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 [WIP] IV:SAł 'World Enhancement'

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nkjellman  
Posted: Sunday, May 6 2012, 00:30
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QUOTE (Blaster_nl @ Sunday, May 6 2012, 00:01)
QUOTE (nkjellman @ Sunday, May 6 2012, 01:54)
Loving that bottom screenshot. It makes the cities look like their full of life and the country look like its quiet

However I think the redness on the night sky should be toned down a little bit. Hopefully we can use timecycmodifiers some time so we can make the nights look darker in the country, and show the light pollution in the citys. It would make it even better. Kinda like how in IV LC when your in the city, you can tell their is light pollution making the lighting look different.

I wouldn't make the country side any darker, it's already hard to race at night in mp races.

I know. It doesn't need to be darker. I think the sky in the country side should look less light polluted. In IV's map at night you can see moon light when you move away from the city. The city has timecyc modifiers on it to make the light pollution show.

Edit: Have you guys seen this robot of cars? There is a script like this for PC. Anyways the way the cars move, is kinda like each one is towing the other. A script like this might be a possible solution for the train so we can have multiple models.


This post has been edited by nkjellman on Sunday, May 6 2012, 01:30
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Sebianoti  
Posted: Sunday, May 6 2012, 01:59
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QUOTE (nkjellman @ Sunday, May 6 2012, 00:30)
QUOTE (Blaster_nl @ Sunday, May 6 2012, 00:01)
QUOTE (nkjellman @ Sunday, May 6 2012, 01:54)
Loving that bottom screenshot. It makes the cities look like their full of life and the country look like its quiet

However I think the redness on the night sky should be toned down a little bit. Hopefully we can use timecycmodifiers some time so we can make the nights look darker in the country, and show the light pollution in the citys. It would make it even better. Kinda like how in IV LC when your in the city, you can tell their is light pollution making the lighting look different.

I wouldn't make the country side any darker, it's already hard to race at night in mp races.

I know. It doesn't need to be darker. I think the sky in the country side should look less light polluted. In IV's map at night you can see moon light when you move away from the city. The city has timecyc modifiers on it to make the light pollution show.

Edit: Have you guys seen this robot of cars? There is a script like this for PC. Anyways the way the cars move, is kinda like each one is towing the other. A script like this might be a possible solution for the train so we can have multiple models.

Solution to the train might be this
http://www.gta4-mods.com/vehicles/truck-trailers-v10-f14018
basically it's using one vehicle as a trailer and one as a truck
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cornflakes4u  
Posted: Sunday, May 6 2012, 02:06
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Very nice screens GTARandom! Especially the bottom two.

Tiny update on engine sounds:

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Sebianoti  
Posted: Sunday, May 6 2012, 02:20
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QUOTE (cornflakes4u @ Sunday, May 6 2012, 02:06)
Very nice screens GTARandom! Especially the bottom two.

Tiny update on engine sounds:


very nice
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EverLost123  
Posted: Sunday, May 6 2012, 02:55
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Nice work wink.gif
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MERCYOVTHEDEVIL  
Posted: Sunday, May 6 2012, 03:58
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I'm waiting on the flamethrower and fire extinguisher! This mod gets better everyday.
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nkjellman  
Posted: Sunday, May 6 2012, 05:05
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QUOTE (MERCYOVTHEDEVIL @ Sunday, May 6 2012, 03:58)
I'm waiting on the flamethrower and fire extinguisher! This mod gets better everyday.

Those may be possible to make. I think the flame thrower has been made before.
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jani201  
Posted: Sunday, May 6 2012, 09:22
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QUOTE (nkjellman @ Sunday, May 6 2012, 05:05)
QUOTE (MERCYOVTHEDEVIL @ Sunday, May 6 2012, 03:58)
I'm waiting on the flamethrower and fire extinguisher! This mod gets better everyday.

Those may be possible to make. I think the flame thrower has been made before.

you mean this?

Edit: ok, thats more like fireball thrower than just flamethrower biggrin.gif
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Garju67  
Posted: Sunday, May 6 2012, 10:41
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user posted image

user posted image

@Gazanfar : Thx biggrin.gif
@cornflakes4u : Nice icon14.gif
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JF-Mir2  
Posted: Sunday, May 6 2012, 11:12
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@Garju67 - Very nice pics, would've been better if it had SRT3 in it. smile.gif Still, the timecyc makes it better/ icon14.gif

Any chance of making the clouds move?
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GTARandom  
Posted: Sunday, May 6 2012, 11:33
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Clouds already move.
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gtasadude  
Posted: Sunday, May 6 2012, 13:12
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Those screens look amazing biggrin.gif. Nice work on the engine sounds too icon14.gif
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cornflakes4u  
Posted: Sunday, May 6 2012, 17:26
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Thanks guys! A couple more:



Wow, Garju67, those screens look very good!
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nkjellman  
Posted: Sunday, May 6 2012, 17:31
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That's some nice work there man. I'm hoping we can find a way to get the Episode sounds in IV so it will open up more sound effects for us to replace. Maybe we simply need a script to force the game to read the xml files for the audio.
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Garju67  
Posted: Sunday, May 6 2012, 17:33
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Thx for comments guys biggrin.gif
@cornflakes4u : Awesome ! icon14.gif Keep up the good work smile.gif
Is that avaible on Dropbox ?
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MERCYOVTHEDEVIL  
Posted: Sunday, May 6 2012, 17:41
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QUOTE (Garju67 @ Sunday, May 6 2012, 17:33)
Thx for comments guys biggrin.gif
@cornflakes4u : Awesome ! icon14.gif Keep up the good work  smile.gif
Is that avaible on Dropbox ?

can you take an image of the Santa Maria Boardwalk and another of The Vegas Strip from a tilted birds eye view in 1600 x 900 pixels?
icon14.gif

Edit:
P.S. @nkjellman the flamethrower could use this script http://www.youtube.com/watch?v=8s6wT-QobRc (the flames coming from the barrels)

This post has been edited by MERCYOVTHEDEVIL on Sunday, May 6 2012, 17:44
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Garju67  
Posted: Sunday, May 6 2012, 17:48
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QUOTE (MERCYOVTHEDEVIL @ Sunday, May 6 2012, 19:41)
QUOTE (Garju67 @ Sunday, May 6 2012, 17:33)
Thx for comments guys biggrin.gif
@cornflakes4u : Awesome ! icon14.gif Keep up the good work  smile.gif
Is that avaible on Dropbox ?

can you take an image of the Santa Maria Boardwalk and another of The Vegas Strip from a tilted birds eye view in 1600 x 900 pixels?
icon14.gif

Edit:
P.S. @nkjellman the flamethrower could use this script http://www.youtube.com/watch?v=8s6wT-QobRc (the flames coming from the barrels)

Sorry i can't take it in 1600 x 900 pixels confused.gif
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nkjellman  
Posted: Sunday, May 6 2012, 17:54
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QUOTE (MERCYOVTHEDEVIL @ Sunday, May 6 2012, 17:41)
QUOTE (Garju67 @ Sunday, May 6 2012, 17:33)
Thx for comments guys biggrin.gif
@cornflakes4u : Awesome ! icon14.gif Keep up the good work  smile.gif
Is that avaible on Dropbox ?

can you take an image of the Santa Maria Boardwalk and another of The Vegas Strip from a tilted birds eye view in 1600 x 900 pixels?
icon14.gif

Edit:
P.S. @nkjellman the flamethrower could use this script http://www.youtube.com/watch?v=8s6wT-QobRc (the flames coming from the barrels)

You know, I was thinking of that. It might be useful for the fire extinguisher too.

But I say we make Extra Sunny 2, night vision. Perhaps it may be possible to add the noise effect only to extra sunny 2.
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cornflakes4u  
Posted: Sunday, May 6 2012, 17:58
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QUOTE (nkjellman @ Sunday, May 6 2012, 18:31)
That's some nice work there man. I'm hoping we can find a way to get the Episode sounds in IV so it will open up more sound effects for us to replace. Maybe we simply need a script to force the game to read the xml files for the audio.

Thanks! That would be nice. However, there are already enough different engine sound IVAUDs to replace all of the engine sounds.

@Garju67: Thank you! I just uploaded the IVAUDs to "IVSA - Sounds\streamed_vehicles.rpf\ivauds". You'll need to change the 'GAME NAME' in 'sa_vehicles.ide' to the proper one to match the sound though. (Full list is in the 'text' folder).
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MERCYOVTHEDEVIL  
Posted: Sunday, May 6 2012, 17:59
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QUOTE (Garju67 @ Sunday, May 6 2012, 17:48)
QUOTE (MERCYOVTHEDEVIL @ Sunday, May 6 2012, 19:41)
QUOTE (Garju67 @ Sunday, May 6 2012, 17:33)
Thx for comments guys biggrin.gif
@cornflakes4u : Awesome ! icon14.gif Keep up the good work  smile.gif
Is that avaible on Dropbox ?

can you take an image of the Santa Maria Boardwalk and another of The Vegas Strip from a tilted birds eye view in 1600 x 900 pixels?
icon14.gif

Edit:
P.S. @nkjellman the flamethrower could use this script http://www.youtube.com/watch?v=8s6wT-QobRc (the flames coming from the barrels)

Sorry i can't take it in 1600 x 900 pixels confused.gif

then do the biggest resolution you can please!
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