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 Grand Theft Auto III: Southside Story

 DLC
 
SatournFan  
Posted: Wednesday, Sep 21 2011, 10:56
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First, there is no need to add new weapons/cars.

Second, I have no time to find them, I'm busy with school, DYOM and missions of this.
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Claude4Catalina  
Posted: Wednesday, Sep 21 2011, 18:06
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if you want idea's for cars and weapons, I dont mind giving you a hand?
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Tommy.  
Posted: Wednesday, Sep 21 2011, 19:39
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Thank you Sir Alex!
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I'm glad your still writing missions and they are pretty good too icon14.gif
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SatournFan  
Posted: Saturday, Oct 8 2011, 08:31
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Finally, a mission. I been busy 'cause of school, so here it is:

Mission name: Toys that can kill

Mission giver: John Fields

Anthony goes to John’s house, only to see a message from him.

Message: “Hey, Ant. If you’re reading this, then I have another task for you. Ya’ remember that Lou snitch of Purples. Well, he sent me a trap, now I’m surrounded by Purple Nines at their hideout near Wichita hills. Get over to MC, I already called him, he’ll show you his surprise for them Purples.”

Get over to MC’s place

After you arrived to MC, the cutscene will show the man fixing “Berkley’s RC Toys” van.

MC: “Oh, you’re here, Ant. Listen, we have no time for talkie, your brother’s in trouble.”
MC: “There are some RC toys cars rigged to blow, they only need a wall to destroy, if you understood.”
MC: “Drive this van to Purples hideout and destroy all of them who are there. And watch out for fuel, every car has its limited.”
MC: “Also, there are only 6 cars to be exploded, so you have only them before you can act yourself. Luck!”

Sit in “Berkley’s RC Toys” van

Drive the van to the located position


The cutscene will show every corner of Purple Nines’ hideout, there are goons everywhere.

You have 6 attempts before action. Destroy as much Purple Nines members as you can

After you destroyed all cars, 2 possible endings can be.

First: If you’re lucky to bomb every member with six RC cars, the end cutscene of this mission will directly play, showing Anthony saving John.

Second: If you didn’t kill all Purple Nines, the cutscene will show the remaining Purple Nines members paying attention to the suspicious van you’re sitting in. After it, one of them will scream: “Over there! The van! He’s inside, let’s get that bastard!”

Kill the remaining Purple Nines

After you killed all Purple Nines members, the cutscene will show Anthony saving John.

John: “Hey, thanks, bro’, without you, I’ll die from those dirty bitches.”
Anthony: “No need to thank me, man, you’re my brother!”
John: “Hey, take this, you really need it. And also, MC has a surprise for you. See ya.”

Get back to MC’s place

After you’re back to MC’s, you’ll receive the pager message from MC, telling to look for surprise around the place. After you found it, the mission complete.

Mission passed!
1500$
Unique light-red colored Cheetah with golden stripe
Uzi delivered to MC’s place

Conditions of mission failing:
You didn’t destroy any members with RC cars
You destroyed the van

Tell me what you think: what to add, what to remove. Don't be shy with your feedbacks and critics

This post has been edited by SatournFan on Saturday, Oct 22 2011, 02:33
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Arsen Vitiuk  
Posted: Saturday, Oct 15 2011, 17:49
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Nice work so far man! Keep it up! Waiting for further updates! icon14.gif

Some things though.

First, two little territory errors:
1. The Yakuza own ALL of Staunton's east shore, it's one large indivisible territory. There's no gap between Torrington and Newport
2. The Yakuza contol only east Newport, west Newport is controlled by the Uptown Yardies.
Take that into account. icon14.gif

Second, you don't need any new weapons and cars to make a good DLC project - don't listen to anybody, just carry on with your work!

Good luck, man. Hope to see it till the end. icon14.gif
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SatournFan  
Posted: Tuesday, Oct 18 2011, 10:53
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Thanks much, Arsen.
About turfs: I'm not quite a long time player of III, so I'll keep that in mind. Dunno about the maps though, maybe, the edited variant will come up at the end.

And yes, I'm not a fan of weapon and car addings or removings in III era. In IV maybe, but not in III.

Thanks for watching my topic anyway! The next mission will come in this weekend, I think. smile.gif
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SatournFan  
Posted: Saturday, Oct 22 2011, 02:30
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New mission, as promised

Mission name: Loss of Big Boss

Mission giver: Miguel

Anthony comes inside Miguel’s mansion, where he sees Miguel arguing with someone via phone.

Miguel: “What?! You’ll never get it! I swe... Hello? Hello?! sh*t!”
Anthony: “Hey, Miguel, what’s up? Who was that?”
Miguel: “Oh, hey, Anthony. I didn’t see how you came here, but this doesn’t matter. Listen.”
Miguel: “I have a big problem with one puta, Carnales Guererro. He’s been threatening me, said that if I won’t give him my gang, his boys will kill me.”
Miguel: “And now, he’s heading to my mansion. I think, we won’t have a deal, so... Hey, Anthony! I have a little plan.”
Anthony: “What is... Oh no!”
Miguel: “Yes, you got me right. My man outside will give you a gun. All you need is just to protect the mansion until Carnales will surrender. Then, kill him.”
Anthony: “Oh, man. It’s everyday like kill, kill and kill. Okay, Miguel, I’ll try my best.”
Miguel: “Oh, that’s very good! I’ll pay you the right price, be sure. Now, go and get ready.”

After cutscene will show Anthony heading outside the mansion, the controls are yours again.

Find Miguel’s gunman and tell him about Miguel’s order and ask for a gun

A little cutscene will show Anthony’s and gunman’s conversation.

Anthony: “Hey, dude, Miguel told me that you can provide me with a gun.”
Gunman: “I’m ‘de right man to ask, amigo. What’s ‘de deal?”
Anthony: “Just give me the f*ckin’ gun!”
Gunman: “Oh, okay, okay, don’ be nervous, hey!”

Wait for Carnales’ men to arrive

After Carnales’ men arrived, the 5 minute timer will turn on.

Protect the mansion before Carnales will arrive

After timer’s off, the cutscene will show Carnales arriving at place.

Carnales: “Oh, what ‘de f*ck happened?”

The car Carnales is inside will drive off the screen.

Get in the nearest car and chase after Carnales

After couple of minutes of the chase, Carnales’ car will stop near Cochrane Dam, and Carnales himself will try to run from you.

Run after Carnales and kill him

After Carnales is dead, pick up his phone and contact Miguel.

Miguel: “What, again you?! You are not dead?! I knew that f*cker Anthony will...”
Anthony: “It’s me, Anthony.”
Miguel: “Oh... Oops. Sorry, I gotta go, bye.”
Anthony: “Miguel?”

By the way, there’s another way to complete this mission. You can kill Carnales by destroying his car while chasing him. Even though, you won’t earn mobile phone.

Mission passed!
10000$
Mobile phone earned(optional, see spoiler)

Conditions of mission failing:
All of Miguel’s men are dead before timer’s off
Carnales’ men destroyed the mansion
You lost Carnales

Give me a feedback, please.

This post has been edited by SatournFan on Saturday, Oct 22 2011, 02:34
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SatournFan  
Posted: Saturday, Oct 29 2011, 05:43
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Bump.

Can you post your feedbacks, please? It's really important for me.
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SatournFan  
Posted: Sunday, Oct 30 2011, 04:51
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New mission!

Mission name: A friend in need...

Mission giver: D-Ice

Anthony goes to D-Ice’s house, to see him talking with MC and another man dressed like a dealer. Dealer will notice Anthony and point his gun at Ant, making Ant to do just the same.

D-Ice: “Woah, man, not that crazy! It’s Ant, the man I told ‘bout, chill!”
Anthony: “Who the f*ck is ‘dis sh*t brick?”
D-Ice: “Chill the f*ck out...”
Dealer: “It’s YOU who’s sh*t brick here. Time to die, foolio.”
D-Ice: “CHILL THE f*ck OUT, BOTH!”

Both dealer and Anthony took their guns out.

D-Ice: “TJ, that’s the man I told you about, Anthony Fields. He’s our brains and our hands. Anthony, that’s Tirus, the gun dealer I signed a contract with.”
D-Ice: “TJ will provide us a gun help, while we’ll help him instead, okay?”
TJ: “Hey, sorry for this misunderstanding, bro’. I’m cool.”
Anthony: “Yeah, me too.”
D-Ice: “Now, TJ wants our help. Just now.”
Anthony: “What’s the big deal? TJ, let’s go, we’ll solve your problem together, let’s go, mate.”

Anthony and TJ are heading outside D-Ice’s house.

TJ: “There’s my car, Stinger.”

Sit in TJ’s Stinger

TJ: “Okay, dude, I have a little problem with another dealer, of Purple Nines. He’s takin’ ma’ turfs, he’s takin’ ma’ customers. I need him to spray outta ma’ territories.”
Anthony: “Yeah, for sure. Ya’ know where he’s at the moment?”
TJ: “Yeah, he must be pushing SPANK in Pike Creek. Let’s make sure that bitch won’t sell it.”

Drive to Pike Creek

The cutscene will show dealer talking with customer about drugs.

TJ: “Okay, let’s teach ‘da fool. But first, I’ll offer him a peace. If not, then we’ll kill him in cold blood, ‘kay?”

TJ exits the car and goes to the dealer to talk about peace. After a little while, cutscene shows us TJ pointing his finger at the car Anthony’s inside. Then, a scream can be heard.

TJ: “There’s ‘dat bitch, fellas. Let’s teach ‘im a lesson!”
Anthony: “What the fu...?”

Cutscene will show several Purple Nines running to the car Anthony’s inside.

Anthony: “Oh, f*ck, I knew that something’s not alright with ‘dat guy!”

Get out from the car and shoot all Purple Nines and the dealer

The cutscene will show TJ running away from the place.

Catch and kill TJ

After TJ’s killed, Anthony will text D-Ice about the situation. After a while, Anthony will receive a message saying “What?! Don’t dare to kid me, Ant!”

Mission passed!
No reward (but you can keep the unique BP dark blue Stinger, however, BP won’t keep after you saved it in the garage)

Conditions of mission failing
Stinger’s destroyed
TJ’s killed before Pike Creek action
TJ ran away when he betrays Anthony
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The_Sorrow  
Posted: Sunday, Oct 30 2011, 13:35
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This is so detailed, are these missions being coded or is it a concept?

This post has been edited by The_Sorrow on Sunday, Oct 30 2011, 13:40
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SatournFan  
Posted: Monday, Oct 31 2011, 09:14
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What you mean by coded? You mean that I created them? No, I wrote them on my PC.

Thanks for the feedback, man.

Now, a little announce.

I'm now on my holidays ofr one week, so wait for more missions till this time.
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IvoryX  
Posted: Sunday, Nov 6 2011, 21:08
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Well this Concept is good I like you story writing style but I would like to know how Anthony look like (add links under characters names which moves us to a picture) and another thing: Has Anthony any personal goals or just expand Red Jacks?
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SatournFan  
Posted: Monday, Nov 7 2011, 05:00
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Thanks Ivory.

Now, answers.

A1: I think I'll add the characters' pics a bit later, now I need to focus on missions. When the first part is done, I'll add them.

A2: Well, Anthony doesn't have any special personal goals, but D-Ice has. If you didn't notice, the story begins at late 2000, before GTA III, so I imagined the gang situation in Shoreside Vale and as you can see on map, Wichita Gardens divides between Red Jacks and Purple Nines, so D-Ice wants to "conquer" whole district. Hope I helped you.
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SatournFan  
Posted: Sunday, Nov 20 2011, 04:19
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New mission's out!

Mission name: Keeping high, while being low

Mission giver: D-Ice

Anthony goes to D-Ice’s house only to see D-Ice, John and Miguel talking about something. When D-Ice recognizes Anthony, he tells him to sit down.

D-Ice: “Okay, so, our gang is still weak, if saying in global. And we need few more turfs. We made everything here, so I think, we’re going to Staunton, where Cartel is already progressing.”
Anthony: “That will be nice, but who’ll go there then?”
D-Ice: “There’s no variant, but you and ya bro’ John. I can’t go because I must look after Wichita Gardens.”
Anthony: “Damn… Okay, so, I think it’s gonna be goodbye then.”
D-Ice: “Yeah. Miguel will drive you both to their base, Fort Staunton. They own a construction site.”
Miguel: “Okay, there’s no time to talk, let’s go, amigos!”

The cutscene will show all the three sitting in Miguel’s car and driving away from the sight. After a while, another cutscene shows the three reaching the construction site. Then they all went outside.

Miguel: “So, this is our, and now your, base. Tomorrow I’ll introduce you to our allies, Yardies. And now, you can take some rest. See ya’ tomorrow, eses.”

Mission passed!
No monetary reward
New safe place: Construction site in Fort Staunton

You can’t fail this mission, even if you want.

It's kinda little, but it's the last mission on Shoreside Vale. Also, it's cutscene-only.

The new chapter had begun! Don't forget to comment.
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IvoryX  
Posted: Sunday, Nov 20 2011, 13:09
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I'm really interested how the alliance with Yardies turn out. Nice mission anyway but if your story's set in 2000 I think the construction side would be even less developed than in GTAIII, so how the safehouse look like?
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SatournFan  
Posted: Monday, Nov 21 2011, 08:09
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That's an unexpected one.

I think there will be a little bedroom for Anthony and John, so they can sleep. To save your game, you need to stand on marker, and then just select the game folder.
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SatournFan  
Posted: Monday, Jan 2 2012, 05:16
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Finally, new mission is out.

Mission title: First hit
Mission giver: Miguel/???

Anthony goes for a little walk near the construction site, but he’s interrupted by phone ringing.

Anthony: “Yeah, what?”
Miguel: “Anthony, is that you? God, I’m screwed. Meet me in Belleville Park, we need to talk.”
Anthony: “But... Hello?”

Drive to Belleville Park and meet Miguel

Cutscene shows Anthony walking straight to Miguel, but also sees a man, dressed so officially, talking to him in formal way.

Man: “So, Miguel, I thought you said you will do it? But, you didn’t...”
Miguel: “Wait! You see that guy going? He’s my man, he’ll help us.”

(When Anthony reached the two)

Anthony: “Miguel! Hey, what ‘da f*ck, who ‘dat guy?”
Miguel: “Don’t worry, man, it’s my close friend here, Ray...”
Ray: “My name is Ray Machowski, I’m an undercover police officer...”
Anthony: “Say what?! God damn you, Miguel, I thought we were friends!”
Ray: “You are. Listen, I need you to do one thing for me.”
Anthony: “Working for cop? Aww, hell no! In your dreams, f*cker. Bye!”
Ray: “Listen up, you, f*ckin’ street rat. You work - I pay, we friends. You no work - I kill you, your brother and your leader, okay?”
Anthony: “You’ll pay for this, Miguel!”
Ray: “Now, I need you to kill one man that really f*cked up my business. His name is Mike “Lips” Forelli. He’s now in Portland, St. Mark’s Bistro. Take this and kill him.”

Take a Micro UZI

Get yourself a car and drive to St. Mark’s Bistro in Portland

When you reached it, the cutscene will show Mike reaching the Bistro. When Anthony will come out from the car, another unknown man will show up.

Anthony: “What the f*ck?”

The man will take Mike’s car.

Anthony: “sh*t... I’ll wait and see what happens.”

Another cutscene will show the man driving Mike’s car back and running away. Anthony comes to kill Mike, but instead an explosion will be heard, and Mike’s car will be destroyed.

Random ped: “Hey, look! That black guy dwestroyed the car with the man inside! Call the police!”
Anthony: “Oh, f*ck!”

Lose your wanted level in the nearest Pay’n’Spray

Drive back to Belleville Park

Cutscene will show Anthony walking back to the place where he met Miguel and Ray.

Anthony: “Miguel? Ray? Anyone?”
Ray: “Psst...”

Anthony walks to the toilet where Ray is waiting.

Ray: “So, did you kill him?”
Anthony: “Umm... Yes, I did.”
Ray: “Excellent! Now, take the money. Meet me again at the Staunton Police Station, I have more work for you to do. Bye.”

Mission passed!
5000$
Ray’s missions are available

Conditions of mission failing:
You failed to get to Bistro within the time limit
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IvoryX  
Posted: Monday, Jan 2 2012, 12:11
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Well this mission have two mysteries. Ray used to work for Yakuza in 2000. And that unknown guy was Claude right? Either I missed something or when the story gets to 2001? Please explain.
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SatournFan  
Posted: Monday, Jan 2 2012, 13:47
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Story is set in late 2000, and when you're in Staunton, it's early 2001 already, so, Claude appears.

About Ray: I don't really know his backstory, so why not making him Miguel's friend?
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IvoryX  
Posted: Monday, Jan 2 2012, 22:11
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Okay your choice friend but Claude killed Mike Forelli in late October 2001 according to the news showed up in GTAIII's intro wink.gif
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