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 Battlefield 3

 
Xboxless  
Posted: Tuesday, Jul 17 2012, 02:23
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QUOTE (fatal1ty619 @ Tuesday, Jul 17 2012, 02:06)
QUOTE (Xboxless @ Monday, Jul 16 2012, 22:55)
That's because the last update was like two gigabytes and that was the CQ maps. Every update is basically the maps.

Exactly, the updates add the maps/weapons/vehicles, suuch as for situations where a non CQ player takes a CQ player's kit, with a CQ weapon that the non CQ player has to have downloaded. Not a very techy person here, but if someone without that update were to make it into such a situation, it wouldn't be very good, computer-wise...

Good point. They could however skimp the maps for the people with less space on their xbox. I don't have to worry but it can get annoying for those that don't.

I realized that having aim assist off sort of improved my shooting skills with a jet. I got two people with the jet today, which is absolutely unheard of, especially because I had 6 total before.... One was a jet, and the other was a helicopter, I even disabled another jet in the process. I felt awesome.

I got to play with the Scar-L a bit more, it's not bad with a reflex sight. I can't wait to get a Holographic site with it.
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Sgt. Foley  
Posted: Tuesday, Jul 17 2012, 22:04
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I played in one of my best games earlier.

I went 59-13 in Rush on Operation Metro.
The weapon I used was a M249 with a Holographic sight, Extended Mags, and a Tactical Light.

We ended up winning.

Add me to the Xbox List: GT: GraZe Temperrr

(it's a parody clan)

This post has been edited by Sgt. Foley on Tuesday, Jul 17 2012, 22:10
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ZDANZ96  
Posted: Wednesday, Jul 18 2012, 02:13
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QUOTE (Sgt. Foley @ Tuesday, Jul 17 2012, 19:04)
I played in one of my best games earlier.

I went 59-13 in Rush on Operation Metro.
The weapon I used was a M249 with a Holographic sight, Extended Mags, and a Tactical Light.

We ended up winning.

Add me to the Xbox List: GT: GraZe Temperrr

(it's a parody clan)

I would have been impressed... if it happened in Operation Firestorm.
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Sgt. Foley  
Posted: Wednesday, Jul 18 2012, 06:57
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QUOTE (ZDANZ96 @ Wednesday, Jul 18 2012, 02:13)
QUOTE (Sgt. Foley @ Tuesday, Jul 17 2012, 19:04)
I played in one of my best games earlier.

I went 59-13 in Rush on Operation Metro.
The weapon I used was a M249 with a Holographic sight, Extended Mags, and a Tactical Light.

We ended up winning.

Add me to the Xbox List: GT: GraZe Temperrr

(it's a parody clan)

I would have been impressed... if it happened in Operation Firestorm.

I only play on Operation Metro.
Not on any other map really.
Unless we play on Kharg Island.
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UtricularEwe001  
Posted: Thursday, Jul 19 2012, 16:20
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Check out the biggest map in Battlefield history:


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papanesta  
Posted: Thursday, Jul 19 2012, 16:32
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This looks more like the DLC for me. Guess they followed through on their hint about a snow map on Facebook yesterday. biggrin.gif
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Whiskey  
Posted: Thursday, Jul 19 2012, 18:41
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Controllable C-130 gunships? Plus artillery barrages? F*cking nice!
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UtricularEwe001  
Posted: Thursday, Jul 19 2012, 19:17
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QUOTE (Whiskey @ Thursday, Jul 19 2012, 18:41)
Controllable C-130 gunships? Plus artillery barrages? F*cking nice!

I believe that you can't drive C-130 and the artillery's are on railroads but yeah that sounds awesome.

On a side note, I can't wait to see what BF4 has to offer inlove.gif
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fatal1ty619  
Posted: Thursday, Jul 19 2012, 22:14
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QUOTE (UtricularEwe001 @ Thursday, Jul 19 2012, 19:17)
QUOTE (Whiskey @ Thursday, Jul 19 2012, 18:41)
Controllable C-130 gunships? Plus artillery barrages? F*cking nice!

I believe that you can't drive C-130 and the artillery's are on railroads but yeah that sounds awesome.

On a side note, I can't wait to see what BF4 has to offer inlove.gif

If you looked at the artillery at the beginning, you could clearly see it was a mobile truck. And what would be the point of an uncontrollable C-130 circling around, with the ability to shoot it down? It would make sense to be able to fly it, and it would have a use similar to the Huey, transport, with gunners on the sides.

Armored Kill really should add support for at least 36 players on 360/PS3. The larger scale maps will be completely f*cking empty with just 24.

Can't wait for ATV's biggrin.gif
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papanesta  
Posted: Friday, Jul 20 2012, 03:11
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QUOTE (fatal1ty619 @ Thursday, Jul 19 2012, 22:14)
QUOTE (UtricularEwe001 @ Thursday, Jul 19 2012, 19:17)
QUOTE (Whiskey @ Thursday, Jul 19 2012, 18:41)
Controllable C-130 gunships? Plus artillery barrages? F*cking nice!

I believe that you can't drive C-130 and the artillery's are on railroads but yeah that sounds awesome.

On a side note, I can't wait to see what BF4 has to offer inlove.gif

If you looked at the artillery at the beginning, you could clearly see it was a mobile truck. And what would be the point of an uncontrollable C-130 circling around, with the ability to shoot it down? It would make sense to be able to fly it, and it would have a use similar to the Huey, transport, with gunners on the sides.

You can't pilot the C-130. There are two gunner seats, who also control the flares and such. Also, when the command point for it is controlled, you can parachute spawn from the plane at any time.
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Xboxless  
Posted: Friday, Jul 20 2012, 05:47
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Yeah, it's been know for a while how the C-130 works. You can't actually control it. You have to control a certain flag to be able to control it.

They have me hooked on that armored kill....bastards.

So just yesterday I was playing Conquest Assault on Wake Island (One of my non-favorite maps) and I got two helicopter kills with a tank. The first time it was flying behind us and I just looked over and hit it square in the cockpit....BOOM!!

The next time it was flying around and my friend (The guy I talked about all the time in the BC2 topic) says "I'm going to go get the anti-air." I just aim at the heli and as I fire say, "I am the anti-air." BOOM!!

Boss mode activated.
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fullmetal  
Posted: Friday, Jul 20 2012, 10:48
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This sh*t looks boss... and pretty much all maps look HUGE from the goddamn Armored Kill pack. That's ONE snow map people... you see Forresty half snowy spots, a snowy icy lake and next up mountainous parts covered in full snow.

I mean... and everything looks totally different so it's not a smalls pace.

Looks really good... can't wait for epic battles (shamefully though most people tend to be cowards in tanks/vehicles).
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papanesta  
Posted: Thursday, Jul 26 2012, 21:04
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fatal1ty619  
Posted: Thursday, Jul 26 2012, 21:17
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Nothing really new (or at least that we couldn't guess), except for the

"New heavily modified military and civilian vehicles – ingenuity and firepower combined"

I am picturing street cars with .50 cals and armor plates inlove.gif


Still hoping for more than 24 players for Armored Kill... 2000m-2000m maps, with 24 people in it... I don't see too much action in that...
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AreXi  
Posted: Thursday, Jul 26 2012, 21:28
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QUOTE (fatal1ty619 @ Thursday, Jul 26 2012, 23:17)
Nothing really new (or at least that we couldn't guess), except for the

"New heavily modified military and civilian vehicles – ingenuity and firepower combined"

I am picturing street cars with .50 cals and armor plates inlove.gif


Still hoping for more than 24 players for Armored Kill... 2000m-2000m maps, with 24 people in it... I don't see too much action in that...

A white Hilux with a fiftycal in the back <3.

I wonder what the new game mode is, though.
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fatal1ty619  
Posted: Thursday, Jul 26 2012, 21:30
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QUOTE (AreXi @ Thursday, Jul 26 2012, 21:28)
QUOTE (fatal1ty619 @ Thursday, Jul 26 2012, 23:17)
Nothing really new (or at least that we couldn't guess), except for the

"New heavily modified military and civilian vehicles – ingenuity and firepower combined"

I am picturing street cars with .50 cals and armor plates inlove.gif


Still hoping for more than 24 players for Armored Kill... 2000m-2000m maps, with 24 people in it... I don't see too much action in that...

A white Hilux with a fiftycal in the back <3.

I wonder what the new game mode is, though.

DINO MODE!

I hope so, at least wink.gif
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ZDANZ96  
Posted: Thursday, Jul 26 2012, 22:25
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QUOTE (fatal1ty619 @ Thursday, Jul 26 2012, 18:17)
Nothing really new (or at least that we couldn't guess), except for the

"New heavily modified military and civilian vehicles – ingenuity and firepower combined"

I am picturing street cars with .50 cals and armor plates inlove.gif


Still hoping for more than 24 players for Armored Kill... 2000m-2000m maps, with 24 people in it... I don't see too much action in that...

If Armored kill is going to follow maps like Wake Island or Gulf of Oman instead of certain big maps that came with the base game, it is going to be a blast regardless of what others may think about it.

Aftermatch is going to be very cool it seems.
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fullmetal  
Posted: Friday, Jul 27 2012, 00:40
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Am I the only one aching for more weapons? (Specifically Sidearms). Or if possible variations on weapons already in the game and/or more attachements (Come on... I want to be able to use suppressed + flashlight combo on pistols... or Suppressed + laser pointer... and on pretty much every possible pistol, not revolvers).

Still, cannot wait...
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fatal1ty619  
Posted: Friday, Jul 27 2012, 01:02
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QUOTE (fullmetal @ Friday, Jul 27 2012, 00:40)
suppressed + flashlight combo on pistols...

gotta steal the DICE 1911 S-Tac... tounge.gif

QUOTE (fullmetal @ Friday, Jul 27 2012, 00:40)
Suppressed + laser pointer...


G17C Suppressed tounge2.gif

/funny

I agree. I like sidearms, but I don't see them happening...

On Second Thought, maybe that is what the next "Bonus Content Drop" is. Maybe Premium players get some new sidearms Shifty41s_beerhatsmilie2.gif Would really be in favor of that.

For your request of suppressed with laser light, I suggest the H&K Mark 23, coming with laser sight and suppressor, standard.

I want the H&K VP70. Was much earlier in the technology of Glock and Beretta. Polymer frame, with selective fire, in 1970. I would also like a .44 AutoMag.
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1whitebuddah  
Posted: Friday, Jul 27 2012, 11:54
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QUOTE (fatal1ty619 @ Thursday, Jul 26 2012, 21:17)



Still hoping for more than 24 players for Armored Kill... 2000m-2000m maps, with 24 people in it... I don't see too much action in that...

dice confirmed their not raising the player cap. but they did say that wake island plays similar to the armored kill maps
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