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 ENB Screenshots Thread

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Marty McFly  
Posted: Thursday, Apr 12 2012, 13:21
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QUOTE (GameModder8 @ Thursday, Apr 12 2012, 12:52)
Good work for the beginning. Using a texture pack could really lower the performance, but it would look great. BTW, I don't think that there are any palm trees in Skyrim... confused.gif

for that we have BSOR, in my opinion the best palm trees ever. maybe I should do a stock texture and a texture pack version..but I think it's too early to start planning about that. 8 trees converted ATM, more will follow.
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ken5375e  
Posted: Thursday, Apr 12 2012, 13:26
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Anybody know how to install "Crysis Palm Beta" ?

Why the plam become "white" ?

I add all to gta3.img

Can anybody teach me?

thanks a lot.
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spartaque12  
Posted: Thursday, Apr 12 2012, 13:56
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please write how to combine SRT+LOD with PO2010 ?
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Marty McFly  
Posted: Thursday, Apr 12 2012, 14:23
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Yessss more screenshots! I imported everything into my gta3.img, but I still don't know where the f*ck the trees are on the map so I went on sightseeign tour. maybe I there are also trees from Oblivion, IDK. one tree sort is white, I found and busted him. Now I have to find out a method to match textures and 3d models fo the skyrim trees, these 10 ones I converted were easy because of their name, but now it begins to get difficult....

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ryo98  
Posted: Thursday, Apr 12 2012, 14:43
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Marty McFly skyrim trees ?
And two screenshots from my gta biggrin.gif
Lamborghini Jalpa by Mad Driver biggrin.gif
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Marty McFly  
Posted: Thursday, Apr 12 2012, 15:04
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@ryo98: yep

This post has been edited by Marty McFly on Thursday, Apr 12 2012, 15:27
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tatui  
Posted: Thursday, Apr 12 2012, 19:11
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News?
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Marty McFly  
Posted: Thursday, Apr 12 2012, 19:33
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news:

Progress with Photorealistic ENB, got rid of bump mapping, looks good but isn't actually real biggrin.gif

Project Skyrim is freezed until I know how to match textures to models, I don't have time to test 100 times if one model has this texture or another of the 1000000 ones skyrim has. but there has to be a solution, maybe tomorrow or the day after tomorrow I'll continue.

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VogueZ  
Posted: Thursday, Apr 12 2012, 19:48
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Like most of the Screens posted here, awesome work, making a good game even better smile.gif

My Current ENB Settings, not much, cause iam playing daily SAMP.

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Hope u like it smile.gif
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tatui  
Posted: Thursday, Apr 12 2012, 19:49
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@Marty McFly
Congratulations bro respect enhanced
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you tried searching with MED map editor for san andreas?

This post has been edited by tatui on Thursday, Apr 12 2012, 19:53
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victorys  
Posted: Thursday, Apr 12 2012, 19:59
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@VogueZ cool man.. plz can upload your settings.. its on samp right?
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Marty McFly  
Posted: Thursday, Apr 12 2012, 20:13
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tatui the map editor won't help me because it's a problem of skyrim. On sa I can look into vegepart.ide to find out which dff belongs to which txd or I can use the map editor but there no such file or tool for skyrim, or better: I didn't find any. But there's a guy who hopefully can help me smile.gif
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EDVINOSKE  
Posted: Thursday, Apr 12 2012, 20:24
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This doesn`t look right confused.gif
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methodunderg  
Posted: Thursday, Apr 12 2012, 22:08
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QUOTE (Marty McFly @ Thursday, Apr 12 2012, 20:13)
tatui the map editor won't help me because it's a problem of skyrim. On sa I can look into vegepart.ide to find out which dff belongs to which txd or I can use the map editor but there no such file or tool for skyrim, or better: I didn't find any. But there's a guy who hopefully can help me smile.gif

Will TXD Workshop DFF Checker help?
Either that, or ask Dumbass Productions xD Or even YourCreatedHell.
I know Diego4Fun has converted stuff from Skyrim before, maybe he could help also.
Great work, and very fast progress so far Marty xD Keep it up.
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tatui  
Posted: Thursday, Apr 12 2012, 22:22
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Dead Space

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Sidoarjo_Modder  
Posted: Friday, Apr 13 2012, 05:51
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QUOTE (EDVINOSKE @ Thursday, Apr 12 2012, 20:24)
This doesn`t look right confused.gif

looks a like you using IMG Organizer 2.0 confused.gif
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EDVINOSKE  
Posted: Friday, Apr 13 2012, 09:07
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*3.0 confused.gif no fixes?
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Sidoarjo_Modder  
Posted: Friday, Apr 13 2012, 10:00
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i had that problem too when using 2.0, IMG Organizer 3.0 should fix this problem . try to replace the images.txt file from 3.0 ..

by the way some screens:
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Marty McFly  
Posted: Friday, Apr 13 2012, 10:27
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@method: no they won't help because when I export a 3d model from skyrim it has no textures, I have to apply them in 3dsmax, even if they are in the same folder. so a ready converted DFF won't know which texures belong to it, so analyzing the DFF won't help.
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methodunderg  
Posted: Friday, Apr 13 2012, 10:33
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QUOTE (Marty McFly @ Friday, Apr 13 2012, 10:27)
@method: no they won't help because when I export a 3d model from skyrim it has no textures, I have to apply them in 3dsmax, even if they are in the same folder. so a ready converted DFF won't know which texures belong to it, so analyzing the DFF won't help.

Jump on Skype. Yell out to me; I'm in the middle of testing something for ivars atm lol.gif
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