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 Empire Building!

 "push it to the limit"
 
GTA-King  
Posted: Wednesday, Apr 18 2012, 20:06
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Will update the ideas section here soon.

Keep 'em coming guys! icon14.gif
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stee_vo  
Posted: Wednesday, Apr 18 2012, 20:17
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Good idea. I don't want the game depending on it though. And not to advanced.
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GTA-King  
Posted: Sunday, May 6 2012, 22:50
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QUOTE (stee_vo @ Wednesday, Apr 18 2012, 20:17)
Good idea. I don't want the game depending on it though. And not to advanced.

It's about money, so why not?

As long as it is a more sophisticated system compared to VCS.
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Mr.c TO the J  
Posted: Sunday, May 6 2012, 23:00
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Here are some ideas I had awhile back in a topic of mine about property and empire construction. (Just copied ansd pasted from my first post in that topic)



Evidence hinting at Empire propriety

In the trailer we see a man hammering in a Foreclosure/for sale sign in front of his house, now by no means dose this instantly mean we'll be buying houses and businesses but it is a minor hint. Also Rockstar released a statement saying the game will focus on "The pursuit of the Almighty Dollar..." which could mean in these economically challenged times running a criminal empire.

Also it seems the Protag/narrator has been around the world of crime for quite some time so he might want to use his knowledge to run the city.

How will it work?

Will rather simply for just buying a house. You'd walk up to the sign and click, say Triangle on the PS3 or Y on the X-Box 360 and the house is yours. Or you could call the number on the sign and buy it that way. (Idea provided by
GTAGaming1)

For businesses it'd be the same initially, accept once you go in there'd be a icon where you could manage your business, what type of business will it be, will there be a cover business to cover any illegal activity there (more on this later) and things to improve the business such as additions to the building, and new equipment for what ever is going on there.

Unlike in VC the building won't be generic and dependant on what business type it is, it'll be an actual building that you'd buy that is for the most part static, you'd be able to change things about it , such as restore some dump of a house in the ghetto, or renovate some old Warehouse on the docks.

Types of Business that could be ran could be anything from drug smuggling stash houses, to even official businesses. Also official business could be used as a cover to take police attention off of what ever illegal activity is going on there, though you'll have less room to do what ever shady things you do there.

The Police Force... And You!

Running an illegal business will attract police heat, there'd be side missions that would focus on reducing this, or alternatively you could halt whatever is going on at a business for a time to reduce heat, but that means reduced profits too. Or alternatively you could pay the cops off.

After a business's heat reaches a certain level your business will be raided, you'll get a call or text from an employee there saying they need your help, and you can stop it, though that usually means more heat on your empire as a whole.

Legit businesses such as restaurants and the such, will not attract heat, unless they are a cover business for something else.

Other Gangs

Much like geting grief from the local police, other criminal empires will come to focus on your empire too, trying to take over business and turf that belongs to you.

When an attack begins you will much like with a raid, receive a call or text from an employee to get over there and help. You can help or lose a business to the game your choice, Lose money, or lose bullets?

There'd also be the opportunity via side missions to take out other gang's business or forge a treaty with a gang so they won't f*ck with your sh*t.

Why should it be in?

Well it seems GTAV will have a major focus on money, making it, spending it, etc. What better way for a criminal to make it that to rise up though the ranks of the criminal underworld that is Los Santos than to end up running a giant Empire and gang along with it?

So what do you fine people of GTAFourms think? Yay or Nay to running an empire?
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GTA-King  
Posted: Tuesday, May 8 2012, 20:30
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Nice ideas, Mr.c TO the J! I'll link your ideas to the first post. Also, the bit about the gangs reminded me alot of this...



This post has been edited by GTA-King on Tuesday, May 8 2012, 20:33
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Mr.c TO the J  
Posted: Wednesday, May 9 2012, 01:59
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Ha, yeah. Glad you liked the ideas. Now as for businesses I had some ideas.

Covers/Legal Ventures:
-Restaurant/Pub
-Night Club
-Factory (Different things can be manufactured)
-Car modification shop
-Car Lot
-Convenience Store
-Pawn Shop (If there are home invasions, then this is a great place to sell what you stole.)

Illegal Business Ventures:
-Drug Manufacturing (Different drugs can be made)
-Drug Smuggling/Dealing (Can work in conjunction with your manufacture to cut out the middle man and make more cash)
-Gun Running (Smuggling and selling rings)
-Brothels
-Chop Shop/Car boosting ring
-Theft/Heist ring (not to much as a bussness as geting yout gang together, and robing places)

Of course you'd be able to do missions that lower heat from gangs, and the police, on top of ceaseing activitys there, there'd also be missions to do things related to your illegal busnesses (and some to your offical/cover ventures to such as bounceing at a club) like stealing cars that are wanted on a list like in SA for Car boosting, and drug smuggleing and sales (and they might go wrong of course) for yout drug rings.
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saintsrow  
Posted: Wednesday, May 9 2012, 06:22
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QUOTE (Mr.c TO the J @ Wednesday, May 9 2012, 01:59)
Ha, yeah. Glad you liked the ideas. Now as for businesses I had some ideas.

Covers/Legal Ventures:
-Restaurant/Pub
-Night Club
-Factory (Different things can be manufactured)
-Car modification shop
-Car Lot
-Convenience Store
-Pawn Shop (If there are home invasions, then this is a great place to sell what you stole.)

Illegal Business Ventures:
-Drug Manufacturing (Different drugs can be made)
-Drug Smuggling/Dealing (Can work in conjunction with your manufacture to cut out the middle man and make more cash)
-Gun Running (Smuggling and selling rings)
-Brothels
-Chop Shop/Car boosting ring
-Theft/Heist ring (not to much as a bussness as geting yout gang together, and robing places)

Of course you'd be able to do missions that lower heat from gangs, and the police, on top of ceaseing activitys there, there'd also be missions to do things related to your illegal busnesses (and some to your offical/cover ventures to such as bounceing at a club) like stealing cars that are wanted on a list like in SA for Car boosting, and drug smuggleing and sales (and they might go wrong of course) for yout drug rings.

Good ideas. Riffing off yours, I would add:

Legal:
Movie production
Landlord, reinvesting and growing
Taxi company
Arms sales
Construction
Hotels
Investing

Illegal & Quasilegal::
Porn film production
Counterfeit pharmaceuticals
Protection
Bribery of politicians
Tax dodging
Banker / fund manager / loan shark / Ponzi scheme

It would be possible to get carried away and turn this into some kind of business / management / economic simulation. I know many people would say, "that is riduculous, this is GTA" etc. I agree that it should not be an essential part of the game, but decently rich empire building would give the game long-term replayability and could be used to generate leaderboard or Social Club metrics. If Rockstar was inclined, they could add businesses over time as (free) DLC.
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E28  
Posted: Wednesday, May 9 2012, 15:39
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I like the idea of legit/cover businesses. After buying a legit business you could go there and manage it, and choose things that you want it to cover for, such as a garage could be an illegal chop shop, or movie production as porn films etc.

You should also be able to run an entirely legit empire, which would be easier but far less profitable than a criminal one.
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GTA-King  
Posted: Sunday, May 27 2012, 00:36
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QUOTE (E28 @ Wednesday, May 9 2012, 15:39)
I like the idea of legit/cover businesses. After buying a legit business you could go there and manage it, and choose things that you want it to cover for, such as a garage could be an illegal chop shop, or movie production as porn films etc.

You should also be able to run an entirely legit empire, which would be easier but far less profitable than a criminal one.

I like the idea of turning an honest business into a front. Something like in Vice City when Tommy changes the ice cream factory into a drug distribution business. They could do sooo much more with that as a gameplay element.

Will update the ideas section as soon as I get a chance! icon14.gif
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NateShaw92  
Posted: Sunday, May 27 2012, 01:05
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fantastic idea.
maybe possibility to come up with a legitimate front or fronts as well

edit: jsut saw that so new idea from me coming soon


This post has been edited by NateShaw92 on Sunday, May 27 2012, 01:07
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GTA-King  
Posted: Sunday, May 27 2012, 01:12
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Empire building in Vice City Stories. V could do something like this, but expand upon it.

This post has been edited by GTA-King on Sunday, May 27 2012, 01:16
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SHARKEM  
Posted: Sunday, May 27 2012, 01:57
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an assassins creed style system would be nice, but with lots more possibilities.
recruiting gang members and building them up by sending them on jobs in other areas, using them to take care of assets or calling on them to help when sh*t gets too heavy. maybe they get caught or get too big for their own boots and become a problem for another employee?
the empire element should be integral to the story to help give some longevity like in san an.
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TheBossMan5000  
Posted: Sunday, May 27 2012, 11:17
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why this stuff didn't exist in GTA IV, I'll never know, I guess just because that game was about revenge and morals

but it says right there on the GTAV website that the game centers on pursuit of the almighty dollar, so here we go baby smile.gif
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TheBossMan5000  
Posted: Sunday, May 27 2012, 11:56
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QUOTE (EscoLehGo @ Sunday, Jan 22 2012, 01:45)
QUOTE (LotusRIP @ Sunday, Jan 22 2012, 01:42)
Just imagine if all the GTA fans united to use everyones individual expertise in creating a GTA game - it would be epic.

You ain't lying, I've been told they check these forums out as well as others to get a sense of what the fans want so hopefully that's true and the developers have been watching/listening

I think he means, if we all pulled together and actually built our own GTA "homage" game with everything we want, I think we should, it'd be awesome
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FazerfanFIN  
Posted: Sunday, May 27 2012, 12:01
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This would be very good! Actually this would do a couple of trophies like buy X ammount of houses, get X ammount of bodyguards, spend X ammount of money to your house etc etc.
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r34ld34l  
Posted: Sunday, May 27 2012, 12:43
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QUOTE (TheBossMan5000 @ Sunday, May 27 2012, 11:17)
why this stuff didn't exist in GTA IV, I'll never know, I guess just because that game was about revenge and morals

but it says right there on the GTAV website that the game centers on pursuit of the almighty dollar, so here we go baby smile.gif

I think because of new game engine and animations. It was first "real" game which used RAGE engine and Euphoria animation engine. And mostly they tested things with it, and didn't have time to add more things or they wanted to leave some stuff for V.
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Davidx123  
Posted: Sunday, May 27 2012, 12:55
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While I like the general Idea of Empire building, some of the ideas make me think it'd be too much like the "activities with friends" in GTA IV, but instead of "COUSIN, LETS GO BLOWING" we will get "BOSS, THE BUSINESS IS UNDER ATTACK!" and we'd have to go half way across the city, just to shoot some guys who are attacking the business.
It'd be annoying. It was annoying in GTA SA and in VCS.
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packardcaribien  
Posted: Sunday, May 27 2012, 13:00
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I think that the empire building should be more like VC than in SA or VCS. I want to buy businesses and do their missions; but I don't want to be called back for gang attacks on them in non-story capacities.
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SHARKEM  
Posted: Sunday, May 27 2012, 13:41
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QUOTE (Davidx123 @ Sunday, May 27 2012, 12:55)
While I like the general Idea of Empire building, some of the ideas make me think it'd be too much like the "activities with friends" in GTA IV, but instead of "COUSIN, LETS GO BLOWING" we will get "BOSS, THE BUSINESS IS UNDER ATTACK!" and we'd have to go half way across the city, just to shoot some guys who are attacking the business.
It'd be annoying. It was annoying in GTA SA and in VCS.

agree it can be annoying. this is why i like the assassins creed system. once you build up an assassin and assign him or her to a den, they then protect it from attack.
this way, if you get giddy and buy up all assets straight away, you will be chasing around protecting them, but if you're patient and build up gang members to protect them you will have an easier time.
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SHARKEM  
Posted: Sunday, May 27 2012, 14:05
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how to recruit new gang members.
1. meet them on story missions.
2. if you're driving around and hear an alarm going off, a little icon pops up on the radar showing where to park and wait until a robber runs out and jacks you at gunpoint. if you get them away from the cops you get a cut of the haul and a new recruit.
3. you come across cops beating the sh*t out of someone and decide to help them out.
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