Hey guys i was thinking. Should i put such missions where you can choose to spare him or kill him?
It's cool but it isn't necassery.
I think this is the best way to do it.
At the end of the mission, add a cutscene like "sh*t, he escapes". Then make some cutscenes to make clear that you can choose to kill him. Like "catch him or kill him". Then add a running actor. Then add a timeout objective (between 6 and 10 seconds) with a description like "kill him or let him go". Then add a cutscene "to be continued".
Just remember that the player's choice needs to affect the storyline. So you need to make 2 different missions after it. Maybe even 2 different endings...
This post has been edited by ThaBoY on Friday, Feb 24 2012, 21:28
I'm thinking the same. I have played GTA IV so many times so it's up to me. If the guy/girl likes this then i'm including this option. I know one mission(probably will be 30 or up and you will like it. It will be where you capture someone. Those Kill him or Spare him options are far away right now.)
Different endings, different missions there will be for example i choose "Spare Him" and then you have to do that mission where you choose spare him, but not kill him. Don't worry i won't mess up the storyline.