our enemies hide in METHUL BAWKSES! Group: Members
Joined: Oct 12, 2011
is there something like an optimal or maximum size the vehicles.img should have? the default vehicles.img has, as we know, about 83mb. mine just hit 288mb (~60% of the cars replaced) today after installing another two cars. i am quite certain of the correlation that the bigger the file is the more unstable the game runs and thus the more prone it is to texture-errors/crashes/lockups
so how big are your vehicles.img files? (if you have custom cars installed)
This post has been edited by GrandMaztahAce on Sunday, Oct 23 2011, 15:22
I got a car pack (195 mb - 50 cars) at gta4-mods that works smoothly for me. I can play for more than 1 hour without texture problems. (Of course not using trainers - not spawning cars like a fool)
Go Home Lens Effect, You're a Drunk Rainbow Nipple. Group: Members
Joined: Mar 13, 2010
My vehicles.img file is 164MB's and I get taxi's everywhere. It's dependant on system performance. Especially when you're running a high-end ENB variant which is both GPU and CPU intensive (can be depending on the set).
Yeah, but it makes cars appear where they don't belong, and makes vehicles which should be in one place (like Helitours) disappear. Also it can cause ctd above a certain density of cars (and I've only replaced 3 cars, because those taxis and police looks fantastic, damn...). On the other hand it is still the best mod for the taxi bug problem.
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