Dr Steve Chipperson tsyaah tsyaah Group: Members
Joined: Jan 8, 2010
Hopefully the people who have been playing counter strike since it came ut and have therefore mastered it won't automatically be as good at this as they are at css and cs 1.6, i'm just tired of getting my ass handed to me constantly every time I play it.
Ménage à trois Group: Members
Joined: Apr 19, 2008
Thought I would bump this, since it's the longer topic. The game is coming out on August 21st for $15. Are there a lot of people here planning on buying it? I'm sure some of you have gotten into the beta... personally I'm very split on buying it. Hopefully in a week or two I'll have made my decision.
QUOTE (mincemate003 @ Tuesday, Jun 26 2012, 17:08)
Thought I would bump this, since it's the longer topic. The game is coming out on August 21st for $15. Are there a lot of people here planning on buying it? I'm sure some of you have gotten into the beta... personally I'm very split on buying it. Hopefully in a week or two I'll have made my decision.
If this would be a pre-order already, I would buy it.
Infact I want this game so bad, I'll buy 2 copies - one for my cousin's birthday on 23th August.
AFAIK, all of my classmates will get it on day-0 too. All of us already have CSS and some have 1.6 and it's actually wonderful, since most of them are console gamers (only 2 aren't, which would count me and one other) who play only CoD or BF3.
Seriously, it's £10, it's a damn steal compared to rehashed CoDs going for £40 every year..
Ménage à trois Group: Members
Joined: Apr 19, 2008
I guess it is a good value for the price. But I'm worried about how the possible platform support disparity VALVe might create. Me being a die-hard fan of TF2 and L4D 1/2 on Xbox, and seeing the way they have neglected to try to keep the content equal on these games across platforms really upset me. I haven't got much trust for VALVe anymore. I guess you could say I'm afraid of buying the game, becoming too obsessed with it, and being inevitably let-down when VALVe begins building up other versions of the game.
Or they pull a L4D2 and forget about it shortly after launch to focus on another game coming out (maybe HL3?). Just seeing how TF2 is currently in the middle of another huge update, and seeing how the L4D2 team "might" announce a release date for Cold Stream after 16 months of being worked on. The disparity is ridiculous. They seem to do everything in their power to make some of the greatest games become some of the most unenjoyable, unloved and unequal games.
You have to remember that at its core, Valve is a PC-oriented developer. The fact that they offer console versions of their games is really only a formality - if you want to get the most out of a Valve game, the PC version is always going to be superior. Not to mention that Counter-Strike has always been very, very focused on accuracy and reflexes, both of which are gimped when using analog sticks instead of a mouse. It really is not a game designed for consoles, and I think the only reason Valve is releasing console versions is to make an extra profit.
QUOTE (mincemate003 @ Tuesday, Jun 26 2012, 21:25)
I guess it is a good value for the price. But I'm worried about how the possible platform support disparity VALVe might create. Me being a die-hard fan of TF2 and L4D 1/2 on Xbox, and seeing the way they have neglected to try to keep the content equal on these games across platforms really upset me. I haven't got much trust for VALVe anymore. I guess you could say I'm afraid of buying the game, becoming too obsessed with it, and being inevitably let-down when VALVe begins building up other versions of the game.
Or they pull a L4D2 and forget about it shortly after launch to focus on another game coming out (maybe HL3?). Just seeing how TF2 is currently in the middle of another huge update, and seeing how the L4D2 team "might" announce a release date for Cold Stream after 16 months of being worked on. The disparity is ridiculous. They seem to do everything in their power to make some of the greatest games become some of the most unenjoyable, unloved and unequal games.
u could play coldstream on l4d2 for quite awhile now... and like what Pat said, valve are mainly focused on PC.. that means all the updates come to PC first.. the lack of updates on tf2 for xbox was due to xbox/ microsoft restrictions. if you do want to enjoy tf2 or l4d2, just buy them on steam.. tf2 is free to play anyway
Ménage à trois Group: Members
Joined: Apr 19, 2008
Well personally I prefer to put the responsibility on the developer (VALVe in this case) to provide at least the bare minimum for support. So no, I do not believe that Microsoft is to blame for the complete lack of downloadable content to The Orange Box. I have accepted Microsoft's limitations on VALVe's release strategies, but I am forever disappointed by VALVe's inability to pick up from there.
And if they are primarily a PC developer and like to put out ports they won't update, that's fine. I simply don't want to buy games from a company that treats a large portion of their playerbase (L4D2 Xbox players used to be 50% of the total players) as second-class customers and won't even dignify them with blog posts or Twitter replies, let alone paid expansions.
It's a real shame too. I've probably clocked over a thousand hours on TF2 and L4D2. I've met so many good friends through L4D that it's insane. I just don't want to buy Global Offensive and be massively disappointed for a third time.
So sorry if I went off topic... but I wanted to explain why I rationalized my low likelihood of purchasing CS:GO. The game does indeed look very fun, and there's quite a lot of good looking maps and guns. I've always enjoyed the gunplay in VALVe's games. Only problem is playing them too much and getting tired of all the guns . I even played the original Counter Strike on Xbox, although unfortunately I didn't get it until after Microsoft shut down the servers (real bummer). Plus aren't there some maps that are inspired by L4D2 landscapes? I remember seeing some screenshots that looked like they were.
QUOTE (mincemate003 @ Wednesday, Jun 27 2012, 16:56)
And if they are primarily a PC developer and like to put out ports they won't update, that's fine. I simply don't want to buy games from a company that treats a large portion of their playerbase (L4D2 Xbox players used to be 50% of the total players) as second-class customers and won't even dignify them with blog posts or Twitter replies, let alone paid expansions.
Wait, you should be happy that there's another Valve game coming out for your console, Valve are based on PC and only.
And 50% L4D2 players used to be Xbox players? Have you seen how many mods and maps there are for L4D2? The mods are more often played than the L4D2 itself, because many player's can't relate to the characters and some even buy the game because they liked a mod on L4D and it had a sequel on L4D2.
And even if you complain about a Valve game being barely supported on X360, why not play it on your PC? It's not like it has crazy requirements, my laptop with integrated graphics can run Source games even with Anti-aliasing.
So, the game is being released in three days.. and the open beta is already running for a while. What do you think of it so far? I spent few hours in it and it's really fun with the new modes as well as the good old deatmatch matches on the redesigned maps. It's really worth the money (only 14€)
Also the game is recommended for newbies or for those who are struggling with Source (not to mention 1.6)..
Ménage à trois Group: Members
Joined: Apr 19, 2008
I hope to get this sometime. It's not that big of a priority now though. Probably won't be going on sale on XBL, but $15 for a legendary game like Counter Strike is unbeatable. I'd rather spend $15 on this than spend $15 on a single CoD map pack. I was hoping a friend of mine would buy it for me and him so we could play together, but we aren't talking now so eh. I'll get it myself eventually.
Most of you have probably already seen this: Achievements on PC. But this was new to me: Achievements on Console. "God of War" reminds me of "Zombie Genocidest" from L4D.
The map list seems a bit puny though. Only 16 maps, and the eight of those that are brand new are on a new game mode that has players respawning and not buying guns? Sounds crazy to me, but I've not played the beta or followed the game much. At least some classic maps with the regular gameplay are available. But geez, the port of Counter Strike for the Xbox in 2003 had 20-30 maps. 9 years later and we get way less maps. Hopefully the map assortment isn't too barebones to the point that they get boring easily.
Glad to see that playing with bots is included in the game, though. I love playing with bots in L4D after several days of versus drama, so it will be welcome here.
And also, Valve released a trailer for the game. And just like all their other Source Filmmaker projects, it's glorious and jizz-producing.
Oh, and did anyone get their hands on the AWPer Hand? The promo for TF2? Looks pretty awesome.
This post has been edited by mincemate003 on Sunday, Aug 19 2012, 05:48
I read that the PS3 will support a keyboard/mouse feature. If this is true, I wonder how responsive it's going to be? I've never heard of it being used on a PS3 in a FPS before. And if done, if it even worked well.
dude you could play some games on the ps2 with a usb keyboard and mouse.
So..? My question concerns the PS3. Exclusives like KZ and UC don't even feature mouse control as an aiming device. And if this is an option in CS:GO, this could be a huge balance issue for some players if it works right.
Ménage à trois Group: Members
Joined: Apr 19, 2008
I've never used a keyboard/mouse on a console, especially in a situation where it's natively supported, but I'm guessing it works fine. There will probably an option in the menus to change your sensitivity like with a controller. I don't necessarily think it will make too uneven of a playing field. The people who use KB/M will mostly be those who play the game more seriously, or play in competitive matches. I doubt there will be a KB/M pandemic where controller users go onto forums and post angrily about it. But if there is, Valve will probably add an option to only play on servers with certain input methods.
I think the fact that you will be able to use controller, KB/M and PS Move on the PS3 version creates a good amount of variety and customization options in a game many of us will be playing all the time. The only thing better they could have done would be to give a free copy on Steam to those who buy the PSN version, but you can still buy two copies of the game for less than 50% of the price of any other AAA title now. Of course I'm only getting it on 360 so it doesn't apply to me. Unless I decide to grab it next year on the Steam Sale for the day when I get a better computer.
edit- oh and yes, you could use a Keyboard/mouse on Half Life on the PS2. Never played that but it sounds like it was pretty sweet. Glad they are bringing that feature back, and I'm glad Sony actually allows this.
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