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[VC|WIP] Grand Theft Auto: East Coast Stories *Total Conversion*
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The Rocker  |
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Carnage King

Group: Members
Joined: Jun 11, 2011

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When the BETA 3.0 is out, which will hopefully include cars and everything, sometime next year, we can also release two optional packages - radio stations and sfx. So collect all you want, and then when the time comes we can see if they work, and who owns them, etc. Sorry if I'm a bit straightforward today, but I can't work without a plan (as I've got a lot on my plate), and I thought it best to let you guys know why I'm not going to be on: exams, and fulfilling my duties to this project.
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ALMOST610  |
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Group: Members
Joined: Jan 30, 2009



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Those lights that are on the bridge are a pain in the A$$, those lights seem to do that when they intersect with another object, in my mod GTAMM I had them doing a similar problem when they intersected with a planter box i placed in the median Strip of the road and were floating above the model. Going to look into the roof top now. Edit: @ Swoorup, did you realign the heights to fit with VC? Edit: Checked to Roof, it has always been like that, I guess it is just another present from R*, I will fix the model. Edit: If you experience an Issue in VC (South End Both Islands) where as you approach the Models load and then the LOD's return and then disappear. please remove both of these from MANSION.IPL and it will solve the issue, just open mansion.ipl and search for "7361" & "7363", or "IslandLOD1" & "IslandLOD2" and delete the two lines. | CODE | 7362, IslandLOD1, 2, 777.89, -5091.09, **YOUR HEIGHT HERE**, 1, 1, 1, 0, 0, 0, 1 7363, IslandLOD2, 2, 2312.36, -4944.75, **YOUR HEIGHT HERE**, 1, 1, 1, 0, 0, 0, 1 | This post has been edited by ALMOST610 on Sunday, Aug 28 2011, 15:37
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