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Pages: (4) 1 2 [3] 4   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 [GTASA] In-game timecyc editor

 Edit weather appearance directly in game
 
fastman92  
Posted: Wednesday, Jan 18 2012, 20:28
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QUOTE (Midnightz @ Monday, Jan 16 2012, 20:11)
This is amazing!  I hope you will make it compatible with CLEO 3 and compact.EXE in the future as I would like to be able to use it too.  biggrin.gif

Perhaps.

Version 1.4 released.
Changes:
- added possibility to rotate around player/vehicle using X key (configurable within .ini file),
it took a lot of time to get it finally working, part of ASM code had to be written for that

You can rotate camera of player/vehicle, just hold X and rotate it using mouse.
Mouse cursor will be temporarily locked and camera will move around. Release X to unlock cursor. Very simple to understand.
Now camera won`t be messed up and also you can rotate it freely. As always my project is
QUOTE
Fully compatible with GTA San Andreas v1.0 [US] HOODLUM No-CD Fixed EXE & GTA: San Andreas v1.01 [EURO] No-CD/Fixed EXE


Download:
http://www.mediafire.com/?fyebx2dad8u64r4

This post has been edited by fastman92 on Wednesday, Jan 18 2012, 20:30
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PacketOVerload_x64Bit  
Posted: Thursday, Jan 19 2012, 03:08
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Can't wait to try this one out. Thank you good sir.
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Jacko427  
Posted: Thursday, Jan 19 2012, 20:32
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I have found out which parameters is used to make the weathers more bright or less bright.
It's the Alpha of the Color Corrections.
The higher the number, the brighter the weather will be.
I suggest:

Color Correction 1
Alpha 80

Color Correction 2
Alpha 40

Of course it depends on anyone's taste.
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fastman92  
Posted: Friday, Feb 10 2012, 14:45
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I released version 1.6, it`s compatible with CLEO3, but TimecycEditor.ini won`t be read on CLEO3. Static configuration will be applied:

CODE

   else
   RotateCameraKey = 220   // slash
   EnablePossibilityToStopTime = true
   gosub @Patch_CClock__Update
   WriteIllumination = true
   end
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City_Poke912  
Posted: Friday, Feb 10 2012, 14:59
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Nice! Are you have a plan to move it into IV.

This post has been edited by City_Poke912 on Friday, Feb 10 2012, 15:18
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fastman92  
Posted: Friday, Feb 10 2012, 15:04
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Your English is not good.

I`m currently working on In-game Timecyc Editor 1.0 for GTA VC, it`s in early stages and will take some time.
I have a GTA IV and i plan to make it .NET script soon.
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Swoorup  
Posted: Saturday, Feb 11 2012, 05:12
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The mod is so much cool. Especially the interface. biggrin.gif
Would be possible to allow things such as those into objects so that it would be usable through some external scripts. Making forms, windows, labels, Buttons inside the game itself?

Well, I think Hazard has already done this, but I cant conform cause I dont have IV
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fastman92  
Posted: Saturday, Feb 11 2012, 10:11
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QUOTE (Swoorup @ Saturday, Feb 11 2012, 06:12)
The mod is so much cool. Especially the interface. biggrin.gif
Would be possible to allow things such as those into objects so that it would be usable through some external scripts. Making forms, windows, labels, Buttons inside the game itself?

Well, I think Hazard has already done this, but I cant conform cause I dont have IV

These buttons are simply textures in version for GTA SA.
To detect whether user has clicked on button simple math is used.
Rectangle texture has position XY and size XY.
There is mouse position XY too.
So it does size x and size y divides / 2.
Checks if distance between X of texture and mouse is lower than texture sizeX / 2
Checks distance between Y of texture and mouse is lower than texture sizeY / 2.
If so - cursor is on texture.

There is source in archive.

Regarding IV i don`t have experience to answer your question.
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leod  
Posted: Monday, Mar 26 2012, 03:15
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QUOTE (zzcool @ Thursday, Dec 29 2011, 03:41)
make this for iv

+9957756346365354364353

pleeease do it for GTA IV!
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nWo51289  
Posted: Thursday, May 3 2012, 20:36
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I've just tried to use v1.6 but it keeps on saying that "TimecycEditor.ini has not been read". My UAC settings are at its lowest and I've got full admin rights to my SA directory. Version 1 works fine, I haven't tried any other version.
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fastman92  
Posted: Thursday, May 3 2012, 20:50
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QUOTE (nWo51289 @ Thursday, May 3 2012, 21:36)
I've just tried to use v1.6 but it keeps on saying that "TimecycEditor.ini has not been read". My UAC settings are at its lowest and I've got full admin rights to my SA directory. Version 1 works fine, I haven't tried any other version.

You must use CLEO4 and make sure that all of following statemens are true:
- CLEO\GxtHook.cleo doesn't exist (CLEO4 doesn't need it, timecyc editor checks for its existence)
- CLEO\IniFiles.cleo exists
- CLEO\TimecycEditor.ini exists

3 statements must be true.
I think you probably didn't remove GxtHook.cleo and that is why.
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nWo51289  
Posted: Thursday, May 3 2012, 20:56
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Yup its CLEO4, GxtHook.cleo doesn't exist, IniFiles.cleo exists & TimecycEditor.ini exists. Still getting the problem (did have GxtHook.cleo but tried without it and still getting the error)
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fastman92  
Posted: Thursday, May 3 2012, 20:59
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QUOTE (nWo51289 @ Thursday, May 3 2012, 21:56)
Yup its CLEO4, GxtHook.cleo doesn't exist, IniFiles.cleo exists & TimecycEditor.ini exists. Still getting the problem (did have GxtHook.cleo but tried without it and still getting the error)

Show me your CLEO directory (screenshot or dir >> dump.txt in command prompt)
Do you use MPACK?
What happens if you put to GTA San Andreas User Files:
- CLEO\IniFiles.cleo
- CLEO\TimecycEditor.ini
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nWo51289  
Posted: Thursday, May 3 2012, 21:19
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user posted image

Yeah I use MPACK, tried that and now its telling me the ini has been read, but I can't click on anything (adjust parameters etc)
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fastman92  
Posted: Thursday, May 3 2012, 21:50
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Can you e.g scroll in menu. Can you use arrow keys. Is clicking right everything what you can't do?
Is cursor drawn in screen?
It's late at the mine and i'll log on GTAF tommorow. I can send you testing scripts to find out the essence of the problem as well.

Btw. you have a nice WinMacX biggrin.gif

This post has been edited by fastman92 on Thursday, May 3 2012, 22:06
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nWo51289  
Posted: Friday, May 4 2012, 07:58
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Yup I can use the up/down arrow keys. The cursor appears on the screen, its just left clicking with the mouse that is the problem. Thanks for the help, appreciate it!

lol Thanks! A theme for sad people like me biggrin.gif
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fastman92  
Posted: Saturday, May 5 2012, 19:04
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In-game Timecyc Editor 1.7 is out.
There are many minor changes.

** 1.7 version:
- Fully compatible with CLEO3 now.
- I noticed that ColourAdd2 incorrectly pointed red, to ColourCorrect1. Fixed
- fixed possible problem with timers
- added cominuque whether timecyc.dat has been saved successfully or failure happened
- In-game Timecyc Editor has been Integrated with GTA Palette & Mouse SCM API
- added possibility to write a custom nick(name) to timecyc.dat. Configurable in .ini file

@nWo51289, i want to fix this problem that might occur for more end-users. Please cooperate with me soon.
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ZAZ  
Posted: Sunday, May 20 2012, 10:03
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Excellent work fastman92 cookie.gif cookie.gif cookie.gif
have tested 1.7 on cleo3
one little problem remains:
I loaded timecyc.dat which have on options STATIC, DYNAMIC, SKY..., HSV: value: 5%
then i click into color field and then HSV: value changes to 100%
ok, i decrease HSV: value to 5%
but when i click then again into color field, the HSV: value changes again to 100%
very difficult to make proper settings when HSV: value always changes again to 100%
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fastman92  
Posted: Sunday, May 20 2012, 10:53
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QUOTE (ZAZ @ Sunday, May 20 2012, 11:03)
Excellent work fastman92  cookie.gif  cookie.gif  cookie.gif
have tested 1.7 on cleo3
one little problem remains:
I loaded timecyc.dat which have on options STATIC, DYNAMIC, SKY...,  HSV: value: 5%
then i click into color field and then HSV: value changes to 100%
ok, i decrease HSV: value to 5%
but when i click then again into color field, the HSV: value changes again to 100%
very difficult to make proper settings when HSV: value always changes again to 100%

That's what red/green voting button is made for.
If it's GREEN - clicking on palette will change Value into 100%, else RED - value won't changed.

user posted image
or
user posted image

Color field? Actually it's called circular color palette.

Thanks for testing.

This post has been edited by fastman92 on Sunday, May 20 2012, 11:22
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ZAZ  
Posted: Sunday, May 20 2012, 17:49
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ah yes, works fine
and of course i meant circular color palette biggrin.gif
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