Two videos for you all, experimentation in GTA stunting...pushing some limits
CATAPULTINGFolks I now officially present Catapulting. The video is pretty explanatory so just watch it. Basically you are using the launching force of an explosion on a junk car to launch a bicycle and then grabbing onto it so you go where the bicycle goes. Generally speaking the location of the explosion, direction and distance, will affect where the catapult goes. This stunt type is new, unconventional, extremely powerful and best of all FUN!
Video:
http://rapidshare.de/files/33667541/ThisIs...lting_.wmv.html*Some general information*
-The junk cars are generally found in LS, no other items have the same effects when put near explosions, I have looked around but please feel free to experiment elsewhere.
-Turn off the damage prevention if you use GTA Control Center, this will change how the stunt works
-Having damage prevention turned off 100% (so all types of damage affect cars) will allow for stats to register for this stunt type, also starting SA center after running SA seems to be best
-The damage prevention setting is in the "Vehicle and Game Data" tab, in the top left
-Obviously the junk cars dont move with the current flaws of the SA replay system, so right now it is limited for its locations and showing stunts etc...new replay system anyone?
-Some junk cars launch better than others, ive yet to work out the reason for this
*Thank you*
-Juan and Kingjad: It was after I had some general stunting discussion, regarding the Return of El Diablo, that I fired up SA with grenades in mind. I noticed the effect on the junk cars in my general experiemntation and this led to the development of Catapulting
-Nitzkit: Shoutout for helping me with getting a working and replicable stunt with this by listening to my ideas for it and giving some suggestions. Also thanks for working out how to get stats for Catapulting: cos i got the WR's now
CONCEPTWell here it is....Concept. It includes things that are new ways to do old style stunts and some new approaches to stunting altogether. I am really glad to have had a good bunch of stunters submit for this video, and the enthusiasm of you guys was also very heartening. I hope you enjoy this video and take it for what it is as an experiment, some stunts will look good and some will be confusing. Always remember if it is a stunt for you then that is all that matters. I edited this simply for the main part, I wanted there to be alot of focus on the on screen action without fx, cos things dont always go as expected in this video. As for the editing....everything you see is intentional....I wanted to screw with expectations a bit. Also a special congratulations to Corevil as he is premiering his Portable Object Bump method in this video.
Stunters:
kr3mlin
Kert
Corevil
Nitzkit
Shadowsniper
Colddeath
Tackleberry
Nucleardeath
Explosion
Video Links:
TGA:
http://www.thegamersalliance.com/?do=dynamic&id=4201Filefactory:
http://www.filefactory.com/file/d87c60/Filefront 1:
http://files.filefront.com/Conceptwmv/;552...;/fileinfo.htmlFilefront 2:
http://files.filefront.com/Conceptwmv/;552...;/fileinfo.htmlYouTube:
http://www.youtube.com/watch?v=Ymt5_dS-KF4Also a link with pictures of what Corevil is bumping off with his POB method: Rapidshare Link