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Grand Theft Auto III
A very serious discussion about GTA3 beta pre 911
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ccrogers15  |
Posted: Wednesday, Sep 7 2011, 09:12
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REQUESTED BAN

Group: BUSTED!
Joined: Jul 26, 2010

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I have been thinking lately about this. You all know gta 3 was majorly changed due to the 911 attack. Like missions were cut, the dodo plane was changed to be very hard to fly... etc. But, what if 911 never happened? You all know those 2 holes and construction going on in liberty city on staunton island in GTA 3. Well, do you think those where the twins? Well cause, if the attacks did not happen, where would the twins of been? Cause according to the image here:  There would be no location for the world trade center. But LC is based on new york. So where would they of been? Here is my edit to make the world trade center fit:  So to me, this does not make since. Why in the BETA gta 3, which was created before 911, not include the world trade center? Then after, those zones are altered and changed major like, then 2 holes where added near the upper tip... ---- Then with the final map:  There is still no WTC and this would also be before 911. However those 2 holes remain. I want to discuss this please. And i recommend saving and zooming into the maps to see my placements of the WTC. This post has been edited by ccrogers15 on Wednesday, Sep 7 2011, 09:18
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Tyla  |
Posted: Thursday, Sep 8 2011, 00:44
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Kingpin

Group: Members
Joined: Feb 12, 2007


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| QUOTE (Linki @ Thursday, Sep 8 2011, 00:12) | I think ground zero is in IV.
If you go to the construction site in The Exchange, Algonquin, (the same one used in Deconstruction For Beginners) it shows two massive concrete areas in particular. |
This area would actually be the future location of the Imperial Amir Towers, two huge, solid gold and precious jewel encrusted structures to tower over the skyline of Castle Gardens. You can see the plans for the development in Yusef's apartment during a cutscene I believe. The two plots are simply for the construction of the Amir Towers, nothing more.
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gtamann123  |
Posted: Thursday, Sep 8 2011, 01:10
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And we'll see ya, tomorrow night

Group: Members
Joined: Jun 10, 2008


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| QUOTE (Tyla @ Thursday, Sep 8 2011, 00:44) | | QUOTE (Linki @ Thursday, Sep 8 2011, 00:12) | I think ground zero is in IV.
If you go to the construction site in The Exchange, Algonquin, (the same one used in Deconstruction For Beginners) it shows two massive concrete areas in particular. |
This area would actually be the future location of the Imperial Amir Towers, two huge, solid gold and precious jewel encrusted structures to tower over the skyline of Castle Gardens. You can see the plans for the development in Yusef's apartment during a cutscene I believe. The two plots are simply for the construction of the Amir Towers, nothing more. |
Maybe that is Rockstar's subtle joke about the construction of the Freedom tower? Maybe they are making a joke that is nothing more than a greedy construction project initiated by a middle eastern? (Yusuf) Edit: I actually think it's more likley that Rockstar is joking that the Freedom tower is just America showing off it's wealth to the rest of the world. Like how Yusuf is showing off his by building such a large tower This post has been edited by gtamann123 on Thursday, Sep 8 2011, 02:08
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Magic_Al  |
Posted: Thursday, Sep 8 2011, 02:48
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Boss

Group: Members
Joined: Aug 12, 2006



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I'm extremely skeptical that the twin towers were ever meant to be in any version of Liberty City.
In GTA III, if the towers were recreated full scale, they'd be too massive to fit anywhere in the Staunton Island street grid. If the entire WTC complex was recreated it would be pretty much the whole downtown. Heck I'd argue even if 9/11 never happened, GTA IV would look crowded with the twin towers, because the Empire State Building would be right next to them -- there's no space between midtown and downtown because Algonquin is a fraction of the size of Manhattan. GTA III is much smaller.
GTA III was released October 22, 2001. Rockstar New York headquarters couldn't have done anything the first week after the attack because people were in shock and the city was a disaster area. The game needed 3-4 weeks after Gold Master for testing and distribution before launch. That means there were at most a couple weeks to review the game and make edits with 9/11 in mind. It would have been impossible to make major architectural changes without breaking the game. They didn't change that much.
As for GTA IV, the Yusuf Amir's construction site resembles in location and footprint Manhattan's South Ferry terminals.
This post has been edited by Magic_Al on Thursday, Sep 8 2011, 02:51
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ccrogers15  |
Posted: Thursday, Sep 8 2011, 10:26
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REQUESTED BAN

Group: BUSTED!
Joined: Jul 26, 2010

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| QUOTE (Magic_Al @ Thursday, Sep 8 2011, 02:48) | I'm extremely skeptical that the twin towers were ever meant to be in any version of Liberty City.
In GTA III, if the towers were recreated full scale, they'd be too massive to fit anywhere in the Staunton Island street grid. If the entire WTC complex was recreated it would be pretty much the whole downtown. Heck I'd argue even if 9/11 never happened, GTA IV would look crowded with the twin towers, because the Empire State Building would be right next to them -- there's no space between midtown and downtown because Algonquin is a fraction of the size of Manhattan. GTA III is much smaller.
GTA III was released October 22, 2001. Rockstar New York headquarters couldn't have done anything the first week after the attack because people were in shock and the city was a disaster area. The game needed 3-4 weeks after Gold Master for testing and distribution before launch. That means there were at most a couple weeks to review the game and make edits with 9/11 in mind. It would have been impossible to make major architectural changes without breaking the game. They didn't change that much.
As for GTA IV, the Yusuf Amir's construction site resembles in location and footprint Manhattan's South Ferry terminals. | but if 911 never happened im sure rockstar would of made the map of gta iv bigger to fit it all... and someone made a mod for the twin towers in gta iii and they fit perfect near callahan bridge.
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Orgasmic Orange  |
Posted: Saturday, Sep 10 2011, 00:11
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Player Hater

Group: Members
Joined: Sep 3, 2011

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I read in a book called "All Your Base Are Belong To Us" in which one of the Houser brothers was interviewed, that changes to the final game are as follows: no elderly peds with walkers, no school children as peds, no usable school bus, no LC equivalent of the Twin Towers, new LAPD colouring for the Police Cars, no more Darkel as well. Also [possibly]no more usable planes other than the Dodo and no more plane hijacking. Also heard that one of Darkel's cut missions that wasn't given to a different player but entirely cut was to fly the Dodo into the Love Media Building...
The Housers were living in Manhattan at the time and the events deeply affected them.
Also blowing limbs off was removed from only the PS2 version of the game by default. The cheat code used to revert this is the only code in the game which does not notify.
This post has been edited by Orgasmic Orange on Saturday, Sep 10 2011, 00:13
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.Lycosa  |
Posted: Saturday, Sep 10 2011, 00:38
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Prankster

Group: Members
Joined: Feb 4, 2010


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| QUOTE (Orgasmic Orange @ Saturday, Sep 10 2011, 01:11) | I read in a book called "All Your Base Are Belong To Us" in which one of the Houser brothers was interviewed, that changes to the final game are as follows: no elderly peds with walkers, no school children as peds, no usable school bus, no LC equivalent of the Twin Towers, new LAPD colouring for the Police Cars, no more Darkel as well. Also [possibly]no more usable planes other than the Dodo and no more plane hijacking. Also heard that one of Darkel's cut missions that wasn't given to a different player but entirely cut was to fly the Dodo into the Love Media Building...
The Housers were living in Manhattan at the time and the events deeply affected them.
Also blowing limbs off was removed from only the PS2 version of the game by default. The cheat code used to revert this is the only code in the game which does not notify. | I think you just told us a list of everything we/I already know, except for the elderly peds with walkers section. Everything else is old though haha.
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PrometheusX  |
Posted: Saturday, Sep 10 2011, 20:03
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Did I balls?

Group: Andolini Mafia Family
Joined: Apr 18, 2011


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| QUOTE (ManDog @ Saturday, Sep 10 2011, 19:58) | R* actually had the exact same idea of 9/11 in their game, by Darkel. You was forced to destroy One tower which Donald Love was in with a dodo, then when u was about to hit the towers, you jump out and the towers got destroyed. Weird how Al Queda thought of the exact same idea as R* o.o |
I think Bin laden was working with them, but suddenly they fired him, so he planned to crash the planes to the WTC to ruin the game. This post has been edited by PrometheusX on Sunday, Sep 11 2011, 21:20
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