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GTA Modification Forums
[IV,EFLC|REL] GIMS IV Game Indefinite Modding Suite IV
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terreur69  |
Posted: Thursday, Jul 5 2012, 10:37
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C2C - Down The Road

Group: Members
Joined: Dec 27, 2010


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I have two problems with shader blend, the first is that i use the brushes his lagg a lot, i can not even use it. the second is when i save a scene with a blend shader, when i open this scene, and i want to edit the shader blend, it makes me directX_9_shader, unknown material convert to gtaIV material ?
and you could add an option to rename the cars at random the names of gta IV cars ? the name ""random"" , never worked for me. thank you .
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3Doomer  |
Posted: Thursday, Jul 5 2012, 10:44
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GIMS developer

Group: Members
Joined: Apr 4, 2007



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| QUOTE (terreur69 @ Thursday, Jul 5 2012, 13:37) | I have two problems with shader blend, the first is that i use the brushes his lagg a lot, i can not even use it. the second is when i save a scene with a blend shader, when i open this scene, and i want to edit the shader blend, it makes me directX_9_shader, unknown material convert to gtaIV material ?
and you could add an option to rename the cars at random the names of gta IV cars ? the name ""random"" , never worked for me. thank you . |
1) Unselect the "Paint" button or just close the editor before saving( don't save while Paint or Shader Preview mode's active!). It can lag because your model has too high polycount - I'm thinking about an optimization. 2) "random" hasn't worked for me too - looks like you must create zone boxes and set traffic groups somehow(really don't know). You can just rename the car to any car model name you like - it'll spawn. This post has been edited by 3Doomer on Thursday, Jul 5 2012, 10:47
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terreur69  |
Posted: Thursday, Jul 5 2012, 10:51
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C2C - Down The Road

Group: Members
Joined: Dec 27, 2010


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| QUOTE (3Doomer @ Thursday, Jul 5 2012, 12:44) | | QUOTE (terreur69 @ Thursday, Jul 5 2012, 13:37) | I have two problems with shader blend, the first is that i use the brushes his lagg a lot, i can not even use it. the second is when i save a scene with a blend shader, when i open this scene, and i want to edit the shader blend, it makes me directX_9_shader, unknown material convert to gtaIV material ?
and you could add an option to rename the cars at random the names of gta IV cars ? the name ""random"" , never worked for me. thank you . |
1) Unselect the "Paint" button or just close the editor before saving(don't save while Paint or Shader Preview mode's active!). It can lag because your model has too high polycount - I'm thinking about an optimization.
2) "random" hasn't worked for me too - looks like you must create zone boxes and set traffic groups somehow(really don't know). You can just rename the car to any car model name you like - it'll spawn. | ok for blend , but you can add a button that renames the cars randomly from this list: | CODE | ADMIRAL AIRTUG AMBULANCE BANSHEE BENSON BIFF BLISTA BOBCAT BOXVILLE BUCCANEER BURRITO BURRITO2 BUS CABBY CAVALCADE CHAVOS COGNOSCENTI COMET COQUETTE DF8 DILETTANTE DUKES E109 EMPEROR EMPEROR2 ESPERANTO FACTION FBI FELTZER FEROCI FEROCI2 FIRETRUK FLATBED FORTUNE FORKLIFT FUTO FXT HABANERO HAKUMAI HUNTLEY INFERNUS INGOT INTRUDER LANDSTALKER LOKUS MANANA MARBELLA MERIT MINIVAN MOONBEAM MRTASTY MULE NOOSE NSTOCKADE ORACLE PACKER PATRIOT PERENNIAL PERENNIAL2 PEYOTE PHANTOM PINNACLE PMP600 POLICE POLICE2 POLPATRIOT PONY PREMIER PRES PRIMO PSTOCKADE RANCHER REBLA RIPLEY ROMERO ROM RUINER SABRE SABRE2 SABREGT SCHAFTER SENTINEL SOLAIR SPEEDO STALION STEED STOCKADE STRATUM STRETCH SULTAN SULTANRS SUPERGT TAXI TAXI2 TRASH TURISMO URANUS VIGERO VIGERO2 VINCENT VIRGO VOODOO WASHINGTON WILLARD YANKEE BOBBER FAGGIO HELLFURY NRG900 PCJ SANCHEZ ZOMBIEB |
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Blaster_nl  |
Posted: Thursday, Jul 5 2012, 15:47
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GTAV

Group: Members
Joined: Oct 16, 2005



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3Doomer, consider to add support for IPl files, especially 2dfx section.
scenarios.ipl for exmaple is very inetresting, you can place peds that do something.
EDIT: I just found out, you can rename .ipl to .ide and it imports fine. It's the same format, at least 2dfx is. None the less you could add a ipl import button.
This post has been edited by Blaster_nl on Thursday, Jul 5 2012, 15:58
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wapeddell  |
Posted: Tuesday, Jul 10 2012, 03:06
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Snitch

Group: Members
Joined: Jul 16, 2011

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