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Forum Rules Grand Theft Auto III

Grand Theft Auto 3
Modding questions belong in the modding forums!

Pages: (3) 1 [2] 3   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 Finally Found Darkel Missions!

 With Many Other Beta Missions!
 
Arsen Vitiuk  
Posted: Tuesday, Jul 12 2011, 06:07
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QUOTE (l0cKd0wn-UnIt @ Tuesday, Jul 12 2011, 05:48)
Time they released a version of it which includes all of the cut missions, vehicles, etc! f*ck YOU ROCKSTAR angry.gif

Why should they? I think after that the game will lose it's mystery aura... Plus, Rockstar has another games to take care about. GTA:IIII and the era is done now, as they stated.
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stef_92  
Posted: Tuesday, Jul 12 2011, 17:27
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Yeah! This is the first FACT of the excistence of the Darkel's missions. Everything else untill now were rumours and myths. Now this is a real fact - the only thing that you can believe in! Very good job man!
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SirKnight2012  
Posted: Tuesday, Jul 12 2011, 18:18
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QUOTE (mnbvcxzxcvbnm @ Sunday, May 29 2011, 19:14)
Hi everyone.
I’ve been reading through all the detective work that’s been done by you all so far and to be honest you should all be working for the FBI with the effort you’ve all put in regarding Darkel. I only really found out about the whole thing a few months ago and I’ve read a fair bit in these forums about it so I thought I’d chip in with my ideas.
Even when I first played GTA3 back when it came out there was something about the Diablos that didn’t seem right, like they weren’t a ‘proper’ gang like the others, which has made me think that maybe they were originally Darkels gang. Perhaps when Rockstar decided to take him out of the game they thought ‘why don’t we put that guy from the old game in instead?’ (I believe El Burro was in GTA1 or 2 if I remember correctly).
There are a few reasons for my thinking, mainly because (a) the Diablo ‘turf’ is so close to the Tunnel containing the four Molotov tramps, (b) as far as I know you never actually SEE El Burro apart from the loading screen cartoon (maybe they didn’t have time to program his character into the gameplay), © El Burro’s ‘porn empire’ storyline seems a bit weak and… um.. crap, like the reasons that he wants you to kill all of these gang members aren’t really very believable, as if it was the first thing that they could think of, and (d) all of El Burro’s missions could so easily be the rumoured ‘Darkel missions’ (with a bit of adjusting). I will explain:

Mission: ‘Turismo’
Real mission: Answer phone, get told to get a car and go to the blue marker for race, win race (hopefully).
Possible Darkel mission: Answer phone or meet Darkel, get told to find a school bus and rig it with a bomb from 8 Ball OR just pick it up from 8 Ball ready to go (there are a lot of school bus shells near his garage), park up on the same blue marker as the proper mission (next to the Old School Hall, which I believe used to be a proper school in the original screenshots), let students board bus, get out, BOOM!

Mission: ‘I Scream, You Scream’ (I think this one was confirmed as one of Darkel’s unused missions from what I’ve read.)
Real mission: Answer phone, get bomb and ice cream truck, park up and activate jingle, wait for gang members to crowd around, then BOOM!....Again….
Possible Darkel Mission: Exactly the same but instead of gang members they could just be pedestrians (or business men in suits to fit in with Darkel’s storyline).

Mission: ‘Trial By Fire’
Real Mission: Answer phone, get told to kill 25 Triads with a flamethrower for a really pathetically weak reason, um… do it.
Possible Darkel Mission: Answer phone etc etc….but instead of Triads, it could be just pedestrians or shoppers or workers or whoever else Darkel hates…..

Mission: ‘Big n Veiny’
Real Mission: Phone, get told stuff, follow a junkie, collect stuff he drops…….yeah I’m getting bored now too……
Possible Darkel Mission: ok….so I haven’t actually thought of this one yet….but… y’know….the XXX mags could easily be something else a bit more ‘trampy’…….the driver could even be a drunk member of Darkel’s gang that’s gone off the rails and needs teaching a lesson. You can see what I mean though.

I’ve mainly typed this out just to get my thoughts straight in my head but It’d be interesting to see if anybody that’s messing with the game code could prove me right or wrong, or if anyone else had similar thoughts that maybe the Diablos were originally Darkel’s gang and Rockstar just jiggered about with the missions a bit, painted some flames on the side of a Stallion car, and Slapped El Burro’s face on the instruction manual….. oh and if this has already been said before don’t hurt me, I haven’t had time to read every forum about the subject, I just hadn’t noticed anyone else saying the same thing as what’s been going through my head every time I speed through that tunnel and plough into four paralysed tramps just for fun biggrin.gif

nice
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stef_92  
Posted: Tuesday, Jul 12 2011, 21:30
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@SirKnight2012, do you realize what you did? You made some rediculus comment - you quoted the whole first post and just wrote "nice" after it. You could keep this "nice" for yourself and not posting this stupid comment!
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SirKnight2012  
Posted: Tuesday, Jul 12 2011, 21:42
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lmfao

I know

i forgot
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Raptomex  
Posted: Wednesday, Jul 13 2011, 05:31
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These haven't been found yet? Great find, then.
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TheLostBiker  
Posted: Saturday, Aug 6 2011, 02:04
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QUOTE (Raptomex @ Wednesday, Jul 13 2011, 00:31)
These haven't been found yet? Great find, then.

Yup. FInally this guy is f*cking resolved. xD
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THE HERO  
Posted: Saturday, Aug 6 2011, 15:42
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These were known for quite a long time, but no one bothered to start a thread about it.
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lol232  
Posted: Tuesday, Aug 9 2011, 17:46
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QUOTE (Arsen Vitiuk @ Tuesday, Jul 12 2011, 07:07)
QUOTE (l0cKd0wn-UnIt @ Tuesday, Jul 12 2011, 05:48)
Time they released a version of it which includes all of the cut missions, vehicles, etc! f*ck YOU ROCKSTAR  angry.gif

Why should they? I think after that the game will lose it's mystery aura... Plus, Rockstar has another games to take care about. GTA:IIII and the era is done now, as they stated.

is there suck thing as GTA IIII
Lelz XD...

Back on topic
This is amazing...
You found a beta,
I think modder would know what to do with that, maybe it will finally be at least 99% possible to make GTA III beta, we JUST need a pic of Curtly...
Amazing find, try looking deeper for Curtly's missions, good luck!
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VRocker2k5  
Posted: Wednesday, Aug 17 2011, 01:19
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Sorry to rain on your parade here, but what you have found is simply debug labels from the internal code.

Where it says CDarkel, that is the class name, with whatever is before the __ being the function name within the class. (ModelToKill3__7CDarkel translates to CDarkel::ModelToKill3)
I came across a lot of the CDarkel functions when reversing GTA3 and all it is is a container for all the rampage side missions.

While this does support that Darkel did give out these sorts of missions, it just shows when R* pulled him out the game, they couldn't be bothered to change the class name for it (and no point really)

I have looked into the internals of GTA3 a lot and i'm sorry to say there are no left over missions, just fragments of things which were originally in the game.
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Filip454  
Posted: Thursday, Aug 18 2011, 08:17
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I will have beta soon, I have many sources, but many claimed fakes :E But I'm trying to get it, because many Polish game journalists may have those test disks wink.gif
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Sabudum  
Posted: Sunday, Nov 27 2011, 20:00
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Yeah mnbvcxzxcvbnm , you are right, i mean, El Burro was a major character back in gta 1, he couldn't get so down by the time gta 3 arrived, he was the boss back at liberty city in gta 1, they could have and i think they did replace Darkel with El Burro, and hell, Darkel is far more interesting a character, i wouldn't say f*ck Rockstar, but f*ck the f*cking government who cut this game pretty heavily.

My theory, is that is Darkel who helps you escape prison, not just a coincidence with cartel releasing their boss, i believe, Darkel was with you in the Prison van, and his assistants raided the van, releasing him and you with him, and i also believe that 8 Ball was not supposed to be in the game either, it was all meant to be Darkel, he helped you escape prison, so you have to pay him back, why else would you be doing crazy terrorist missions with no purpose? And why the hell blow up the f*cking bridge?? It would be the only way to keep Claude from exiting the island.

This post has been edited by Sabudum on Sunday, Nov 27 2011, 20:39
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bammargera  
Posted: Sunday, Nov 27 2011, 20:26
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QUOTE (Sabudum @ Sunday, Nov 27 2011, 21:00)
Yeah mnbvcxzxcvbnm , you are right, i mean, El Burro was a major character back in gta 1, he couldn't get so down by the time gta 3 arrived, he was the boss back at liberty city in gta 1, they could have and i think they did replace Darkel with El Burro, and hell, Darkel is far more interesting a character, i wouldn't say f*ck Rockstar, but f*ck the f*cking government who cut this game pretty heavily.

My theory, is that is Darkel who helps you escape prison, not just a coincidence with cartel releasing their boss, i believe, Darkel was with you in the Prison van, and his assistants raided the van, releasing him and you with him, and i also believe that 8 Ball was not supposed to be in the game either, it was all meant to be Darkel, he helped you escape prison, so you have to pay him back, why else would you be doing crazy terrorist missions with no purpose?

Nah, 8Ball was present in the earliest screens of the game, and in his prison jumpsuit, and Darkel's model and texture are from a later build than that.
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Sabudum  
Posted: Sunday, Nov 27 2011, 20:41
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QUOTE (bammargera @ Sunday, Nov 27 2011, 20:26)
Nah, 8Ball was present in the earliest screens of the game, and in his prison jumpsuit, and Darkel's model and texture are from a later build than that.

All right, 8 Ball could have been in the game all the time, but not as Claude direct frined, he is just a bomb planter, how come he knew so many people?
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sibs44  
Posted: Sunday, Nov 27 2011, 23:54
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QUOTE (Filip454 @ Thursday, Aug 18 2011, 02:17)
I will have beta soon, I have many sources, but many claimed fakes :E But I'm trying to get it, because many Polish game journalists may have those test disks wink.gif

You should publish those discs if you ever get them.
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IncrediBoy2000  
Posted: Friday, Dec 23 2011, 02:55
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Are those codes in the GTA 3 PC game files? We can probably remake the missions with GTA 3 Mission Builder and edit the main.scm file.
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fireguy109  
Posted: Friday, Dec 23 2011, 03:07
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We have established that these aren't really missions. They're just internal labels. Besides, new intel states he was cut before the missions were ever finished enough to be playable.

Besides, Darkel's missions could be recreated in 30 minutes from scratch by an experienced coder.

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IncrediBoy2000  
Posted: Friday, Dec 23 2011, 03:09
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QUOTE (fireguy109 @ Friday, Dec 23 2011, 03:07)
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We have established that these aren't really missions. They're just internal labels. Besides, new intel states he was cut before the missions were ever finished enough to be playable.

Besides, Darkel's missions could be recreated in 30 minutes from scratch by an experienced coder.

moto_whistle.gif

True that.
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SID TERROR  
Posted: Friday, Dec 30 2011, 09:49
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I'm not sure if anyone remembers me or not, I've taken a break of several years on these games and modding (and now have to teach myself everything about modding GTA from scratch again, dammit!).

My theory is that any missions that were cut from GTA:3, if they were even worth doing, have showed up in the several visits to Liberty City since then. But MOST LIKELY, they were just crap and didn't work well and that is why they were cut to begin with. There is no other explanation why Rockstar would cut out perfectly good stuff and keep it from the public. That just doesn't happen.

Over the last several years I did time working at Activision, THQ, and a couple other companies and found out some of the sad realities of the business. If we had a release date on a game coming up (SEE: shelf space in stores already reserved for our "product") and some piece of crap thing in the game wasn't working, we'd just cut it out rather than wasting time and maybe blowing a release deadline.

There comes that point of no return when the execs just want to burn the masters and start manufacturing / packaging. When it gets close to that time, it doesn't matter if you find a bug while you are testing or not, 19 times out of 20 unless it is is something that causes a fatal freeze they will just let it go and say "SHIP IT!".
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SID TERROR  
Posted: Wednesday, Jan 4 2012, 16:22
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I'd be much more interested in the "8 Ball", "Swamp" and "Diner" missions that were taken out of Vice City before it's release.

They apparently removed the 8-BALL missions because they thought people would be sensitive to them after 9/11. The SWAMP and DINER missions were ones I found out about several years ago when I located some remaining artifacts for them amongst the VC sound files.
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