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Pages: (8) [1] 2 3 ... Last »  ( Go to first unread post ) Closed TopicStart new topicStart Poll

 SA Vegetation Pack 3.0

 New Vegetation for SA
 
Dumbass-Productions  
Posted: Sunday, Jun 26 2011, 13:51
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Crazy Freak
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Hello Guys. This is the 3rd Version of my Vegetation Pack. There have been alot of changes since the 1st and 2nd Version of it. This time there is even more detailed Vegetation, but it is still fps-friendly.

Features of the 3rd Version:

*New Palms
*Again with HQ and MQ Grass
*MQ Grass will look much better, but won't take more fps.
*More detailed Pinetrees and Bushes
*New Trees
*Redone Misc Vegetation

Download Vegetation Pack 3.0 from here:
http://www.gtainside.com/download.php?do=c...=37101&orderBy=



This post has been edited by Dumbass-Productions on Saturday, Jul 30 2011, 11:04

O This mod is hosted at GTAGarage.com

Screenshots:
GTAGarage screenshot GTAGarage screenshot GTAGarage screenshot GTAGarage screenshot GTAGarage screenshot

Downloads:
Download Veg_addon - 1.214MB, uploaded on Aug 14 2011, downloaded 11796 times
Download Vegetation_Pack_3 - 40.611MB, uploaded on Aug 01 2011, downloaded 42882 times

Click here to view the mod at GTAGarage

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69_black_69  
Posted: Sunday, Jun 26 2011, 14:13
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Just Beacuase
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Looks awesome.
And is it really fps friendly compared to project Oblivion?

Because using Project Oblivion, my GTA SA laggy as hell.
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Dumbass-Productions  
Posted: Sunday, Jun 26 2011, 14:25
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Crazy Freak
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QUOTE (69_black_69 @ Sunday, Jun 26 2011, 14:13)
Looks awesome.
And is it really fps friendly compared to project Oblivion?

Because using Project Oblivion, my GTA SA laggy as hell.

Yes it is. Project Oblivion laggs on my PC too. The Problem of Project Oblivion is that the Models have got a too high Polycount. So there are over 15000 Polys on one Tree. Now imagine that there are over 200 Trees in the world of San Andreas.
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69_black_69  
Posted: Sunday, Jun 26 2011, 14:33
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Just Beacuase
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QUOTE (Dumbass-Productions @ Sunday, Jun 26 2011, 14:25)
Yes it is. Project Oblivion laggs on my PC too. The Problem of Project Oblivion is that the Models have got a too high Polycount. So there are over 15000 Polys on one Tree. Now imagine that there are over 200 Trees in the world of San Andreas.

That's great.
Love your palm.
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Dumbass-Productions  
Posted: Sunday, Jun 26 2011, 14:49
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Crazy Freak
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QUOTE (69_black_69 @ Sunday, Jun 26 2011, 14:33)
QUOTE (Dumbass-Productions @ Sunday, Jun 26 2011, 14:25)
Yes it is. Project Oblivion laggs on my PC too. The Problem of Project Oblivion is that the Models have got a too high Polycount. So there are over 15000 Polys on one Tree. Now imagine that there are over 200 Trees in the world of San Andreas.

That's great.
Love your palm.

Thank you. smile.gif
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JF-Mir2  
Posted: Monday, Jun 27 2011, 09:46
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I AM NOT INSANE!
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The mod is awesome 5/5... one question and one suggestion:

QUESTION:

Is it compatible with SRT3?

SUGGESTION:

Could you change the palm color to.. maybe Dark Green.. smile.gif
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Dumbass-Productions  
Posted: Monday, Jun 27 2011, 12:35
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Crazy Freak
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QUOTE (JF-Mir2 @ Monday, Jun 27 2011, 09:46)
The mod is awesome 5/5... one question and one suggestion:

QUESTION:

Is it compatible with SRT3?

SUGGESTION:

Could you change the palm color to.. maybe Dark Green.. smile.gif

Yes, it is 100% compitable with SRT3. And thanks for the suggestion. I'll make the palms darker.
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oksa8  
Posted: Monday, Jun 27 2011, 15:00
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Just call me Oksu
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Member Award




Pics of the grass? Looks really great so far biggrin.gif
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Pawelo  
Posted: Wednesday, Jun 29 2011, 08:57
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:)
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now palms look awesome! great job icon14.gif
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Dumbass-Productions  
Posted: Wednesday, Jun 29 2011, 09:23
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Crazy Freak
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Update 29-06-2011

Hey Guys. I'm glad that you like my mod and I want to show you some progress. Today I made minor changes to the tree and made the new MQ grass. (In my opinion) it looks very good, but it doesn't take more performance than the default SA grass.

Some Screenies:

user posted image

user posted image

user posted image

user posted image

user posted image

user posted image

user posted image

user posted image


I am looking for a Modeler who could help me with the trees. PM me if you are interested.

This post has been edited by Dumbass-Productions on Wednesday, Jun 29 2011, 12:26
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methodunderg  
Posted: Sunday, Jul 3 2011, 07:15
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Trees definately looking 100% better over other versions.. !! Keep up the good work !
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Dumbass-Productions  
Posted: Sunday, Jul 3 2011, 12:28
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Crazy Freak
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Update 03-07-2011


Hello Guys. I proudly announce that I found a very talented Moddern who helped me with my mod, Skript47. It is awesome that he gave me the permission to use his GTA IV Trees in my mod. I edited them, replaced some textures with my own and fixed the bug with the white trees. I also made the new HQ grass which looks awesome in my opinion. So here are some screenshots:

user posted image

user posted image


user posted image

user posted image


user posted image


user posted image

user posted image

user posted image

user posted image

user posted image

Uploaded with ImageShack.us
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69_black_69  
Posted: Sunday, Jul 3 2011, 16:41
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Just Beacuase
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QUOTE (Dumbass-Productions @ Sunday, Jul 3 2011, 12:28)
Update 03-07-2011


Hello Guys. I proudly announce that I found a very talented Moddern who helped me with my mod, Skript47. It is awesome that he gave me the permission to use his GTA IV Trees in my mod. I edited them, replaced some textures with my own and fixed the bug with the white trees. I also made the new HQ grass which looks awesome in my opinion. So here are some screenshots:

-pic-

Don't you think that GTA IV trees is still kind of high poly ?
And nice grass.
Can't wait for the release.
Want to tested it on my computer if it lag or not.
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Dumbass-Productions  
Posted: Sunday, Jul 3 2011, 17:35
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Crazy Freak
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QUOTE (69_black_69 @ Sunday, Jul 3 2011, 16:41)
QUOTE (Dumbass-Productions @ Sunday, Jul 3 2011, 12:28)
Update 03-07-2011


Hello Guys. I proudly announce that I found a very talented Moddern who helped me with my mod, Skript47. It is awesome that he gave me the permission to use his GTA IV Trees in my mod. I edited them, replaced some textures with my own and fixed the bug with the white trees. I also made the new HQ grass which looks awesome in my opinion. So here are some screenshots:

-pic-

Don't you think that GTA IV trees is still kind of high poly ?
And nice grass.
Can't wait for the release.
Want to tested it on my computer if it lag or not.

No, the trees that I use aren't high poly. My game runs fine with them and I got a slow-ass PC. If you want, I can send you a BETA of the mod.
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69_black_69  
Posted: Sunday, Jul 3 2011, 17:40
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QUOTE (Dumbass-Productions @ Sunday, Jul 3 2011, 17:35)
No, the trees that I use aren't high poly. My game runs fine with them and I got a slow-ass PC. If you want, I can send you a BETA of the mod.

Instead of sending me the mod, why don't you release it?
So all of us can test it.

I have a slow-ass PC too. So f*cking slow.
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Dumbass-Productions  
Posted: Sunday, Jul 3 2011, 19:49
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QUOTE (69_black_69 @ Sunday, Jul 3 2011, 17:40)
QUOTE (Dumbass-Productions @ Sunday, Jul 3 2011, 17:35)
No, the trees that I use aren't high poly. My game runs fine with them and I got a slow-ass PC. If you want, I can send you a BETA of the mod.

Instead of sending me the mod, why don't you release it?
So all of us can test it.

I have a slow-ass PC too. So f*cking slow.

Well ok. I uploaded the BETA version of it, but I removed it.

This post has been edited by Dumbass-Productions on Tuesday, Jul 5 2011, 13:12
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69_black_69  
Posted: Sunday, Jul 3 2011, 20:37
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Download. Tested it.
Runs pretty good, but still a little lag on my PC when i looked at GTA IV trees (proves that my PC is really crap).


And what's up with this

user posted image

I know its still beta. Hope you can fix it.


And as a suggestion, try to use mediafire.com. It's better.
But sendspace is fine.

Have i told you that the palm looks nice?

This post has been edited by 69_black_69 on Sunday, Jul 3 2011, 20:41
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GTAMan2330  
Posted: Sunday, Jul 3 2011, 21:03
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This looks awesome! I don't know if you'd do it or not, but I actually have a suggestion, too. I've been wantin' these types of palm trees for a LONG time, but nobody ever seems to make 'em. You think you can try to make these?
user posted image
It'd be real cool if you could.

This post has been edited by GTAMan2330 on Sunday, Jul 3 2011, 21:09
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Dumbass-Productions  
Posted: Monday, Jul 4 2011, 07:51
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QUOTE (69_black_69 @ Sunday, Jul 3 2011, 20:37)
Download. Tested it.
Runs pretty good, but still a little lag on my PC when i looked at GTA IV trees (proves that my PC is really crap).


And what's up with this

user posted image

I know its still beta. Hope you can fix it.


And as a suggestion, try to use mediafire.com. It's better.
But sendspace is fine.

Have i told you that the palm looks nice?

Ok, next time I gonna use mediafire.com. And the thing with this palm....
user posted image

It is a bug caused by the timecyc. Originally this is the 'static shadow'. Try to use an other timecyc.
And about the lag... Can you tell me your PC specs? It runs fine on my G310M and it can even run CoD4: MW in high settings in 1280x720.
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69_black_69  
Posted: Monday, Jul 4 2011, 09:36
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Yes my PC could run COD 4 too, but on medium settings.
My PC is really crap.

I'm not good at modelling trees, but take a look here

user posted image

Done this quick, use your texture.
and it's only used 336 faces, while GTA IV trees used more than 1000 faces.
But still quality is sh*ttier than GTA IV one, but i prefer mine( cause not take up too many fps).

Continue your work, it's okay to use IV trees.
But i'm not gonna install them, maybe just your palm and the other thing.

This post has been edited by 69_black_69 on Monday, Jul 4 2011, 09:40
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