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 [IV/EFLC|REL] SCO ToolBox

 Decode, encode and edit SCO files.
 
lindsayslorach  
Posted: Monday, Jan 2 2012, 13:13
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The function you are using "PushS" tells me "push short". The number you are trying to use is too large for a "short" maybe try just "Push" or something, I have no idea about those kinds of functions.
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dionisLTU  
Posted: Monday, Jan 2 2012, 14:37
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QUOTE (lindsayslorach @ Monday, Jan 2 2012, 13:13)
The function you are using "PushS" tells me "push short". The number you are trying to use is too large for a "short" maybe try just "Push" or something, I have no idea about those kinds of functions.

Thank you so much smile.gif now i have 360 millions :DDD and rank 10
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flitskikker  
Posted: Friday, Jan 6 2012, 00:50
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QUOTE (lindsayslorach @ Monday, Jan 2 2012, 14:13)
The function you are using "PushS" tells me "push short". The number you are trying to use is too large for a "short" maybe try just "Push" or something, I have no idea about those kinds of functions.

Push reads hex values, so to get 100000 precisely, it would be Push 0x186A0.

This post has been edited by flitskikker on Saturday, May 19 2012, 13:33
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LaV07  
Posted: Sunday, Jan 22 2012, 09:51
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EN:

Please help!
Please help!
I run SCOToolBox and it gives an error saying I have not installed the game!
How can it be run??

RU:

Пожалуйста помогите!!!
Я запускаю SCOToolBox а он выдает ошибку пипо у меня не установленна игра!!
Как ее запустить????user posted image
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hristobg  
Posted: Monday, Jan 23 2012, 16:37
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I don't see LaunchGTAIV.exe or GTAIV.exe. Also, I'm worried about your folder destination. Some softwares can't read it if there are cyrillic symbols, such as "Шляпа".
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LaV07  
Posted: Monday, Jan 23 2012, 22:15
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QUOTE (hristobg @ Monday, Jan 23 2012, 16:37)
I don't see LaunchGTAIV.exe or GTAIV.exe. Also, I'm worried about your folder destination. Some softwares can't read it if there are cyrillic symbols, such as "Шляпа".

Thanks, I'll try without a title with Russian letters !!!! alien.gif
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hristobg  
Posted: Tuesday, Jan 24 2012, 05:10
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Which, I guess, means you have to install GTAIV in another folder, but first uninstall... It'll take time and nerves. Well, do you have GTAIV.exe or LaunchGTAIV.exe? I forgot the filenames for EFLC... (:
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Threepwood  
Posted: Tuesday, Jan 24 2012, 08:49
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Hey there, me again.
Do we meanwhile know where or how .cut files are started? Does any SCO file give the order when, where and at all to start blabla.cut?
And, has anyone found out yet why the sco files talk about a console? Can we activate it?
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dionisLTU  
Posted: Saturday, May 12 2012, 11:48
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Hello. I'm intersted in coordinates now. I want to change spawn coords on TBoGT Deathmatch. I opened e2_deathmatch.sco but I didn't founded cordinates. Can smoeone help me ?
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dionisLTU  
Posted: Friday, May 25 2012, 19:53
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someone ?
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Blaster_nl  
Posted: Friday, May 25 2012, 20:23
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QUOTE (dionisLTU @ Saturday, May 12 2012, 13:48)
Hello. I'm intersted in coordinates now. I want to change spawn coords on TBoGT Deathmatch. I opened e2_deathmatch.sco but I didn't founded cordinates. Can smoeone help me ?

Ha, I know you. We got reports that SCO Toolbox is being used to mod multiplayer files.
This program was made for singleplayer, not to abuse it, now people like you ruined the multplayer for other people.
For this reason we won't be able to help you.

In the end it's not your fault, not ours, but Rocksar, they should have made the multiplayer more protective.
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dionisLTU  
Posted: Saturday, May 26 2012, 09:26
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QUOTE
Ha, I know you. We got reports that SCO Toolbox is being used to mod multiplayer files.
This program was made for singleplayer, not to abuse it, now people like you ruined the multplayer for other people.
For this reason we won't be able to help you.

In the end it's not your fault, not ours, but Rocksar, they should have made the multiplayer more protective.

Sorry, but some people wanted to rank up faster, after ranking them up i had deleted modded files. So my games is CLEAN And these coordinates should be used to make rooftop deathmatch, changing zigurrat map location. No cheating.
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Blaster_nl  
Posted: Saturday, May 26 2012, 17:43
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QUOTE (dionisLTU @ Saturday, May 26 2012, 11:26)
QUOTE
Ha, I know you. We got reports that SCO Toolbox is being used to mod multiplayer files.
This program was made for singleplayer, not to abuse it, now people like you ruined the multplayer for other people.
For this reason we won't be able to help you.

In the end it's not your fault, not ours, but Rocksar, they should have made the multiplayer more protective.

Sorry, but some people wanted to rank up faster, after ranking them up i had deleted modded files. So my games is CLEAN And these coordinates should be used to make rooftop deathmatch, changing zigurrat map location. No cheating.

It's a low level compiler, coordinates are not like they are suppose to be.
You have 3 times PushF, if it is a negative coordinate you need to put NegF under it.

x=-1733,22 y=542,12, z=7,66

Would be:
PushF 1733.22
NegF
PushF 542.12
PushF 7.66
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Fantaseb  
Posted: Sunday, May 27 2012, 16:19
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QUOTE (Blaster_nl @ Friday, May 25 2012, 20:23)
QUOTE (dionisLTU @ Saturday, May 12 2012, 13:48)
Hello. I'm intersted in coordinates now. I want to change spawn coords on TBoGT Deathmatch. I opened e2_deathmatch.sco but I didn't founded cordinates. Can smoeone help me ?

Ha, I know you. We got reports that SCO Toolbox is being used to mod multiplayer files.
This program was made for singleplayer, not to abuse it, now people like you ruined the multplayer for other people.
For this reason we won't be able to help you.

In the end it's not your fault, not ours, but Rocksar, they should have made the multiplayer more protective.

Are you serious? lol


To mod multiplayer spawn location, you need to create a hook in Script_Network.img in the network_startup.sco, so that it loads a new Script called modscript.sco or whatever. Then inside that define the buttons input, and then put the coordinates of where you want to be in game.

Btw the source to ScoToolBox has been updated to use RDR/MP3 Scripts. Me & a friend have done it, but mostly him smile.gif

Who cares about R* multiplayer, they're fault so why not ruin it. You mod it, so go all the way and rape the game.......Born a modder, always a modder! smile.gif


This is just a random video I got from Youtube I have my own private ones, these are also basic ones, we have alot more online:

http://www.youtube.com/watch?v=IA2OFNg9vec

I first released scripts to the public, after I hacked a Dropbox account (Something I can do in like 2minutes with any email) biggrin.gif

This post has been edited by Fantaseb on Sunday, May 27 2012, 16:23
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dionisLTU  
Posted: Sunday, May 27 2012, 20:12
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QUOTE (Fantaseb @ Sunday, May 27 2012, 16:19)

In the end it's not your fault, not ours, but Rocksar, they should have made the multiplayer more protective.[/color] [/QUOTE]
Are you serious? lol


To mod multiplayer spawn location, you need to create a hook in Script_Network.img in the network_startup.sco, so that it loads a new Script called modscript.sco or whatever. Then inside that define the buttons input, and then put the coordinates of where you want to be in game.

Btw the source to ScoToolBox has been updated to use RDR/MP3 Scripts. Me & a friend have done it, but mostly him smile.gif

Who cares about R* multiplayer, they're fault so why not ruin it. You mod it, so go all the way and rape the game.......Born a modder, always a modder! smile.gif


This is just a random video I got from Youtube I have my own private ones, these are also basic ones, we have alot more online:

http://www.youtube.com/watch?v=IA2OFNg9vec

I first released scripts to the public, after I hacked a Dropbox account (Something I can do in like 2minutes with any email) biggrin.gif

oh god, a lot of work confused.gif ehh forget it... I'll better go get my nre 500w psu and install it smile.gif then play GTA IV with gf 440 tounge.gif Anyway, thanks for help.
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Fantaseb  
Posted: Sunday, May 27 2012, 21:31
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QUOTE (dionisLTU @ Sunday, May 27 2012, 20:12)
[QUOTE=Fantaseb,Sunday, May 27 2012, 16:19]
In the end it's not your fault, not ours, but Rocksar, they should have made the multiplayer more protective.[/color] [/QUOTE]
Are you serious? lol


To mod multiplayer spawn location, you need to create a hook in Script_Network.img in the network_startup.sco, so that it loads a new Script called modscript.sco or whatever. Then inside that define the buttons input, and then put the coordinates of where you want to be in game.

Btw the source to ScoToolBox has been updated to use RDR/MP3 Scripts. Me & a friend have done it, but mostly him smile.gif

Who cares about R* multiplayer, they're fault so why not ruin it. You mod it, so go all the way and rape the game.......Born a modder, always a modder! smile.gif


This is just a random video I got from Youtube I have my own private ones, these are also basic ones, we have alot more online:

http://www.youtube.com/watch?v=IA2OFNg9vec

I first released scripts to the public, after I hacked a Dropbox account (Something I can do in like 2minutes with any email) biggrin.gif [/QUOTE]
oh god, a lot of work confused.gif ehh forget it... I'll better go get my nre 500w psu and install it smile.gif then play GTA IV with gf 440 tounge.gif Anyway, thanks for help.

Its not alot of work, f*ck I will post a script for you later with the deathmatch spawn point changed.
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flitskikker  
Posted: Monday, May 28 2012, 00:29
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QUOTE (Fantaseb @ Sunday, May 27 2012, 17:19)
Btw the source to ScoToolBox has been updated to use RDR/MP3 Scripts. Me & a friend have done it, but mostly him smile.gif

What changes did you implement exactly?
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dionisLTU  
Posted: Monday, May 28 2012, 13:11
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QUOTE (Fantaseb @ Sunday, May 27 2012, 21:31)

Its not alot of work, f*ck I will post a script for you later with the deathmatch spawn point changed.

Can you better make a video tutorial ? or just change a spawn points on ziggurat deathmatch map ? I think it's not so hard but it takes a lot of time to find it and make your own spot.
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dionisLTU  
Posted: Monday, Jun 11 2012, 16:00
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Yeah ! I Found coordinates and made own spots, lol I made golden uzi spawn with explosives.But.. My weapons i made is out of map biggrin.gif now global map is this user posted image


BTW not tested TDM, in DM not working confused.gif

This post has been edited by dionisLTU on Monday, Jun 11 2012, 16:57
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hardsty1e  
Posted: Sunday, Feb 24 2013, 01:44
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user posted image

Anyone else had this error? I have all the files in the main directory with gtaiv.exe.

Fixed: had to make a "/Data" folder in directory

This post has been edited by hardsty1e on Sunday, Feb 24 2013, 10:36
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