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GTA: Liberty City Stories
Debug Menu Proof inside.
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nkjellman  |
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Boss

Group: Members
Joined: Aug 28, 2008



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SILENT_Pavel  |
Posted: Saturday, Apr 28 2012, 03:00
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Square Civilian

Group: Members
Joined: Aug 19, 2010

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I'm " TheSILENTpavel" YouTube user, and yes, how @spaceeinstein says - it's hacking of main.scm (not ARMAX code or fake), but it's made by Dageron: http://www.gtaforums.com/index.php?showuser=398846 i'm just testing it. Some reason he want to keep it private sometime, then maybe will released it. Okay so, what we got in fact right now: | CODE | HOLD R1 ... + /\ + LEFT = choice of clothing + O + DOWN = Start Debug Menu, game will pause - LEFT, RIGHT = navigation of options - /\ = exit - X = activate - Toggle Player Coordinates * nothing happend (?) - Level Skip Menu * can't use when on missons - Analog: UP, DOWN = Select employer (i mean game characters who give missons for you) - Analog: LEFT, RIGHT = select mission - L, R = select island - X = teleport and start selected mission right now - /\ - exit HOLD L1 ... + DOWN = Cheat mode ON - OFF (?) + LEFT, RIGHT = select numbers and spawn any vehicles from game (include all not used in-game veh) + О = Writing coordinates to the file... (?) |
It's fully possible with VCS/LCS, PSP/PS2. But it's not full list of debug options, cos there is a lot more other strange options, what we can't use/unlock. But this is absolutely official Rockstar developers debug menu! For now there is no any releases, sorry. Interesting thing is, when you start modded game in debug mode all missions will be disables, include safehouse doors and other, untill you select direct mission, game will play all massage on mobile phone and teleport you to mission start tigger. Teleport to missions works with your vehicle, if you sit in it. The main difference from ARMAX car spawn codes: you can spawn many different veh in one game (in ARMAX only one veh code you can enter, and only on road, cos it's swap trashmaster standart cheat, and finally ARMAX only for US ver. this debug works with PAL too.) and plus it's more stable then ARMAX cos it's native module of game. Here's some new screens of debug on pscx2 emu:      Here's proof of VCS debug spawner made by: http://www.gtaforums.com/index.php?showuser=385681 many years ago...  | QUOTE ("nkjellman") | | Never knew about the Ghost boat. I have the Cheat Device but you cant spawn boats with it like that. |
Yep, Ghost boat can only spawn with debug menu, but strange thing is - you can't spawn VCN News Maverick with debug, but with ARMAX cheat it's works O_o _____ UPD: Here's main table of debug options need to unlock next... p.s. sry for maybe bad en. This post has been edited by SILENT_Pavel on Tuesday, Aug 14 2012, 14:26
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SILENT_Pavel  |
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Square Civilian

Group: Members
Joined: Aug 19, 2010

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@spaceeinsteinNice hacking things you got there... He is too working with HEX first, then he write soft on delphi, actually he is not only one, we have comunity. If you interesting about lastest progress of reverse engineering in GTA Stories, i can show you some interesting news: _____ It's future project called "Operation Freedom" for VCS, from Dageron. It's adding new missions where you are cop and got to clean city from criminals and many others interesting things...   Then Dageron's updated texture explorer tool for tex replace. Now it can replace totally ALL in-game textures, even hardcoded "WRLD" internal deep textures and more... (we are use it for texture text translation and mods like snow)    Here's interesting test, where we try to export/import trees texture from PS2 to PSP (on ps2 they much better and more detailed)    Now it's XEPOMAHT007 (http://forums.gtamodding.ru/index.php?showuser=69) user work, there is a lot of things.. like: change coordinates of objects like roads, buildings and all other, replace model with another, change material id and much more new possibles...http://img528.imageshack.us/img528/8997/92480661.jpghttp://img209.imageshack.us/img209/4021/73640577.jpghttp://img339.imageshack.us/img339/5236/79224974.jpghttp://img535.imageshack.us/img535/3112/80910300.jpghttp://img580.imageshack.us/img580/5568/18931401.jpghttp://img824.imageshack.us/img824/6095/14395368.jpgAnd finally our little tests, mip-maps modding, absolutely new texture imported deep into WRLD section and stuff :-)http://img840.imageshack.us/img840/8348/44679015.jpghttp://img337.imageshack.us/img337/6761/46747229.jpghttp://img225.imageshack.us/img225/4655/245345.jpg_____ p.s. about reason, why he keep it private all the time... I don't want to judge him, but i know he can succeed and he can tell you how he did it and anybody else who ask him, but some reason binary tools private right now. Anyway Dageron posted two public version of tools: GTA Stories Texture Explorer: http://www.dageron.com/?page_id=1747GTA IV Console Texture Editor: http://www.dageron.com/?page_id=1704p.s. sry for maybe bad en
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SILENT_Pavel  |
Posted: Saturday, May 12 2012, 21:24
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Square Civilian

Group: Members
Joined: Aug 19, 2010

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It is actually legal, if you have your official UMD/DVD dump, and if you not trying to sold modded stuff.
About modding: GTA Stories modding kind most hardest gta modding at all, i think (i mean real modding, not CheatDevice or ARMAX, CodeBreaker). If you sure you have strong programming, hex, dizassembler experience - then you can seriously do modding GTA Stories, if not, i'm sorry but you need more experience in this matter. Try to mod PC port of LCS/VCS to SA if you want do modding it anyway.
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Maxaxle  |
Posted: Saturday, May 12 2012, 22:45
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Used Car Acquisition Technician

Group: Members
Joined: Dec 20, 2010


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| QUOTE (SILENT_Pavel @ Saturday, May 12 2012, 13:24) | It is actually legal, if you have your official UMD/DVD dump, and if you not trying to sold modded stuff.
About modding: GTA Stories modding kind most hardest gta modding at all, i think (i mean real modding, not CheatDevice or ARMAX, CodeBreaker). If you sure you have strong programming, hex, dizassembler experience - then you can seriously do modding GTA Stories, if not, i'm sorry but you need more experience in this matter. Try to mod PC port of LCS/VCS to SA if you want do modding it anyway. | Did you even read the posts!? Does anyone have any suggestions for what to do with main.scm? I got Sanny Builder somewhere and would LOVE to put some more features in LCS...
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