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Hey guys, I'm following a tutorial that my teacher in my College class set for a Pong game, but I'm making a Brick Breaker game that is very similar. He laid out the tutorial in such a way that I'm unsure as to whether my classes are correct, perhaps some should be together etc.
Here's what I've got so far:
package{ import flash.display.*; import flash.events.*; public class BrickBreaker extends MovieClip{ }//end of package //Class Variables var xspeed, yspeed:Number; }//end of class variables public function BrickBreaker():void{ xspeed = 5; yspeed = 10; addEventListener(Event.ENTER_FRAME, gameBall); }//end of constructor private function gameBall(event:Event):void { //move the ball gameBall.x += xspeed; gameBall.y += yspeed; //check whether the ball hits the edge of the screen if(gameBall.x<16 || gameBall.x>784) xspeed *= -1; if (gameball.y<16 || gameBall.y>584) yspeed *= -1; }
I cannot get the ball to move at all. By this point it is supposed to bounce around the screen but it doesn't. The ball's been exported for Actionscript and the registration point is in the middle.
Any help would be much appreciated.
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