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Beginner's Questions about GTA II Modifications. -
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H8zard  |
Posted: Saturday, Feb 25 2012, 20:40
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Player Hater

Group: Members
Joined: Feb 25, 2012

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Hey community, Last Saturday, i stumbled again upon the favourite game of my childhood - GTA II. Seeing that there is a legal distribution, i downloaded it and played it once again. After i fought my way through the downtown district, i got somewhat bored since i already played most of the missions and then read something about modifications. I remembered how i always wanted to change the default character, which led me to this topic: http://www.gtaforums.com/index.php?showtopic=483898But, i don't know about the script and where to insert it and how to open the files in the program folder. Is there a beginner's guide to modding/scripting for the game? I found nothing helping me but i might have overseen, so if there's one please let me know. Anyway, i have some questions: 1. I want to input some interesting things in the Residential District, beginning with changing the player sprite. Where is the data that i need to change, and how do i open it? 2. Is it possible to script assasins attacking when you enter a certain area or RC vehicles without entering(altering) a mission script. 3. Are the sprites from the three SRS traitiors from Taxi Traitor Test also able to be accessed? Thanks in advance, -H8zard
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Sektor  |
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GTAMP.com

Group: Members
Joined: Jan 28, 2003



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| QUOTE | | 1. I want to input some interesting things in the Residential District, beginning with changing the player sprite. Where is the data that i need to change, and how do i open it? |
This guy changed the player remap using Cheat Engine but the memory pointers he lists didn't work on my system. A trainer is possible but I haven't seen one released for GTA2 v11.41. I prefer to modify the files but you can only easily change Industrial level script. The script/mis files for Residential and Downtown were never released and the Epic GTA2 Map Editor decompiler is not able to completely decompile them. For changing Industrial level player remap: Download: http://gtamp.com/GTA2/gta2script.7zExtract all the files and open example\bil.mis in notepad or any text editor. Find line: PLAYER_PED shaft = ( 44.5 , 102.0 , 2.0 ) 25 0 Change 25 to 07 to make the player's clothing yellow instead of black. If you don't want the player to look like a gang member then find the LEVELSTART command Right after LEVELSTART command, paste SET_CHAR_GRAPHIC_TYPE (shalf, EMERG_GRAPHIC, -1) Save bil.mis Run miss2.exe, load bil.mis and then select Run Parser. If it compiles without errors then copy bil.scr and bil\* into your GTA2 data folder. Start GTA2 and play the Industrial Level (level 3). | QUOTE | 2. Is it possible to script assassins attacking when you enter a certain area or RC vehicles without entering(altering) a mission script.
3. Are the sprites from the three SRS traitors from Taxi Traitor Test also able to be accessed?
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Yes. This post has been edited by Sektor on Wednesday, Feb 29 2012, 13:07
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Sektor  |
Posted: Wednesday, Feb 29 2012, 13:33
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GTAMP.com

Group: Members
Joined: Jan 28, 2003



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