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Grand Theft Auto III
Getting to Kenji's Place Trick
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fireguy109  |
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Come in, cause trouble, leave for another week.

Group: Leone Family Mafia
Joined: Aug 30, 2010


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SLeek  |
Posted: Tuesday, Aug 16 2011, 20:04
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Down, with a frown, on the town, a sad clown

Group: Members
Joined: Feb 20, 2011


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Like in SA and VC ,when u fly with planes,there is certain attitude how high u can fly.Does anybody ,if its the same with III?. Beacause the creators of III cutted Dodo's wings that we couldn't fly good as we want.NOw when i learned flying last night,i belive that they didnt make any borders who high we can fly.That means that i will fly to the highest building with any difficuties.
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Nukey Shay  |
Posted: Saturday, Aug 27 2011, 07:18
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Punk-ass Bitch

Group: Members
Joined: Jun 3, 2010

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The "altitude limit" in GTAIII is basically the same as in Vice City...by learning to take advantage of the air physics, the Dodo will no longer climb once you reach the altitude of just below where the cutscenes take place in the unfinished Staunton Island tower. However, Noops discovered that this limit can be defeated by flying sideways (i.e. about a 90 degree roll in either direction). Airspeed is increased in a steep roll...and dipping the nose as it does so allows the Dodo to climb to a virtually unlimited altitude (provided you can maintain control). Another trick for stopping the Dodo on small rooftops is to use the "Taxi Driver" glitch. When you press and hold the R3 button in a Taxi or Cabbie, exit the vehicle. With R3 still held down, get in a Dodo before releasing it. The Taxi Driver sub-mission will begin...so go pick up a fare and then get airborne. When the timer runs down or you press R3 again to cancel the mission, the Dodo will come to a complete stop in midair to let the passenger out. A Dodo will fall slowly downward. The advantage is that it does not nosedive as it falls  If you time it right, you can land the Dodo (undamaged) on very small rooftops. The overhead camera can help here. This post has been edited by Nukey Shay on Saturday, Aug 27 2011, 08:47
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Nukey Shay  |
Posted: Saturday, Sep 10 2011, 15:23
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Punk-ass Bitch

Group: Members
Joined: Jun 3, 2010

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Hmm...if I remember correctly, there's not much that IS solid on the cutscene floor. It's just tricky to get the Dodo between the collision points above and below so you can get it in there. The wings have got to be level.
By comparison, the floor with the dumpster is pretty easy to get on. From the airport, top out the Dodo's altitude to fly over the Staunton end of the lift bridge...and then through the city directly toward the construction site. Approach the building's NW corner and lift the Dodo just before you hit it...you should crash and land on a little ledge (on the dumpster floor) just below. Or, you could use the Taxi exploit to stop in midair and fall onto it. Take care that you don't walk to the building's NE corner on that floor, tho. One-way collision barriers will prevent you from going back to other areas of the floor if you go over there.
@Armantor No need for game mods if you want an easy way to get anyplace (via cheating). The Admin Console program you can use for the PC version (modded or not) allows you to "warp" your character to virtually any X/Y/Z co-ordinate in the game. No Dodo required. And it shows you your current X/Y/Z...if you want to record them for future use.
This post has been edited by Nukey Shay on Saturday, Sep 24 2011, 07:09
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