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Hello Guys. This is the 3rd Version of my Vegetation Pack. There have been alot of changes since the 1st and 2nd Version of it. This time there is even more detailed Vegetation, but it is still fps-friendly.
Features of the 3rd Version:
*New Palms *Again with HQ and MQ Grass *MQ Grass will look much better, but won't take more fps. *More detailed Pinetrees and Bushes *New Trees *Redone Misc Vegetation
Looks awesome. And is it really fps friendly compared to project Oblivion?
Because using Project Oblivion, my GTA SA laggy as hell.
Yes it is. Project Oblivion laggs on my PC too. The Problem of Project Oblivion is that the Models have got a too high Polycount. So there are over 15000 Polys on one Tree. Now imagine that there are over 200 Trees in the world of San Andreas.
QUOTE (Dumbass-Productions @ Sunday, Jun 26 2011, 14:25)
Yes it is. Project Oblivion laggs on my PC too. The Problem of Project Oblivion is that the Models have got a too high Polycount. So there are over 15000 Polys on one Tree. Now imagine that there are over 200 Trees in the world of San Andreas.
QUOTE (Dumbass-Productions @ Sunday, Jun 26 2011, 14:25)
Yes it is. Project Oblivion laggs on my PC too. The Problem of Project Oblivion is that the Models have got a too high Polycount. So there are over 15000 Polys on one Tree. Now imagine that there are over 200 Trees in the world of San Andreas.
Hey Guys. I'm glad that you like my mod and I want to show you some progress. Today I made minor changes to the tree and made the new MQ grass. (In my opinion) it looks very good, but it doesn't take more performance than the default SA grass.
Some Screenies:
I am looking for a Modeler who could help me with the trees. PM me if you are interested.
This post has been edited by Dumbass-Productions on Wednesday, Jun 29 2011, 12:26
Hello Guys. I proudly announce that I found a very talented Moddern who helped me with my mod, Skript47. It is awesome that he gave me the permission to use his GTA IV Trees in my mod. I edited them, replaced some textures with my own and fixed the bug with the white trees. I also made the new HQ grass which looks awesome in my opinion. So here are some screenshots:
Hello Guys. I proudly announce that I found a very talented Moddern who helped me with my mod, Skript47. It is awesome that he gave me the permission to use his GTA IV Trees in my mod. I edited them, replaced some textures with my own and fixed the bug with the white trees. I also made the new HQ grass which looks awesome in my opinion. So here are some screenshots:
-pic-
Don't you think that GTA IV trees is still kind of high poly ? And nice grass. Can't wait for the release. Want to tested it on my computer if it lag or not.
Hello Guys. I proudly announce that I found a very talented Moddern who helped me with my mod, Skript47. It is awesome that he gave me the permission to use his GTA IV Trees in my mod. I edited them, replaced some textures with my own and fixed the bug with the white trees. I also made the new HQ grass which looks awesome in my opinion. So here are some screenshots:
-pic-
Don't you think that GTA IV trees is still kind of high poly ? And nice grass. Can't wait for the release. Want to tested it on my computer if it lag or not.
No, the trees that I use aren't high poly. My game runs fine with them and I got a slow-ass PC. If you want, I can send you a BETA of the mod.
This looks awesome! I don't know if you'd do it or not, but I actually have a suggestion, too. I've been wantin' these types of palm trees for a LONG time, but nobody ever seems to make 'em. You think you can try to make these? It'd be real cool if you could.
This post has been edited by GTAMan2330 on Sunday, Jul 3 2011, 21:09
Download. Tested it. Runs pretty good, but still a little lag on my PC when i looked at GTA IV trees (proves that my PC is really crap).
And what's up with this
I know its still beta. Hope you can fix it.
And as a suggestion, try to use mediafire.com. It's better. But sendspace is fine.
Have i told you that the palm looks nice?
Ok, next time I gonna use mediafire.com. And the thing with this palm....
It is a bug caused by the timecyc. Originally this is the 'static shadow'. Try to use an other timecyc. And about the lag... Can you tell me your PC specs? It runs fine on my G310M and it can even run CoD4: MW in high settings in 1280x720.
Yes my PC could run COD 4 too, but on medium settings. My PC is really crap.
I'm not good at modelling trees, but take a look here
Done this quick, use your texture. and it's only used 336 faces, while GTA IV trees used more than 1000 faces. But still quality is sh*ttier than GTA IV one, but i prefer mine( cause not take up too many fps).
Continue your work, it's okay to use IV trees. But i'm not gonna install them, maybe just your palm and the other thing.
This post has been edited by 69_black_69 on Monday, Jul 4 2011, 09:40
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