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 [WIP] IV:SAł 'World Enhancement'

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Blaster_nl  
Posted: Wednesday, Aug 15 2012, 17:12
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QUOTE (Mainline421 @ Wednesday, Aug 15 2012, 18:41)
QUOTE (GooD-NTS @ Tuesday, Aug 14 2012, 16:39)
QUOTE (Blaster_nl @ Saturday, Aug 11 2012, 18:16)
On top of that, IVSA and other map mods for example are missing some importand things which the IV-LC map has:

- SuiperLODs, this is basically lods of lods (less polygons on the screen, less object count, less memory drain from textures etc.)
- Embedded textures, textures that are only used once (mostly buildings) are embedded into the WDR, so the WTD archives dont stack up with these single used textures
- Map objects (not lods) are placed in stream wpl. In IVSA they are placed in the root wpl to deal with errors you got on quit. Although this shouldn't really matter, it's not how R* would do it
- WDD LOD ID, this is some flag in WPL which I believe is used for lods to say at which position (id) the model is at, to speed up the process I guess)
But you can do all this things in your mods.

QUOTE (Blaster_nl @ Saturday, Aug 11 2012, 18:16)
If you have disappearings, it still means openiv doesnt have identical resources as rockstars, if it doesn't, it must be the lack of proper memory management in ivsa, possible by the lack of things stated above.
The only difference between OpenIV's WDR and Rockstar's WDR, my one is not created by Rockstar.

So is this the cause of disappearing textures and if so how would I use Open IV to fix the problem

You kidding right?

@GooD, and how exactly?
- SuperLODs didnt exsist in SA, and I'm pretty sure no one would spend time to make them
- I didn't find a practical way to do this, it's hard to know which textures could be embedded and which are shared, also OpenIV doesnt offer a fast solution for this.
- The error was unknown and no one knew the cause.
- GIMS doesnt provide a pracrical way to assign this.
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xp70  
Posted: Wednesday, Aug 15 2012, 21:25
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QUOTE (Elemunt @ Sunday, Aug 12 2012, 23:31)
GTAIV.exe has stopped working, as I press play on the in-game menu. I can change video settings etc. Just as soon as I try to load into the map.

i have same problem. my vga is 6870hd i think amd vga have other setting in directx 11 from nvidia vga set. this mod use directx 11?
sorry for bad eng !!!
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Squirlkiller  
Posted: Thursday, Aug 16 2012, 01:01
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You guys should make the gas/petrol stations so that they could explode
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nkjellman  
Posted: Thursday, Aug 16 2012, 01:07
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QUOTE (GTARandom @ Wednesday, Aug 15 2012, 16:47)
countergame, you can use jetpack.

I can't. I always get an error in jet pack script on start up, and I also don't even know the key to use it.
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GooD-NTS  
Posted: Thursday, Aug 16 2012, 04:34
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QUOTE (Blaster_nl @ Wednesday, Aug 15 2012, 21:12)

You kidding right?

@GooD, and how exactly?
- SuperLODs didnt exsist in SA, and I'm pretty sure no one would spend time to make them
- I didn't find a practical way to do this, it's hard to know which textures could be embedded and which are shared, also OpenIV doesnt offer a fast solution for this.
- The error was unknown and no one knew the cause.
- GIMS doesnt provide a pracrical way to assign this.
No I'm not kidding.

1 - You can generate they from existent models.
2 - OpenIV have ability to embed textures from the first version it have support for ODR models. Also GIMS in material properties have check box for including models. And BTW you never ask how to do it, but it easy.
3 - ???? I don't get this.
4 - I thought GIMS can edit this value.
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biyyugitu  
Posted: Thursday, Aug 16 2012, 06:22
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my gta crash after 3-10 minutes :\
i'm using 1.0.4.0

This post has been edited by biyyugitu on Thursday, Aug 16 2012, 06:34
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Mainline421  
Posted: Thursday, Aug 16 2012, 11:31
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Seriously disappearing textures is a serious bug which really needs fixing and I would commit a lot of time to fix it.
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GTARandom  
Posted: Thursday, Aug 16 2012, 12:54
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Rockstar didn't really care for this problem obviously, i heard people complain for this even in stock game. $$$ - fancy patch here and there , and 'we at Rockstar are happy.
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Mainline421  
Posted: Thursday, Aug 16 2012, 13:06
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QUOTE (GTARandom @ Thursday, Aug 16 2012, 12:54)
Rockstar didn't really care for this problem obviously, i heard people complain for this even in stock game. $$$ - fancy patch here and there , and 'we at Rockstar are happy.

Yes but I have completed GTA IV done a lot of free play and installed a lot of mods and have never experienced this bug on stock GTA IV still runs fine but IV SA textures disappear after 10 - 15 mins of playing and I have followed a lot of tutorials on how to fix it for stock GTA IV but they do not fix it for IV SA

This post has been edited by Mainline421 on Thursday, Aug 16 2012, 13:09
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GTARandom  
Posted: Thursday, Aug 16 2012, 13:28
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The thing is that it never happened on any of our PCs (talking about Beta3). Besides, GooD - the creator of GTA IV tool OpenIV has made a fix for this and we re-processed the whole thing and it was fixed for US ever since.
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countergame  
Posted: Thursday, Aug 16 2012, 13:28
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Nope, i can't use the jetpack
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GTARandom  
Posted: Thursday, Aug 16 2012, 13:29
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You can... hold RMN keys together, see what happens. Originally you could pick any jetpack up, but due to complications it was cut, and only way is to use that shortcut key combo

When you do, you will be instructed how to control it
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biyyugitu  
Posted: Thursday, Aug 16 2012, 13:49
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can i use IV original car? sorry bad english
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ilir  
Posted: Thursday, Aug 16 2012, 13:52
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And this is really good TC. Right now I'm downloading it via torrent. Good work guys and keep it up with the good work smile.gif
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Mainline421  
Posted: Thursday, Aug 16 2012, 14:15
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QUOTE (GTARandom @ Thursday, Aug 16 2012, 13:28)
The thing is that it never happened on any of our PCs (talking about Beta3). Besides, GooD - the creator of GTA IV tool OpenIV has made a fix for this and we re-processed the whole thing and it was fixed for US ever since.

So I am assuming the fix (what ever it was) was included in beta3?
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Vintage88  
Posted: Thursday, Aug 16 2012, 14:23
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Hey guys,
I'm getting hard crashes (no error codes) with both 1070 and EFLC versions of the mod. Any idea how I should start troubleshooting this? Some notes:
- Crashed in both Las Venturas and San Fierro as well as once in the countryside, so it's not just 1 point on the map.
- I do not lag or initiate any particular events before crashing.
- Removed TrafficFlow and VideoEditor scripts but it did not help.
- Started an online game with peds "off" and traffic "parked" and I got the same crashes.
- Tried using my commandline.txt from my normal EFLC, this as well did not help.

CPU is Intel i7-2600k
GPU is Geforce GTX 580 @ 1.5gb with latest drivers
OS is Win7 Ultimate 64-bit

Thanks for any help.
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konty  
Posted: Thursday, Aug 16 2012, 16:31
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any update to fix crashes? I still trying play from the beta3 release day and still don't play on EFLC steam version... I tried to install in all ways but still crash crash and crash at startup... sad.gif
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tdilts  
Posted: Friday, Aug 17 2012, 00:35
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I too have had tons of crashes... no disappearing textures issues though. I can play on GTA IV just fine for hours, but whenever I try to run the EFLC version, I can't play for more than 4 or 5 minutes before a crash. I am using legitimate versions of the game purchased from Steam. So.... a few questions....

1. How can I steer left and right in an airplane? I've tried everything I can think of and can only turn by tipping the plane and pulling up.

2. How can I use the jetpack? All it does is set me on fire when I get close to it... like a cruel trick.... and if I try to spawn one, I either get vehicle not found, or the game crashes (in EFLC)

3. Will we see anymore updates, or Beta versions? I LOVE this mod and I really want to use it for a LAN party I am having in November.... but it's too unstable for that in it's current state... This is a mod I would gladly PAY for if it were perfected (or improved). I'm not sure how legal that would be, but I totally would pay if it would ensure someone is working on it.


Thanks for a great mod! Maybe when GTA V is released there will be more to work with and this mod can be made (or remade) with more stable code. Please keep working on it, you have a huge amount of people wanting more! icon14.gif
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tdilts  
Posted: Friday, Aug 17 2012, 01:44
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QUOTE (GTARandom @ Thursday, Aug 16 2012, 09:29)
You can... hold RMN keys together, see what happens. Originally you could pick any jetpack up, but due to complications it was cut, and only way is to use that shortcut key combo

When you do, you will be instructed how to control it

I forgot to mention, that I tried this, and it didn't work for me. Nothing happened.
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Mainline421  
Posted: Friday, Aug 17 2012, 10:05
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QUOTE (konty @ Thursday, Aug 16 2012, 16:31)
any update to fix crashes? I still trying play from the beta3 release day and still don't play on EFLC steam version... I tried to install in all ways but still crash crash and crash at startup... sad.gif

Change the path of original EFLC steam version (I suggest adding stock backup to the end of installation folder) and install IVSA in the path steam EFLC was first installed. (if you wantto play EFLC again you will renae the IV SA folder to IV SA and name EFLC folder to the name it was first installed with)

[SIZE=7]Any Fix for diappearing textures
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