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Pages: (36) 1 2 [3] 4 5 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 IV Texture Overhaul

 Correction of bad-looking textures,etc..
 
icelaglace  
Posted: Monday, Jul 11 2011, 13:14
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See futures in balls
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@Vanni

Absolutely mind blowing O_____O especially the last one.

Anyway I found that Peds don't spawn when the textures is too high.
I'm gonna reduce them to 512 i'll see.
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Vanni83  
Posted: Monday, Jul 11 2011, 13:29
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QUOTE (icelaglace @ Monday, Jul 11 2011, 13:14)
@Vanni

Absolutely mind blowing O_____O especially the last one.

Anyway I found that Peds don't spawn when the textures is too high.
I'm gonna reduce them to 512 i'll see.

thanks ice biggrin.gif
For the bug i've noticed one time when i was repainting station at 2048, then i reduced at 1024... but i was thinking if we can modify the peds spawning, like the taxi fix i have ...but i don't know how to do, maybe downscale at 512 your peds and the difference will be little wink.gif


P.S. when i 'll finish all the vegetation texturing i'll make a short video "a walk in the park" and then i can share the veg .img
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Benny_  
Posted: Monday, Jul 11 2011, 13:41
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Awsome oak texture mercie_blink.gif icon14.gif

U whet my appetite... biggrin.gif

Some park textures:
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icelaglace  
Posted: Monday, Jul 11 2011, 13:57
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@Benny

Great biggrin.gif
Thanks for contributing this biggrin.gif
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Benny_  
Posted: Monday, Jul 11 2011, 14:05
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Thx Ice tounge.gif

U said...

QUOTE
...textures ruin it.


I agree... so we have to do somethin tounge.gif
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GTA 3  
Posted: Monday, Jul 11 2011, 16:47
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Can i test this textures ? Oh man they are great, i want i want i want!!!! cryani.gif inlove.gif
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Vanni83  
Posted: Monday, Jul 11 2011, 18:09
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@ benny : cool , i like that path
@ gta 3 : mate hold on, i'm working on, i would like to finish the vegetation , then i will share ^_^
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Vanni83  
Posted: Monday, Jul 11 2011, 20:29
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This post has been edited by Vanni83 on Monday, Jul 11 2011, 21:47
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GTA 3  
Posted: Monday, Jul 11 2011, 20:49
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Damn, eyegasm !! icon14.gif biggrin.gif

Benny, die Straßentexturen sehen mal sau geil aus! biggrin.gif Aber irgendwie erkenn ich ne leichte unschärfe!
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Benny_  
Posted: Tuesday, Jul 12 2011, 04:56
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@Vanni: Damn nice! Keep it up! icon14.gif
One question... cool.gif ...what resolution do u use for ur textures?

@GTA 3: Thanks, I'm very pleased smile.gif! It seems a bit blurred, because some textures are embed in the *.wdr-file and theres no separate texture-file. So ich i can just use SparkIV to change it and it not support to change the resolution of the texture, like OpenIV do. Anyway, I have to use the given resolution (512x512) for it ;-)!
Or does anybody knows another solution? :-/
So, let's go on in english please or PM me wink.gif

Rocks in Middle Park smile.gif
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This post has been edited by Benny_ on Tuesday, Jul 12 2011, 06:03
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Vanni83  
Posted: Tuesday, Jul 12 2011, 06:04
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QUOTE (Benny_ @ Tuesday, Jul 12 2011, 04:56)
So ich i can just use SparkIV to change it and it not support to change the resolution of the texture, like OpenIV do. Anyway, I have to use the given resolution (512x512) for it ;-)!
Or does anybody knows another solution? :-/
So, let's go on in english please or PM me wink.gif

read at the GooD-NTS post, he help me a lot!!!!!!!!!!!!! biggrin.gif:D
first export wdr in a folder, then edit textures in that folder, and then multi import the odr file wich will load that textures, don't make 2048 texture, even 1024 are good because if the texture you paint is detailed don't need high resolution wink.gif
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Benny_  
Posted: Tuesday, Jul 12 2011, 06:15
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YAY! BIG THX Vanni and GooD-NTS... also for the res-tip smile.gif! Actually I'm just a Webdesigner... biggrin.gif

I will try it out immediatly... smile.gif

//Edit: Wohoo, much better biggrin.gif
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This post has been edited by Benny_ on Tuesday, Jul 12 2011, 07:34
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onsi  
Posted: Tuesday, Jul 12 2011, 07:53
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@Vanni: wow! its amazing smile.gif
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Vanni83  
Posted: Tuesday, Jul 12 2011, 08:34
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benny benny benny, this is an awesome park!!!! icon14.gif

@ onsi: thanks! biggrin.gif
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MasterKontrol  
Posted: Tuesday, Jul 12 2011, 08:59
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QUOTE (Vanni83 @ Monday, Jul 11 2011, 20:29)
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Wow Vanni!!!!! those trees are looking far better than my first attempt.... smile.gif GREAT WORK.... thats really spectacular! icon14.gif icon14.gif icon14.gif

And BENNY! great looking rocks as well.. GOOD JOB icon14.gif icon14.gif icon14.gif

Hahahaha let the final phase of IV Modding commence! just awesome guys happy.gif

I was feeling terrible the last few days.... but this DID manage to make me smile and feel a little happier! thx Bro's wink.gif

This post has been edited by MasterKontrol on Tuesday, Jul 12 2011, 09:02
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Vanni83  
Posted: Tuesday, Jul 12 2011, 09:05
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Masteeer really thanks blush.gif , without your support i'll never finish vegetation txt biggrin.gif
you said right "this is the new graphics era" (imagine said with movie trailer voice) ehehhe
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MasterKontrol  
Posted: Tuesday, Jul 12 2011, 09:09
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QUOTE (Vanni83 @ Tuesday, Jul 12 2011, 09:05)
Masteeer really thanks blush.gif , without your support i'll never finish vegetation txt biggrin.gif
you said right "this is the new graphics era" (imagine said with movie trailer voice) ehehhe

Hahahahaha... -Gruff Deep Voice- "In a time, when GTA graphics were rubbish........ One man, and his merry band of friends.... Dared to do the unthinkable..... FIX A R* GAME!!" ahahah nice stuff bro! smile.gif

Are all trees new now?
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Benny_  
Posted: Tuesday, Jul 12 2011, 09:12
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Thanks vanni :-)
Oh, and thanks Master... biggrin.gif
I took some time in posting... blush.gif

A quick change on another location now (I just have to fix this white line):
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This post has been edited by Benny_ on Tuesday, Jul 12 2011, 09:15
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Vanni83  
Posted: Tuesday, Jul 12 2011, 09:15
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wonderful benny...
a suggestion to you: try to hold an order in your file, a structure, or in few days of modding, you will have tons of texture and a lot of disorder :S
for exapmle . take a quartier such as brooker and make a list of all files, then work add and update your list with finished file , i'm doing this way and it's easier to remeber everything wink.gif
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Benny_  
Posted: Tuesday, Jul 12 2011, 09:22
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Thank u so much, great idea! icon14.gif
I'm glad u tell me this right now... I can't stay on top of all these images and textures dozingoff.gif

This will take some time now... wink.gif

One question, Vanni: U've made a filelist of all files in each archive? (All texture and model files e.g. of brooker_s.img)
Or what do u mean with a "list"?

This post has been edited by Benny_ on Tuesday, Jul 12 2011, 09:31
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