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Attention:
This is for the discussion and releasing of tutorials for modifying GTA. Anything that isn't a tutorial will be deleted without notification.
- Please read the Official Modification Forum Rules & Procedure BEFORE posting!
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[TimeCycIV] Tutorial
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PacketOVerload_x64Bit  |
Posted: Wednesday, May 30 2012, 02:27
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Go Home Lens Effect, You're a Drunk Rainbow Nipple.

Group: Members
Joined: Mar 13, 2010


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| QUOTE (jpm1 @ Sunday, May 20 2012, 13:10) | | ok seems the posts are picture limited so i think i'll do a kinda offline tutorial for the noobs (like me) lol |
jpm1, do you follow a routine when editing somewhat like this routine I outlined before? Or is it a different process? I ask because it seems as though everytime I get a 'grip' on knowing exactly what I'm changing, things go off into crazyville again i.e.: bloom stops working, weird graphical changes to color etc.Edit: Operating system + drive was dead. Everything back up and running - original installation + editing works just fine. yay for compounded and convoluted problems that kick you in the 'az just when you're getting into the good stuff and big projects. This post has been edited by PacketOVerload_x64Bit on Tuesday, Jun 5 2012, 20:34
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Blaster_nl  |
Posted: Saturday, Jun 2 2012, 20:20
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GTAV

Group: Members
Joined: Oct 16, 2005



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| QUOTE (EliteGhost @ Saturday, Jun 2 2012, 10:18) | Does anyone here know how use EditIv with the 1070 patch? I download the latest timecycle Reloader. But if I use the 1030 exe GTAIV crashes . So I am wondering if there is another file I need from the 1030 patch besides the exe? | It's your lucky day, this works for 1070, same usage as 1030.
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EliteGhost  |
Posted: Saturday, Jun 2 2012, 21:39
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Player Hater

Group: Members
Joined: Sep 19, 2011

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| QUOTE (Blaster_nl @ Saturday, Jun 2 2012, 20:20) | | QUOTE (EliteGhost @ Saturday, Jun 2 2012, 10:18) | Does anyone here know how use EditIv with the 1070 patch? I download the latest timecycle Reloader. But if I use the 1030 exe GTAIV crashes . So I am wondering if there is another file I need from the 1030 patch besides the exe? |
It's your lucky day, this works for 1070, same usage as 1030. |
Yeah that's the same version I have it doesn't work, since gtaiv just crashes if you use the 1030 exe with the 1070 patch. If I use the normal 1070 exe nothing happens if I press F1.
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Blaster_nl  |
Posted: Saturday, Jun 2 2012, 22:41
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GTAV

Group: Members
Joined: Oct 16, 2005



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| QUOTE (EliteGhost @ Saturday, Jun 2 2012, 23:39) | | QUOTE (Blaster_nl @ Saturday, Jun 2 2012, 20:20) | | QUOTE (EliteGhost @ Saturday, Jun 2 2012, 10:18) | Does anyone here know how use EditIv with the 1070 patch? I download the latest timecycle Reloader. But if I use the 1030 exe GTAIV crashes . So I am wondering if there is another file I need from the 1030 patch besides the exe? |
It's your lucky day, this works for 1070, same usage as 1030. |
Yeah that's the same version I have it doesn't work, since gtaiv just crashes if you use the 1030 exe with the 1070 patch. If I use the normal 1070 exe nothing happens if I press F1. | F5, not F1
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EliteGhost  |
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Player Hater

Group: Members
Joined: Sep 19, 2011

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| QUOTE (Blaster_nl @ Saturday, Jun 2 2012, 22:41) | | QUOTE (EliteGhost @ Saturday, Jun 2 2012, 23:39) | | QUOTE (Blaster_nl @ Saturday, Jun 2 2012, 20:20) | | QUOTE (EliteGhost @ Saturday, Jun 2 2012, 10:18) | Does anyone here know how use EditIv with the 1070 patch? I download the latest timecycle Reloader. But if I use the 1030 exe GTAIV crashes . So I am wondering if there is another file I need from the 1030 patch besides the exe? |
It's your lucky day, this works for 1070, same usage as 1030. |
Yeah that's the same version I have it doesn't work, since gtaiv just crashes if you use the 1030 exe with the 1070 patch. If I use the normal 1070 exe nothing happens if I press F1. |
F5, not F1 | Lol figures it was something that easy. So you dont need the 1030 exe to run EditIV? If so that great because I really like the look of the 1070 shadows.
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PacketOVerload_x64Bit  |
Posted: Thursday, Jul 26 2012, 04:24
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Go Home Lens Effect, You're a Drunk Rainbow Nipple.

Group: Members
Joined: Mar 13, 2010


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| QUOTE (T-ru @ Friday, Jul 13 2012, 23:49) | | QUOTE (PacketOVerload_x64Bit @ Tuesday, Jul 10 2012, 19:33) | Wow, deader than a Herpes infected hooker's love life in here. |
Hi, PacketOVerload_x64Bit I know that you understand a lot of sky options, can you tell me how to control (increase or remove) sun halo? Thanks in advance. | Sun halo. Kind of a tough because I don't know exactly what I am doing. If you're talking about the halo around the sun itself, like in this screen , then it's all about the bloom file + the ini. Changing things like: | QUOTE | [INI] SunIntensity=1 SunMaxBrightness=100 BrightnessUpperLimitMultiplier=5 SunCoronaCurve=1 SunCoronaIntensity=1
and
[BLOOM.FX]
float BloomRadius3 = 64; float BloomRadius4 = 64; float MixFactor = 0.9;
float bthreshold = 20; |
It depends on what you're going for. I am happy with "abusing" already coded values to come up with something unique (like my dual-oscillating flare alteration of iCEnHancer's bloom). Play with those values, any value you see in the .fx can be tweaked. You just have to be prepared to sit and watch and correct. As for actual halo (small rings of color around some coronas, I have no idea how to change. ============================ Quick weirdo question! I just changed SpecularPeds to nothing and my GLOBAL SPECULAR went to 0 as well! So, by logical dissemination, SpecularPeds IS Global Specular? Anyone get similiar results?
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T-ru  |
Posted: Saturday, Jul 28 2012, 09:12
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kamikadze

Group: Members
Joined: Sep 2, 2009

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Thanks for the answer. Yes I meant the halo around the sun. I already guess this parametres they are in "other parametres" - sun color r, sun color g and sun color b, when is ex. sunny, sunny or sunny windy with reduced or removed couds it's nice those RGB colors to be equal each other, something like R-800, G-800, B-800 and if we want more yellow halo we must increase with 1 or 2 the green color  (R-800, G-802, B-800). I don't use use ENB or ICEhancer because of performance viewpint, but IT'S WILL BE GREAT, GOODNESS IF SOMEONE MAKE ALL ENB EFFECTS SEPARATELY, I mean enb bloom separately, enb reflection separately, AA separately ... etc.
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PacketOVerload_x64Bit  |
Posted: Saturday, Jul 28 2012, 19:39
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Go Home Lens Effect, You're a Drunk Rainbow Nipple.

Group: Members
Joined: Mar 13, 2010


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| QUOTE (T-ru @ Saturday, Jul 28 2012, 02:12) | Thanks for the answer. Yes I meant the halo around the sun. I already guess this parametres they are in "other parametres" - sun color r, sun color g and sun color b, when is ex. sunny, sunny or sunny windy with reduced or removed couds it's nice those RGB colors to be equal each other, something like R-800, G-800, B-800 and if we want more yellow halo we must increase with 1 or 2 the green color (R-800, G-802, B-800). I don't use use ENB or ICEhancer because of performance viewpint, but IT'S WILL BE GREAT, GOODNESS IF SOMEONE MAKE ALL ENB EFFECTS SEPARATELY, I mean enb bloom separately, enb reflection separately, AA separately ... etc. | Good info T. There's so many different "sun" effects. Indeed, another of them!  Some blooms (like iCEnHancer effect immensely, which can lead to weird colors when you combined a 1.0/0.9/0.42 with the bloom color. OMG and don't even get me started on Ambient Occlusion Scalers! I personally find that setting really "screwed in the head." Because it changes so weirdly in the engine! And, I don't know how it happened, but I had a INI for TimecycIV / OpenIV that stated: "SPECULAR PEDS" which actually controls GLOBAL SPECULAR! So incase you're wondering...try that.
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T-ru  |
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kamikadze

Group: Members
Joined: Sep 2, 2009

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| QUOTE (PacketOVerload_x64Bit @ Saturday, Jul 28 2012, 19:39) | Good info T.
There's so many different "sun" effects. Indeed, another of them! Some blooms (like iCEnHancer effect immensely, which can lead to weird colors when you combined a 1.0/0.9/0.42 with the bloom color.
OMG and don't even get me started on Ambient Occlusion Scalers! I personally find that setting really "screwed in the head." Because it changes so weirdly in the engine! And, I don't know how it happened, but I had a INI for TimecycIV / OpenIV that stated: "SPECULAR PEDS" which actually controls GLOBAL SPECULAR!
So incase you're wondering...try that. |
Great i always wanted to control the glossy effect without the water, the cars, the metal and the windows. I hope that i understood you right - "SPECULAR PEDS which actually controls GLOBAL SPECULAR". Before i tried many values of "Ambient Occlusion Scalers" and I noticed that it's only change the color of the horizont, but don't remeber in which direction, however all prametres and colors in "timecyc. dat" influence each other, if you change something then must change and other things, maybe we need some better tool than "EditIV" (btw this's the great tool  ). Wish you good luck PacketOVerload_x64Bit If I find something new i'll will share it. ED: Do you know what is the function of the Temp weather, i think that this's a intermediate time between sunny and rainning; foggy and sunny ... etc. but im not sure?. This post has been edited by T-ru on Monday, Jul 30 2012, 21:29
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T-ru  |
Posted: Tuesday, Jul 31 2012, 19:25
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kamikadze

Group: Members
Joined: Sep 2, 2009

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| QUOTE (legacyy @ Tuesday, Jul 31 2012, 16:40) | | The "Temp" Weather is called like this because it is never used by the game. It's the one that is "Extra Sunny 2" in the Trainer. | Thanks I made SPECULAR PEDS - 0.000 at night time and sunrise and there is no change, nothing, there is still glossy rads, grass, walls ..., exept or mybe i imagine that the clouds are moving too fast, you can watch them how they're change.
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