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Grand Theft Auto IV
Most disappointing aspect of GTA IV? Can be anything!
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lol232  |
Posted: Wednesday, Feb 1 2012, 11:01
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Terminated

Group: Members
Joined: Mar 26, 2010


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| QUOTE (Miamivicecity @ Tuesday, Jan 3 2012, 03:02) | -No car customizing despite the fact one of Niko's friends own an auto shop. -200 flying rats just flat out sucks.
Other than those two gripes the game is easily one of the best I've ever owned. | Same here . Also the fact that Ray Boccino dies, and the fact that IV has cheats.
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junkpile  |
Posted: Wednesday, Feb 1 2012, 12:16
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Liberty City, it's over! Next Stop. Los Santos.

Group: Members
Joined: Jan 7, 2009

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I'm satisfied with the story, characters, map, clothes, weapons, minigames,...but two things that kind of suck are:
1. plot holes & continuity errors in the story w/ characters (f.e. Elizabeta should be in jail when still giving missions in TLAD, Jim's character model <- I had no problem knowing it was him who got killed in GTA IV, but many people react like "WTF? That was Jim?!" and I can't blame them because he turned into a complete different guy, there are many more errors like with the diamonds, or logical mistakes,...
2. AUTOS and customization. I'm no fan of nitro or heavily pimped up cars, but at least the option to choose your colour for the paintjob yourself should have been there. Also, cars you somehow "own" still vanish after you walk away too far. This should be changed.
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Claude94  |
Posted: Tuesday, Feb 14 2012, 02:49
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We can dance if we want to, we can leave your friends behind

Group: Members
Joined: Oct 28, 2006


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| QUOTE (PaddsterG2k3 @ Sunday, Feb 12 2012, 13:38) | | QUOTE (ddyoung @ Tuesday, Jan 31 2012, 00:37) | | no enough activites to do after finishing the game (police, EMS, and fire missions) |
For me this was the most disappointing. I'd loved the new Vigilante missions - I just wish Rockstar had extended this to Paramedic, Fire and particularly Taxi. The omission of the Taxi missions bar Roman's is easily the most disappointing to me. The yellow cab is an iconic symbol of NYC and the inability to role play this was very disappointing.
Players should have choice not limitation. |
I would have to agree with this, too. I just felt that there could have been more side activities to do. I was actually expecting there to be cab activities, and at first I thought that Roman's taxi jobs were going to be permanent. Then I wondered why it disappeared from my phone. Also, I thought 200 pigeons was a little excessive for just an Annihilator, which I think becomes available once you finish the game. Either they could have made the prize a little better (maybe award us with free weapons that spawn at our safehouses for every 20 or so) or lowered the number of pigeons to 100.
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PaddsterG2k3  |
Posted: Wednesday, Feb 15 2012, 14:22
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The Bee's Knees

Group: Members
Joined: Jul 7, 2003


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| QUOTE (Claude94 @ Tuesday, Feb 14 2012, 02:49) | | QUOTE (PaddsterG2k3 @ Sunday, Feb 12 2012, 13:38) | | QUOTE (ddyoung @ Tuesday, Jan 31 2012, 00:37) | | no enough activites to do after finishing the game (police, EMS, and fire missions) |
For me this was the most disappointing. I'd loved the new Vigilante missions - I just wish Rockstar had extended this to Paramedic, Fire and particularly Taxi. The omission of the Taxi missions bar Roman's is easily the most disappointing to me. The yellow cab is an iconic symbol of NYC and the inability to role play this was very disappointing.
Players should have choice not limitation. |
I would have to agree with this, too. I just felt that there could have been more side activities to do. I was actually expecting there to be cab activities, and at first I thought that Roman's taxi jobs were going to be permanent. Then I wondered why it disappeared from my phone.
Also, I thought 200 pigeons was a little excessive for just an Annihilator, which I think becomes available once you finish the game. Either they could have made the prize a little better (maybe award us with free weapons that spawn at our safehouses for every 20 or so) or lowered the number of pigeons to 100. | Yeah. I mean, don't get me wrong - GTA IV is a fantastic game. It has (hopefully!) laid the groundwork for what should be an even better game in GTA V. I think what most people (including myself's) issue with GTA IV is that it seemingly removed many, many features that were present in some form in the previous III era games. Now, there is nothing we, as players can do about this. However, people argue that certain features were ommitted because they did not fit in with the character of Niko. Now, I understand that Niko having a pink afro does fit in with him - GTA IV is not Saints Row, I understand and agree. However, to not allow Niko to do Taxi missions, ride a bicycle, drive a tank, wield a katana etc, because it does not fit in with the story is, well, not acceptable really. It then means the character of Niko is inhibiting and limiting the players choice in a game that is, rightly so, the champion of player freedom within games - the king of the sandboxes. Now, I appreciate that the ommision of say bicycles or even the Chainsaw may be to do with technical issues of the then new RAGE and Euphoria system, but that aside, the ommision of so many other aspects frustrated players somewhat - going back to a GTA III level of basicness, in fact, even less so than that. That aside, there are many things GTA IV got right. Match these up with the ommitted favourites mentioned above and we should have a great game in GTA V.
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Claude94  |
Posted: Wednesday, Feb 15 2012, 20:45
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We can dance if we want to, we can leave your friends behind

Group: Members
Joined: Oct 28, 2006


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| QUOTE (PaddsterG2k3 @ Wednesday, Feb 15 2012, 08:22) | I think what most people (including myself's) issue with GTA IV is that it seemingly removed many, many features that were present in some form in the previous III era games. Now, there is nothing we, as players can do about this. However, people argue that certain features were ommitted because they did not fit in with the character of Niko. Now, I understand that Niko having a pink afro does fit in with him - GTA IV is not Saints Row, I understand and agree. However, to not allow Niko to do Taxi missions, ride a bicycle, drive a tank, wield a katana etc, because it does not fit in with the story is, well, not acceptable really. It then means the character of Niko is inhibiting and limiting the players choice in a game that is, rightly so, the champion of player freedom within games - the king of the sandboxes.
Now, I appreciate that the ommision of say bicycles or even the Chainsaw may be to do with technical issues of the then new RAGE and Euphoria system, but that aside, the ommision of so many other aspects frustrated players somewhat - going back to a GTA III level of basicness, in fact, even less so than that. |
Definitely. Niko was in the military, right? They could just use that as an excuse as to how he knows to fly a plane or commandeer a tank, just like how it was his excuse for helicopters. Though it's quite likely that many of these things were removed simply because they were inexperienced with this new engine at the time. I think I remember hearing that part of the reason planes were left out was because of technical issues, but I can't remember where I heard that from. You are right, though. We should be allowed to have choice in what we want to do. If they were to add in something, say a flamethrower, we wouldn't have to use it if we didn't want to or if some people thought it was too unrealistic for their tastes. But it would still be there for others to use. Overall, though, GTA IV wasn't a disappointing experience for me. I loved the game, I just felt we could have had some more things from the previous GTA games (whether it's activities or certain vehicles or weapons or abilities) to use if we wanted to use them.
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Claude94  |
Posted: Wednesday, Feb 15 2012, 21:56
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We can dance if we want to, we can leave your friends behind

Group: Members
Joined: Oct 28, 2006


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Speaking of multiplayer, I thought it would have been nice if we could do certain things from single player like drinking, bowling, darts, eating for health, etc. in free mode. Just for some extra fun, that's all. Like you said, though, there could have been wider range of cars from the game available in multiplayer. I wonder if there's a reason why they did that. If you look, you'll notice there's less variety of pedestrians, too (it's usually the same few people on the street in free mode instead of the greater variety of people we saw in single player).
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DizzeeXL  |
Posted: Wednesday, Feb 15 2012, 22:32
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Weazel news reporter

Group: Members
Joined: Oct 26, 2011


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| QUOTE (Miamivicecity @ Sunday, Feb 12 2012, 10:17) | | QUOTE (DizzeeXL @ Sunday, Feb 12 2012, 20:51) | | Everything, this game sucks big time. Worst GTA game. I ain't trollin' I'm dead serious. |
Wow. If GTA IV is the worst GTA I'd hate to see what you think the others since it's your favourite GTA according to your profile.
Tool. | Ohh sorry, I forgot to update my profile, actually I though this is best game only when I started playing it, but after a long hours of pain I finally realised that this game is a big step down except It's technological side. The city is boring, the characters act cocky, but they're not, comparing to previous GTA'S chars. Who gives a sh*t about games physics, there's sh*tload of stunt videos on youtuce that I already got tired of.
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PaddsterG2k3  |
Posted: Wednesday, Feb 15 2012, 22:58
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The Bee's Knees

Group: Members
Joined: Jul 7, 2003


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| QUOTE (Claude94 @ Wednesday, Feb 15 2012, 20:45) | | QUOTE (PaddsterG2k3 @ Wednesday, Feb 15 2012, 08:22) | I think what most people (including myself's) issue with GTA IV is that it seemingly removed many, many features that were present in some form in the previous III era games. Now, there is nothing we, as players can do about this. However, people argue that certain features were ommitted because they did not fit in with the character of Niko. Now, I understand that Niko having a pink afro does fit in with him - GTA IV is not Saints Row, I understand and agree. However, to not allow Niko to do Taxi missions, ride a bicycle, drive a tank, wield a katana etc, because it does not fit in with the story is, well, not acceptable really. It then means the character of Niko is inhibiting and limiting the players choice in a game that is, rightly so, the champion of player freedom within games - the king of the sandboxes.
Now, I appreciate that the ommision of say bicycles or even the Chainsaw may be to do with technical issues of the then new RAGE and Euphoria system, but that aside, the ommision of so many other aspects frustrated players somewhat - going back to a GTA III level of basicness, in fact, even less so than that. |
Definitely. Niko was in the military, right? They could just use that as an excuse as to how he knows to fly a plane or commandeer a tank, just like how it was his excuse for helicopters. Though it's quite likely that many of these things were removed simply because they were inexperienced with this new engine at the time. I think I remember hearing that part of the reason planes were left out was because of technical issues, but I can't remember where I heard that from. You are right, though. We should be allowed to have choice in what we want to do. If they were to add in something, say a flamethrower, we wouldn't have to use it if we didn't want to or if some people thought it was too unrealistic for their tastes. But it would still be there for others to use.
Overall, though, GTA IV wasn't a disappointing experience for me. I loved the game, I just felt we could have had some more things from the previous GTA games (whether it's activities or certain vehicles or weapons or abilities) to use if we wanted to use them. | Yeah well said mate. Speaking of the flamethrower, I'm perplexed as to why it wasn't featured. They have molotov cocktails and they have the fire hose on the Fire Trucks, therefore the technology is there so I don't understand why the flamethrower wasn't included. Don't get me wrong, its not as though I use it constantly - rarely in fact. Its just when a staple of GTA is not there you most certainly notice it. GTA IV was fantastic - the physics of Euphoria and the graphics of RAGE are massively enjoyable and a massive achievement. I just hope GTA V is GTA IV + all the old features. This should lead to the best GTA ever. If this doesn't make sense its because I'm half asleep!
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Claude94  |
Posted: Thursday, Feb 16 2012, 01:06
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We can dance if we want to, we can leave your friends behind

Group: Members
Joined: Oct 28, 2006


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| QUOTE (PaddsterG2k3 @ Wednesday, Feb 15 2012, 16:58) | | Yeah well said mate. Speaking of the flamethrower, I'm perplexed as to why it wasn't featured. They have molotov cocktails and they have the fire hose on the Fire Trucks, therefore the technology is there so I don't understand why the flamethrower wasn't included. Don't get me wrong, its not as though I use it constantly - rarely in fact. Its just when a staple of GTA is not there you most certainly notice it. |
I also wondered why the flamethrower was never included. I notice that some gas tankers can be shot, and the flame effect they give off is very much like that of a flamethrower, so you're right, the technology for those were there. There's even an empty space in the gun shops for at least one more weapon, so something (perhaps the flamethrower) was probably planned and then removed.
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Miamivicecity  |
Posted: Thursday, Feb 16 2012, 04:12
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This is the American Dream?

Group: Zaibatsu
Joined: Oct 14, 2007



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| QUOTE (DizzeeXL @ Thursday, Feb 16 2012, 09:32) | | Ohh sorry, I forgot to update my profile, actually I though this is best game only when I started playing it, but after a long hours of pain I finally realised that this game is a big step down except It's technological side. The city is boring, the characters act cocky, but they're not, comparing to previous GTA'S chars. Who gives a sh*t about games physics, there's sh*tload of stunt videos on youtuce that I already got tired of. |
I suppose I should't have called you a tool. All those points are fair enough. The problem is though IMO some people still don't see that GTA IV was a new gen that went back to the drawing board to refine some of the finer mechanics of its core rather than being SA 2.0. It'll always have a mixed response. Some people didn't like the new direction while some did. As a GTA fan for over 14 years I feel GTA IV is a fine addition to the series and I hope GTA V learns everything from GTA IV to make it better. Like VC did to GTA III.
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DizzeeXL  |
Posted: Thursday, Feb 16 2012, 08:10
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Weazel news reporter

Group: Members
Joined: Oct 26, 2011


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| QUOTE (Miamivicecity @ Thursday, Feb 16 2012, 04:12) | | QUOTE (DizzeeXL @ Thursday, Feb 16 2012, 09:32) | | Ohh sorry, I forgot to update my profile, actually I though this is best game only when I started playing it, but after a long hours of pain I finally realised that this game is a big step down except It's technological side. The city is boring, the characters act cocky, but they're not, comparing to previous GTA'S chars. Who gives a sh*t about games physics, there's sh*tload of stunt videos on youtuce that I already got tired of. |
I suppose I should't have called you a tool. All those points are fair enough.
The problem is though IMO some people still don't see that GTA IV was a new gen that went back to the drawing board to refine some of the finer mechanics of its core rather than being SA 2.0.
It'll always have a mixed response. Some people didn't like the new direction while some did. As a GTA fan for over 14 years I feel GTA IV is a fine addition to the series and I hope GTA V learns everything from GTA IV to make it better. Like VC did to GTA III. | Went back to drawing board...So we can also expect a next gen GTA to be like a reboot, rather than heavy improvement.
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