IMG

 
IMG
IMG   IMG
  Welcome to GTAForums! Be sure to check out the Grand Theft Auto V Forum.

You are not registered! (If you are, click here to login) Registering is fast, free and easy and allows you to instantly reply to any topic on GTAForums.
Why wait? Click here to register your own unique username and become part of the ever-growing community!


( Log In | Register | Revalidate Validation E-mail )
Quick Log-In:
  IMG
       
>
Forum Rules Attention:

The Mod Showroom is only for posting previews/downloads of completed or near finished mods.
All help topics should be posted in the Editing Discussion forums. Help topics and mod requests posted here will be locked or binned. Thank you.
GTAGarage.com : Free mod hosting, attach your files and screenshots to your topics
GTAModding.com : A wiki for everything related to GTA modding, including documentation and tutorials

Pages: (32) « First ... 6 7 [8] 9 10 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 [WIP|IV|MAP] Codename: Clockwork Mount

 Mountainous Map for GTAIV
 
steel89ita  
Posted: Tuesday, Feb 21 2012, 21:28
Quote Post


Map Designer
Group Icon
Group: Members
Joined: Jan 6, 2012

it.gif

XXXXX



@stilldre: You are right, I have some problems with the UVW Map of the guard rail, I will check them smile.gif

@Blaster_nl: I'm a n00b on this field, I'm starting to learn something, It needs time but I love it biggrin.gif

@SpoonTheMan: I don't think it's a graphic question but I don't know anything about LAN Gaming..

@nkjellman: Thanks man! I would like to, but I'm sorry, I really don't have the time t join it, for now I just have the time to finish this project!

@msvu: Excuse me?? Why you want it without LC? Anyway I can't, I will made it as an "addon".

@all the others: Thank you very much, I really appreciate your support!
In the meantime, some screens from the terrain modeler (NOT GTAIV)
I changed a huge part of the terrain, remodeled hills and mountains, added some dirt tracks and "hidden" paths.
I still have to edit some dirt track curves and bends, but the big modelling work is done!

user posted image

user posted image

user posted image

PM
  Top
 

 
SkylineGTRFreak  
Posted: Tuesday, Feb 21 2012, 21:50
Quote Post


Blackhawk lover
Group Icon
Group: Members
Joined: Jun 28, 2010

gr.gif

XXXXX



very outstanding job, reminds of TDU2 a little... would like to drive around those hills in a Skyline biggrin.gif
Users WebsitePMXbox LivePlayStation Network
  Top
 

 
nkjellman  
Posted: Tuesday, Feb 21 2012, 22:05
Quote Post


Boss
Group Icon
Group: Members
Joined: Aug 28, 2008

us.gif

Member Award




QUOTE (steel89ita @ Tuesday, Feb 21 2012, 21:28)
@stilldre: You are right, I have some problems with the UVW Map of the guard rail, I will check them smile.gif

@Blaster_nl: I'm a n00b on this field, I'm starting to learn something, It needs time but I love it biggrin.gif

@SpoonTheMan: I don't think it's a graphic question but I don't know anything about LAN Gaming..

@nkjellman: Thanks man! I would like to, but I'm sorry, I really don't have the time t join it, for now I just have the time to finish this project!

@msvu: Excuse me?? Why you want it without LC? Anyway I can't, I will made it as an "addon".

@all the others: Thank you very much, I really appreciate your support!
In the meantime, some screens from the terrain modeler (NOT GTAIV)
I changed a huge part of the terrain, remodeled hills and mountains, added some dirt tracks and "hidden" paths.
I still have to edit some dirt track curves and bends, but the big modelling work is done!

user posted image

user posted image

user posted image

Nice models. Also, the Chicago project hasnt started. I'm thinking about starting it over spring break, or over the summer.
PMXbox LivePlayStation Network
  Top
 

 
cornflakes4u  
Posted: Tuesday, Feb 21 2012, 22:07
Quote Post


\o/
Group Icon
Group: Members
Joined: Aug 14, 2008

XXXXX



Looks very good - even without trees. Can't wait to try those small roads! biggrin.gif
PMXbox Live
  Top
 

 
Tori_95  
Posted: Wednesday, Feb 22 2012, 02:39
Quote Post


PHD Guy
Group Icon
Group: Members
Joined: Jan 2, 2012

anarchist.gif

XXXXX



wow.gif wow.gif wow.gif wow.gif wow.gif wow.gif wow.gif inlove.gif inlove.gif inlove.gif inlove.gif inlove.gif
PMPlayStation Network
  Top
 

 
msvu  
Posted: Wednesday, Feb 22 2012, 07:26
Quote Post


Punk-ass Bitch
Group Icon
Group: Members
Joined: Oct 13, 2010

bu.gif

XXXXX



I want it without LC because my computer will lag like hell with this high-detailed map (cause of my graphics card ...)
PM
  Top
 

 
cornflakes4u  
Posted: Wednesday, Feb 22 2012, 09:48
Quote Post


\o/
Group Icon
Group: Members
Joined: Aug 14, 2008

XXXXX



QUOTE (msvu @ Wednesday, Feb 22 2012, 08:26)
I want it without LC because my computer will lag like hell with this high-detailed map (cause of my graphics card ...)

When this mod is done, try to reduce the farclip distance in timecyc.dat. That should help a bit on your bad performance!
PMXbox Live
  Top
 

 
msvu  
Posted: Wednesday, Feb 22 2012, 09:53
Quote Post


Punk-ass Bitch
Group Icon
Group: Members
Joined: Oct 13, 2010

bu.gif

XXXXX



Ok I'll try thank you
PM
  Top
 

 
Rob.Zombie  
Posted: Saturday, Feb 25 2012, 15:37
Quote Post


Sgt.Kanyo
Group Icon
Group: Members
Joined: Mar 22, 2007

hg.gif

XXXXX



Any updates on this? Don't wanna rush you, just asking biggrin.gif
PM
  Top
 

 
steel89ita  
Posted: Saturday, Feb 25 2012, 17:51
Quote Post


Map Designer
Group Icon
Group: Members
Joined: Jan 6, 2012

it.gif

XXXXX



Sure, I almost finished the main terrain creation and I just tried it on GTAIV.
After some Material problems (GIMS material editor) I finally managed to have a working version.
I will post some screens soon with the progress!
PM
  Top
 

 
Frank.s  
Posted: Saturday, Feb 25 2012, 18:00
Quote Post


IV Scripter, Modeler.
Group Icon
Group: Members
Joined: Apr 15, 2008

en.gif

Member Award




Looking forward to the new stuff. icon14.gif

Are you getting any map disappearing bugs after playing for a while?
(caused by OpenIV. It seems to happen less if the map mod in question is an addition to IV's original map and not a map-cleaned IV install with a map mod in it.)


This post has been edited by Frank.s on Saturday, Feb 25 2012, 18:24
PM
  Top
 

 
Alwintheboy  
Posted: Sunday, Feb 26 2012, 06:41
Quote Post


Casual Gamer
Group Icon
Group: Members
Joined: Feb 18, 2007

hk.gif

XXXXX



Stunning tounge.gif

I am sure the progress is really good at the moment

Keep up the good work mate smile.gif
PMMSN
  Top
 

 
steel89ita  
Posted: Sunday, Feb 26 2012, 15:57
Quote Post


Map Designer
Group Icon
Group: Members
Joined: Jan 6, 2012

it.gif

XXXXX



QUOTE (Frank.s @ Saturday, Feb 25 2012, 18:00)
Looking forward to the new stuff. icon14.gif

Are you getting any map disappearing bugs after playing for a while?
(caused by OpenIV. It seems to happen less if the map mod in question is an addition to IV's original map and not a map-cleaned IV install with a map mod in it.)

No, never happened to me.
Objects are loading a little slower than normal ones (probably I notice it because it currently does not have LODS, and I don't find any documentation to add them cryani.gif )
but I never had disappearing problems.


@Alwintheboy: The progress is not going really well on these days because we have continuous problems with Gims and the Material Editor, so It's really difficult/Sometimes Impossible to assign and get them working.
I hope that the problem will be solved soon, in the meantime I managed to have a working Bridge, here's a screen of how it blends with the original map

user posted image
PM
  Top
 

 
Sebianoti  
Posted: Sunday, Feb 26 2012, 19:09
Quote Post


Graphic designer
Group Icon
Group: Members
Joined: Jul 24, 2010

pl.gif

XXXXX



from the screenshot's view it's nice, however if i was on the other side?
Users WebsitePMXbox Live
  Top
 

 
Rob.Zombie  
Posted: Tuesday, Feb 28 2012, 17:04
Quote Post


Sgt.Kanyo
Group Icon
Group: Members
Joined: Mar 22, 2007

hg.gif

XXXXX



I like the textures you are using. They seem pretty nice.
PM
  Top
 

 
cornflakes4u  
Posted: Tuesday, Feb 28 2012, 21:50
Quote Post


\o/
Group Icon
Group: Members
Joined: Aug 14, 2008

XXXXX



QUOTE (Rob.Zombie @ Tuesday, Feb 28 2012, 18:04)
I like the textures you are using. They seem pretty nice.

By the look of it, the majority are stock IV textures. biggrin.gif ENB makes them look better though.

The bridge blends pretty nicely, I must say.
PMXbox Live
  Top
 

 
Rob.Zombie  
Posted: Thursday, Mar 1 2012, 09:18
Quote Post


Sgt.Kanyo
Group Icon
Group: Members
Joined: Mar 22, 2007

hg.gif

XXXXX



I dunno that road texture, especially on the bridge, that looks like a new one to me. Although it could be that there's no irritating specular map on it, which makes everything shine like it was icy or something biggrin.gif
PM
  Top
 

 
junox  
Posted: Thursday, Mar 1 2012, 10:30
Quote Post


watch out for gimps
Group Icon
Group: Members
Joined: Jan 21, 2003

sj.gif

XXXXX



QUOTE (steel89ita @ Tuesday, Feb 21 2012, 21:28)
@stilldre: You are right, I have some problems with the UVW Map of the guard rail, I will check them smile.gif

@Blaster_nl: I'm a n00b on this field, I'm starting to learn something, It needs time but I love it biggrin.gif

@SpoonTheMan: I don't think it's a graphic question but I don't know anything about LAN Gaming..

@nkjellman: Thanks man! I would like to, but I'm sorry, I really don't have the time t join it, for now I just have the time to finish this project!

@msvu: Excuse me?? Why you want it without LC? Anyway I can't, I will made it as an "addon".

@all the others: Thank you very much, I really appreciate your support!
In the meantime, some screens from the terrain modeler (NOT GTAIV)
I changed a huge part of the terrain, remodeled hills and mountains, added some dirt tracks and "hidden" paths.
I still have to edit some dirt track curves and bends, but the big modelling work is done!

user posted image

user posted image

user posted image

Really nice Job on the land creation ... have you managed to add to the game ..? your roads look very smooth and very natural would be great to drive on - on closer look - you seem to have only single track road , would be really nice with a dual road



This post has been edited by junox on Thursday, Mar 1 2012, 12:22
Users WebsitePMMSN
  Top
 

 
steel89ita  
Posted: Friday, Mar 2 2012, 20:31
Quote Post


Map Designer
Group Icon
Group: Members
Joined: Jan 6, 2012

it.gif

XXXXX



Yes, textures are almost all from the original game.
I just want to blend it with the rest of the map and they are perfect for it.

I'm trying my latest export.
It is geographically correct, but there are loads of collision problems with it (don't know why, the previous export was good on the collision side)
[invsible walls, jumps & co.]
I'm trying to recreate them, will check if it works.

In the meantime, I'm accurately selecting the faces for the rock material (then I will add a blended material near it)
but I think I will add the trees before because my CPU is asking me to stop with that selections/paintings.

And, If you want to see the layout of roads and mountain, see it on the first page smile.gif

EDIT: Ok, realised that was a problem of my Game, on the default version there aren't collision problems

user posted image

user posted image

This post has been edited by steel89ita on Saturday, Mar 3 2012, 15:58
PM
  Top
 

 
Sebianoti  
Posted: Friday, Mar 2 2012, 22:15
Quote Post


Graphic designer
Group Icon
Group: Members
Joined: Jul 24, 2010

pl.gif

XXXXX



so the city stays? it looks awesome
Users WebsitePMXbox Live
  Top
 

 

0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)

0 Members:

Pages: (32) « First ... 6 7 [8] 9 10 ... Last »

Topic Options Reply to this topicStart new topicStart Poll
Search topic for posted by (exact match)



 
IMG IMG