius92  
Posted: Friday, Mar 2 2012, 12:51
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Player Hater
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Joined: Mar 2, 2012

XXXXX



Hi, I'm julius92.
This my first post.
I wrote a program that allows you to travel from one point to another in the game.
You only need to set the destination and a pink line will guide you to destination.
Now it's only for Vice City and GTA:SOL (State of Liberty), but if it'll have some success I'll prepare one also for San Andreas.
The GPS is hosted onto Software and some screenshots .
I'd like to know your impressions.
Hope you like it!
smile.gif

[PS: Sorry for my English: it isn't my mother tongue]

This post has been edited by julius92 on Friday, Mar 2 2012, 14:54

O This mod is hosted at GTAGarage.com

Screenshots:
GTAGarage screenshot GTAGarage screenshot GTAGarage screenshot

Downloads:
Download jNav v 1.1 for GTA:SOL 64bit - 4.518MB, uploaded on Mar 02 2012, downloaded 230 times
Download jNav v 1.1 for GTA:SOL 32bit - 4.52MB, uploaded on Mar 02 2012, downloaded 178 times
Download jNav v 1.1 for Vice City 64bit - 4.079MB, uploaded on Mar 02 2012, downloaded 52 times
Download jNav v 1.1 for Vice City 32bit - 4.081MB, uploaded on Mar 02 2012, downloaded 155 times

Click here to view the mod at GTAGarage

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Wesser  
Posted: Friday, Mar 2 2012, 16:20
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The complexity simplifier, the efficiency optimizer
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You've done a nice work so far, but I don't like using constants and so this method. confused.gif

SA has an internal routine (when I'll be free, I'll document it) which calculates the shortest path automatically used to move AI peds/vehicles, then it shouldn't be hard to hook the radar drawing function to trace linear/curved lines.
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Swoorup  
Posted: Wednesday, Mar 7 2012, 04:44
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Is this suppose to work in-game or its external program?
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julius92  
Posted: Wednesday, Mar 14 2012, 15:56
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QUOTE
Is this suppose to work in-game or its external program?

This is an external program.
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