Kidnapped [Mission series] New mission series by me :D
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xGhostx  |
Posted: Tuesday, Jul 24 2012, 08:40
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...

Group: Members
Joined: Apr 3, 2012


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Alright, just finished the rest, so...: Mission 9: The first cutscene is great but some of them have it's longer than the time I need to read the text. I love the part that we have to sneak to the truck and cut the gas hose, f*cking creative  . 1 tip, if you want to make the player to sneak, let the enemies carry shotgun (any kind), not desert eagle, because I got spotted one time and I could still run away. The explosion is great but I can see that coming because the cutscene show the 2 van, to make it unpredictable, make a cutscene from a far distance like in Alex view (cutscene showing Alex and the other guys watching the vans, then BOOM!). When the shooting start, you should have put some cars or objects that we can use as cover. I f*cking love the chasing part, when the scar member's car fall down  . Rating: 8.5/10Mission 10: Like the explosion of the car but I think it's gonna be better if the cutscene view from inside the car. And finally, the boss has been revealed. BTW, do we always have to kill all the Scar member after interrogate him. Rating: 7/10Mission 11: Hmmm, I really like the part when Alex facing the boss, and that sniper shot, f*cking unpredictable. (Me watching the cutscene ->  ->  ->  ----->  ) And I also love the chasing part, but please don't say anything like ''DON'T DESTROY YOUR CAR'' or stuff like that. But to me, the series should have ended in this mission.  ...But it didn't. Rating: 8/10Mission 12: Ah the final mission...It would be more challenging if Simon was holding a gun, not a knife. I just beat him easily. And then to my favorite cutscene I've ever seen, no joke man, your timing was perfect, the cutscene view from the ground with Alex and the sun right above him...I'm gonna cry  . Then to last part, I really thought that Jane was kidnapped...again, but she wasn't. What a happy ending. But it would be great if she was...Rating: 10/10 Overall: The cutscene is excellent, no one could've done better than you. But sometimes too much cutscene is just...too much, there's a timeout objective and talk on the phone objective you know. Too much cutscene just make the player sometimes feel boring, so they just press Shift to skip it (not me). Your writing is great, too but sometimes I still spot some writing mistake like grammar and spelling. And you're gonna need to make the mission longer, more...valuable. For example: Let's compare a guy who made 10 missions 10 objectives each, and a guy who make 1 mission with 100 objectives, you'll probably know who's better. Chapter II: ( 8.5/10+ 7/10+ 8/10+ 10/10)/4= 8.375...you know what, let make it 8.5 The Whole Series: ( 6.5/10+ 7/10+ 6/10+ 6/10+ 7/10+ 8/10+ 6/10+ 7/10+ 8.5/10+ 7/10+ 8/10+ 10/10)/12= 7,25 Great job, Jimmy. You've done it again. Keep up the awesome work.
Looking forward to your next mission series.
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Jimmy_Leppard  |
Posted: Tuesday, Jul 24 2012, 09:08
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DYOM mission designer/user

Group: Members
Joined: Aug 8, 2010

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xGhostx - Thanks on the great review as the last time. I really appreciate that kind of reviews. And also thanks a lot on such a high overall rating of the series 
Davian Thule - Wow. Thanks on the max rating, man
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Jimmy_Leppard  |
Posted: Tuesday, Jul 24 2012, 10:47
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DYOM mission designer/user

Group: Members
Joined: Aug 8, 2010

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| QUOTE (xGhostx @ Tuesday, Jul 24 2012, 09:18) | | QUOTE (Jimmy_Leppard @ Tuesday, Jul 24 2012, 09:08) | xGhostx - Thanks on the great review as the last time. I really appreciate that kind of reviews. And also thanks a lot on such a high overall rating of the series |
No problem.
BTW, can you tell me what series you're gonna make after this one? Or maybe a hint or a clue? | Nah, it's still too early I'll probably finish the intro mission later tonight and then open up the official topic, but until then.. shhh
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Jimmy_Leppard  |
Posted: Tuesday, Jul 24 2012, 12:36
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DYOM mission designer/user

Group: Members
Joined: Aug 8, 2010

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@Notna - Ok, man. Looking forward to your feedback 
@Shiva - Thanks a lot
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lee_atsugai  |
Posted: Tuesday, Jul 24 2012, 13:14
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Embrace Your Dreams

Group: Members
Joined: Feb 2, 2012


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Alright, played the whole series and here's my feedback Great missions you got there, Jimmy  . I always love your mission since I played "The Runaway". The story is so unpredictable. And, just as Ghost said, you are the best of the best in making a cutscene. But one tip mate, why don't you use "Talk On Phone" objective while receiving a phone call, so it won't be boring when other people are playing the missions  . I also love the sniper shot in some mission, it's so creative  . And as I said in the earlier feedback, you always make an original storyline. The missions were keep motivating me to know what happen next, because you always put a "To Be Continued" scene when the situation gets, you know.... (Can't describe it  ). About the shootout, it's good, nothing more to say. The gameplay, the story, the characters are well balanced  . Your writings are very good too, even though at some point I spotted some writing mistakes. Well, that's all my feedback. Great work Jimmy , I'll play your next mission series when you publish it.
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Jimmy_Leppard  |
Posted: Tuesday, Jul 24 2012, 15:22
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DYOM mission designer/user

Group: Members
Joined: Aug 8, 2010

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| QUOTE (lee_atsugai @ Tuesday, Jul 24 2012, 13:14) | Alright, played the whole series and here's my feedback
Great missions you got there, Jimmy . I always love your mission since I played "The Runaway". The story is so unpredictable. And, just as Ghost said, you are the best of the best in making a cutscene. But one tip mate, why don't you use "Talk On Phone" objective while receiving a phone call, so it won't be boring when other people are playing the missions . I also love the sniper shot in some mission, it's so creative . And as I said in the earlier feedback, you always make an original storyline. The missions were keep motivating me to know what happen next, because you always put a "To Be Continued" scene when the situation gets, you know.... (Can't describe it ). About the shootout, it's good, nothing more to say. The gameplay, the story, the characters are well balanced . Your writings are very good too, even though at some point I spotted some writing mistakes.
Well, that's all my feedback. Great work Jimmy , I'll play your next mission series when you publish it. | Thanks on the great feedback, man. I'm glad you liked the story
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Doublepulse  |
Posted: Tuesday, Jul 24 2012, 18:57
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I will turn your life upside down!

Group: Members
Joined: Feb 7, 2010


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| QUOTE (Jimmy_Leppard @ Tuesday, Jul 24 2012, 15:22) | | QUOTE (lee_atsugai @ Tuesday, Jul 24 2012, 13:14) | Alright, played the whole series and here's my feedback
Great missions you got there, Jimmy . I always love your mission since I played "The Runaway". The story is so unpredictable. And, just as Ghost said, you are the best of the best in making a cutscene. But one tip mate, why don't you use "Talk On Phone" objective while receiving a phone call, so it won't be boring when other people are playing the missions . I also love the sniper shot in some mission, it's so creative . And as I said in the earlier feedback, you always make an original storyline. The missions were keep motivating me to know what happen next, because you always put a "To Be Continued" scene when the situation gets, you know.... (Can't describe it ). About the shootout, it's good, nothing more to say. The gameplay, the story, the characters are well balanced . Your writings are very good too, even though at some point I spotted some writing mistakes.
Well, that's all my feedback. Great work Jimmy , I'll play your next mission series when you publish it. |
Thanks on the great feedback, man. I'm glad you liked the story | I guess Im going to play this story either today or tomorrow. Im seeking inspiration for my latest case of Cold Year, hopefully I can get an idea from playing this. Reason for it is because the next case is about a kidnapping. So you should feel proud if I get an idea from this  .
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Jimmy_Leppard  |
Posted: Tuesday, Jul 24 2012, 19:28
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DYOM mission designer/user

Group: Members
Joined: Aug 8, 2010

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| QUOTE (Doublepulse @ Tuesday, Jul 24 2012, 18:57) | I guess Im going to play this story either today or tomorrow.
Im seeking inspiration for my latest case of Cold Year, hopefully I can get an idea from playing this. Reason for it is because the next case is about a kidnapping.
So you should feel proud if I get an idea from this . | Great Looking forward to your feedback, man.
Well, I hope you find some inspiration in this
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Kratos2000  |
Posted: Thursday, Jul 26 2012, 10:31
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^1,000,000 DOLLARS A$$

Group: Members
Joined: Jul 14, 2009

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Nicely done! Even though the first 2 missions were the same as the last chapter, then next ones were much better, felt fresh. I loved the ending, well done. 
In the last 2 or three missions it really felt like you were inspired of the ABC TV series "Missing" (with ashley jude) Weren't ya?
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Jimmy_Leppard  |
Posted: Thursday, Jul 26 2012, 10:39
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DYOM mission designer/user

Group: Members
Joined: Aug 8, 2010

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| QUOTE (Kratos2000 @ Thursday, Jul 26 2012, 10:31) | Nicely done! Even though the first 2 missions were the same as the last chapter, then next ones were much better, felt fresh. I loved the ending, well done. 
In the last 2 or three missions it really felt like you were inspired of the ABC TV series "Missing" (with ashley jude) Weren't ya? | Thanks a lot, man. I appreciate it coming from you Well, to be honest, no. The idea just popped into my head one day and I decided to use it, since I had 3 more solutions, but that one seemed to be the best
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-S-hark21  |
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Great shot !

Group: Members
Joined: Nov 9, 2011


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I played to all the chapter . What I saw is , twist , twist , twist and twist ! You sure know how to make the story interesting . By the way , in mission 8 , when Alex said to the 'Big Boss' , " Your boys is dead . I don't know who you are , but I'm coming after you " . It kinda reminds me of the film Unknown . Also in mission 9 , good job on making the Scars members fall to the sea from the hill . And also , good job on designing the mission , and the twist . 
Here's my rating : 9.8/10
I gotta say this is one of my favorite missionpack from yours . But still , GTA Prison Break and Brian Thompson's Heist is my most favorite . And both of them are from your mission series .
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Jimmy_Leppard  |
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DYOM mission designer/user

Group: Members
Joined: Aug 8, 2010

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| QUOTE (-S-hark21 @ Friday, Jul 27 2012, 15:04) | I played to all the chapter . What I saw is , twist , twist , twist and twist ! You sure know how to make the story interesting . By the way , in mission 8 , when Alex said to the 'Big Boss' , " Your boys is dead . I don't know who you are , but I'm coming after you " . It kinda reminds me of the film Unknown . Also in mission 9 , good job on making the Scars members fall to the sea from the hill . And also , good job on designing the mission , and the twist . 
Here's my rating : 9.8/10
I gotta say this is one of my favorite missionpack from yours . But still , GTA Prison Break and Brian Thompson's Heist is my most favorite . And both of them are from your mission series . | Wow. Thanks a lot, man. I really appreciate your feedback and I'm really glad you enjoyed the mission series. And also, thanks a lot for such a high rating. 9.8 is like... hitting the roof.
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