GTA Modification Forums
[IV/EFLC|REL] SCO ToolBox Decode, encode and edit SCO files.
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sjaak327  |
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Big Homie

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Joined: Dec 1, 2008


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| QUOTE (Threepwood @ Monday, Jul 11 2011, 15:42) | Flit, have you found any hint if the SCO files start or execute CUT scenes? Have you seen any hint for car manipulating in matter of objects besides attaching blips? I am actually going through every SCO which is involved with Brucie missions, no luck yet. But maybe there is a common SCO file which does any of the above? |
Cutscenes are started from mission scripts, the native you are looking for would bbe either start_cutscene, or Start_cutscene_now You should decompile all the sco's into a single directory (using scruff or whatever the sparkiv tool is called) and then searching using wingrep. Oh wait, I remember what you are trying to do here  you need to examine the cut files for that, mission scripts just start the cutscenes, nothing more. This post has been edited by sjaak327 on Monday, Jul 11 2011, 14:10
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flitskikker  |
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The Forums Frog

Group: Members
Joined: Nov 25, 2006



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| QUOTE (Threepwood @ Monday, Jul 11 2011, 13:42) | Flit, have you found any hint if the SCO files start or execute CUT scenes? Have you seen any hint for car manipulating in matter of objects besides attaching blips? I am actually going through every SCO which is involved with Brucie missions, no luck yet. But maybe there is a common SCO file which does any of the above? | I don't understand what you're trying to achieve. What would be changed in Brucie's missions? | QUOTE | Hmm, i tried doing it, but it stops on the "LOADING..." text. I know it hasen't crashed, because the white bar keeps going across. Have i done something wrong? here's what i do: I start extract SCO Editor (tools, data, .txt, etc) into IV root folder. Then later open OpenIV and extract roman1.sco Then i do "new - 1.0.7.0", then "Advanced" Then i click Find and Replace, i put in Roman's taxi code, then put in the one i want (Banshee in this case, for a test), then click Replace All. I do save as, and export it into a folder, i go back in OpenIV and replace Roman1.sco but i went ingame, did that loading thing, so i did Decode option, and exported it. then i went ingame, still did the "Loading...", did i do something wrong? |
Could you send me your edited SCO file?
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sjaak327  |
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Big Homie

Group: Members
Joined: Dec 1, 2008


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| QUOTE (flitskikker @ Monday, Jul 11 2011, 14:18) | | QUOTE (sjaak327 @ Monday, Jul 11 2011, 12:13) | | QUOTE (gamerzworld @ Monday, Jul 11 2011, 12:30) | | QUOTE (sjaak327 @ Monday, Jul 11 2011, 02:02) | | Oinkoink does have a spark IV version that decompiles all natives for 1.0.7.0 except the TBOGT specific natives (a few natives that were apparently not on Xbox). |
He was supposed to send me the code last year so I could update SparkIV with it, never got anything. Messaged him a few days ago asking for it again so it could be added to SCO ToolBox, no response yet. |
Oh that's a bummer, he did send me his updated version of sprakiv that actually works, not sure if he included the source though |
Could you send it to me? I can extract it from it. |
Ok, I just extracted about 3000 hashes from ragelib.scripting.dll, I am pretty sure I got the right version (I have several sparkIV versions on my server). Click hereEdit: yes it's the correct one, there in hex though, as opposed to your newhashes file which are dec, I cross checked a few of them, so it looks allright. This post has been edited by sjaak327 on Monday, Jul 11 2011, 15:12
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flitskikker  |
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The Forums Frog

Group: Members
Joined: Nov 25, 2006



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| QUOTE (sjaak327 @ Monday, Jul 11 2011, 15:04) | | QUOTE (flitskikker @ Monday, Jul 11 2011, 14:18) | | QUOTE (sjaak327 @ Monday, Jul 11 2011, 12:13) | | QUOTE (gamerzworld @ Monday, Jul 11 2011, 12:30) | | QUOTE (sjaak327 @ Monday, Jul 11 2011, 02:02) | | Oinkoink does have a spark IV version that decompiles all natives for 1.0.7.0 except the TBOGT specific natives (a few natives that were apparently not on Xbox). |
He was supposed to send me the code last year so I could update SparkIV with it, never got anything. Messaged him a few days ago asking for it again so it could be added to SCO ToolBox, no response yet. |
Oh that's a bummer, he did send me his updated version of sprakiv that actually works, not sure if he included the source though |
Could you send it to me? I can extract it from it. |
Ok, I just extracted about 3000 hashes from ragelib.scripting.dll, I am pretty sure I got the right version (I have several sparkIV versions on my server).
Click here
Edit: yes it's the correct one, there in hex though, as opposed to your newhashes file which are dec, I cross checked a few of them, so it looks allright. | Thanks! I already got the file from OinkOink himself so nothing new could be added. However I still have some differences: | CODE | TASK_COMBAT_HATED_TARGETS_AROUND_CHAR_TIMED - FOUND, *****BUT DIFFERENT!!!******. In file: 352397392, From log: 309750227
TASK_COMBAT_HATED_TARGETS_AROUND_CHAR - FOUND, *****BUT DIFFERENT!!!******. In file: 309750227, From log: 352397392
CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_PED - FOUND, *****BUT DIFFERENT!!!******. In file: 1168863631, From log: 648683727
REGISTER_TRACK_NUMBER - FOUND, *****BUT DIFFERENT!!!******. In file: 1369125124, From log: 1300107943
GET_LENGTH_OF_STRING_WITH_THIS_TEXT_LABEL - FOUND, *****BUT DIFFERENT!!!******. In file: 1836670656, From log: 1593968717 |
In file = my file From log = your file Don't which ones are correct.
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flitskikker  |
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The Forums Frog

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Joined: Nov 25, 2006



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nkjellman  |
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Boss

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ManDog  |
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Mein Kraft

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flitskikker  |
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The Forums Frog

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Joined: Nov 25, 2006



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