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Pages: (36) [1] 2 3 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 IV Texture Overhaul

 Correction of bad-looking textures,etc..
 
icelaglace  
Posted: Monday, Jul 4 2011, 10:30
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See futures in balls
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GTA IV Texture Overhaul



GTA IV has some great textures, some photo-realistic textures on buildings and stuff, but sometimes buildings and the environment look too low-res and ugly, which doesn't do good to the game in some places.
So I'm asking everyone to get motivated and do a little to contribute in this project. You can do peds, buildings, trees and everything that is textured.
Mod it and make it better, increase the resolution, make it sharper, prettier, base it on your own photos. It's the only thing that lacks GTA 4 IMO.
ENBSeries is already making the game beautiful, but the textures ruin it.



I'll add stuff as more as they get created.










TypeReplacesImageMore imagesAuthorOriginal PostDownload
PedMichelleuser posted imagePic
Pic
Pic
Pic
icelaglaceN/ANot available yet
PedMallorieuser posted image
None
icelaglaceN/ANot available yet
MapQueensuser posted image
Pic
Pic
ZBNYNCN/ADownload
MapMiddle Parkuser posted image
Pic
DKT70N/ADownload
VegatationTree Textureuser posted image
Pic
Vanni83N/ADownload
MiscPhone bootsuser posted image
Pic
DKT70PostDownload
MiscMail Boxesuser posted image
Pic
DKT70PostDownload


This post has been edited by icelaglace on Friday, Aug 19 2011, 23:31
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Vanni83  
Posted: Monday, Jul 4 2011, 10:32
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OK, let's start!!!!!!


i'm working on bronx texture, if i have time i will uloads old screens vs new screens wink.gif

This post has been edited by Vanni83 on Monday, Jul 4 2011, 11:30
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MasterKontrol  
Posted: Monday, Jul 4 2011, 10:33
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Nice.... Will be adding to this smile.gif ............ LET'S DO THIS!!!!!!!

SALIVA FLOW FREELY!!!! biggrin.gif
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marazi  
Posted: Monday, Jul 4 2011, 12:20
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nice good works add modelling bloomberg building biggrin.gifuser posted image
user posted image
user posted image
user posted image
user posted image
WONDERFUL CİTY MANHATTAN GTA 4 ALGONQUİN TOO BAD suicidal.gif blush.gif sneaky2.gif Shifty41s_beerhatsmilie2.gif ph34r.gif whatsthat.gif suicidal.gif suicidal.gif suicidal.gif suicidal.gif biggrin.gif


This post has been edited by marazi on Monday, Jul 4 2011, 12:27
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ZBNYNC  
Posted: Monday, Jul 4 2011, 12:57
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QUOTE (marazi @ Monday, Jul 4 2011, 12:20)
nice good works add modelling bloomberg building  biggrin.gifuser posted image

Holy sh*t! Will you stop asking everyone to make stuff for you, nobody is going to make the Bloomberg Building if they don't want to, stop asking everyone everywhere to do it.

As for the project, it seems like a very good idea, I can't wait to see the outcome of it.
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icelaglace  
Posted: Monday, Jul 4 2011, 13:16
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@ZBNYNC
Thank you.. I've seen him posting that everywhere too tounge.gif

----

Okay so I tried to retexture Mallorie.
It worked but not during cutscenes.
Might mean that she's somewhere else than ig_mallorie..
Any clue ?


This post has been edited by icelaglace on Monday, Jul 4 2011, 13:26
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marazi  
Posted: Monday, Jul 4 2011, 13:30
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QUOTE (ZBNYNC @ Monday, Jul 4 2011, 12:57)
QUOTE (marazi @ Monday, Jul 4 2011, 12:20)
nice good works add modelling bloomberg building  biggrin.gifuser posted image

Holy sh*t! Will you stop asking everyone to make stuff for you, nobody is going to make the Bloomberg Building if they don't want to, stop asking everyone everywhere to do it.

As for the project, it seems like a very good idea, I can't wait to see the outcome of it.

Those who know do not look sorry I do not know, but I do not know modeling suicidal.gif
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XTREME0235  
Posted: Monday, Jul 4 2011, 13:35
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That is no excuse for you spamming up almost every topic (that I see anyway) with the same request.
There is a pinned Maps Request Topic for a reason, take the hint.

I've submitted a report against you for the excessive amounts of spam you just emitted onto the forums.

On topic: @ iclaglace: Are you for certain that this mod will look decent and serve a purpose for those who don't use any graphical mods?
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icelaglace  
Posted: Monday, Jul 4 2011, 13:41
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QUOTE (XTREME0235 @ Monday, Jul 4 2011, 13:35)
That is no excuse for you spamming up almost every topic (that I see anyway) with the same request.
There is a pinned Maps Request Topic for a reason, take the hint.

I've submitted a report against you for the excessive amounts of spam you just emitted onto the forums.

On topic: @ iclaglace: Are you for certain that this mod will look decent and serve a purpose for those who don't use any graphical mods?

Yeah I try with and without ENB wink.gif
It actually looks really good even without graphic mods biggrin.gif
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TheOriginalDaniel  
Posted: Tuesday, Jul 5 2011, 05:58
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QUOTE (icelaglace @ Monday, Jul 4 2011, 10:30)
GTA IV Texture Overhaul

GTA IV has some great textures, some photo-realistic textures about buildings and stuff.
But sometimes buildings or something else on the environment looks too low-res and ugly, which makes the game unfair in some places.
So I'm asking everyone motivated a little to contribute in this project.
Peds,buildings,trees, everything that is textured.
Mod it and make it better, increase the resolution, make it sharper , prettier.
It's the only thing that lacks GTA 4 IMO.
ENBSeries is already making the game beautiful, but textures ruin it.


BUILDINGS

W.I.P

well this is alreddy a lovely boost to the textures tounge.gif http://www.youtube.com/watch?v=AzFSOw5Cscg
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nkjellman  
Posted: Tuesday, Jul 5 2011, 07:03
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This is a great idea. I know that some textures look horable in this game, mostly the people.
I have a few things I want to ask.
1. Are you going to keep all the textures original, but just update the quality or with some or all are you going to make new ones?
2. Are you going to retexture the insides of the cars? Bikes, Boats, and Heli's are fine. (most of them) But the cars are bad for insides.
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MasterKontrol  
Posted: Tuesday, Jul 5 2011, 09:57
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QUOTE (nkjellman @ Tuesday, Jul 5 2011, 07:03)
This is a great idea. I know that some textures look horable in this game, mostly the people.
I have a few things I want to ask.
1. Are you going to keep all the textures original, but just update the quality or with some or all are you going to make new ones?
2. Are you going to retexture the insides of the cars? Bikes, Boats, and Heli's are fine. (most of them) But the cars are bad for insides.

Yeah, good question mate ..... i have redone the insides of most cars over a year ago... but then i got into enb and things look different now.... so i will be updating that. i had also done a total rebuild of all the engines/car parts/tires textures as well.... but. again. need to redo... they will be done....soon.....

as for same textures on buildings and things. i think mostly will be a higher res / redrawn version of originals..... unless the original is already rubbish. then a new tex altogether would be the best option....

so. yeah... hope that answers some questions.... peace smile.gif

EDIT - sorry. yes peds will pretty much be just higher res / redrawn textures.. again. unless needed to change....

Mostly about adding DETAILS..... not just spamming the sharpen filter..... smile.gif
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Vanni83  
Posted: Tuesday, Jul 5 2011, 12:55
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i need to know how add texture to a wdr file, because openIV can only view the file, and sperk Iv can only import 512 x 512 ...
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Alexgt  
Posted: Tuesday, Jul 5 2011, 13:14
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In OpenIV, click the EDIT mode button...........
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GooD-NTS  
Posted: Wednesday, Jul 6 2011, 07:35
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QUOTE (Vanni83)
i need to know how add texture to a wdr file, because openIV can only view the file, and sperk Iv can only import 512 x 512 ...

So, if you want to replace textures in WDR file, you need lasted OpenIV.
follow this:
1 - Run OpenIV and open archive with WDR file what you want to edit.
2 - Select WDR file then RMC -> "Save content\export"
3 - Select destination folder and Ok.
Go to this folder and replace images. After you done all what you want with images, follow this:
4 - In OpenIV (make sure you are in Edit mode)
5 - Import ODR (You can use Create menu or RMC->Multiply import)
All done
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Vanni83  
Posted: Wednesday, Jul 6 2011, 11:52
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QUOTE (GooD-NTS @ Wednesday, Jul 6 2011, 07:35)
QUOTE (Vanni83)
i need to know how add texture to a wdr file, because openIV can only view the file, and sperk Iv can only import 512 x 512 ...

So, if you want to replace textures in WDR file, you need lasted OpenIV.
follow this:
1 - Run OpenIV and open archive with WDR file what you want to edit.
2 - Select WDR file then RMC -> "Save content\export"
3 - Select destination folder and Ok.
Go to this folder and replace images. After you done all what you want with images, follow this:
4 - In OpenIV (make sure you are in Edit mode)
5 - Import ODR (You can use Create menu or RMC->Multiply import)
All done

You save my life!!!! thank you very much!!!!!!!!!!!!!! great!!!!!!!!!!!!!!!!!
cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif



Happiness Statue hope you like it!!!!

user posted image
user posted image
user posted image

a 1920x1080 screen
user posted image

Starting editing interior, but i ll prefer the exterior building btw wooden door replaced :
user posted image


This post has been edited by Vanni83 on Wednesday, Jul 6 2011, 13:51
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icelaglace  
Posted: Wednesday, Jul 6 2011, 13:52
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@Vanni.

Definitely DOPE <3

You should try GIMS if you wanna replace the coffee cup smile.gif

Gonna put that on the first post.

@Good-NTS

Thanks for your awesome tool biggrin.gif
smile.gif
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Vanni83  
Posted: Wednesday, Jul 6 2011, 13:54
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thank to you ice, it's your mod that makes this screens beautiful!! biggrin.gif:D:D
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MasterKontrol  
Posted: Wednesday, Jul 6 2011, 15:40
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QUOTE (GooD-NTS @ Wednesday, Jul 6 2011, 07:35)
QUOTE (Vanni83)
i need to know how add texture to a wdr file, because openIV can only view the file, and sperk Iv can only import 512 x 512 ...

So, if you want to replace textures in WDR file, you need lasted OpenIV.
follow this:
1 - Run OpenIV and open archive with WDR file what you want to edit.
2 - Select WDR file then RMC -> "Save content\export"
3 - Select destination folder and Ok.
Go to this folder and replace images. After you done all what you want with images, follow this:
4 - In OpenIV (make sure you are in Edit mode)
5 - Import ODR (You can use Create menu or RMC->Multiply import)
All done

Good to see you GooD-NTS....... keep up the hard work mate smile.gif thx heaps for that tip! i hadn't used OpenIV in some time because SparkIV had been doing all i needed to do.......
your a legend mate icon14.gif ph34r.gif
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Vanni83  
Posted: Wednesday, Jul 6 2011, 20:30
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user posted image user posted image user posted image


For MasterKontrol the bridge is at 80% hard to paint :S but looks good ^^

user posted image
user posted image
user posted image
user posted image



This post has been edited by Vanni83 on Friday, Jul 8 2011, 19:00
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