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IV Hud For GTA III And Vice City
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ThirteenAG  |
Posted: Tuesday, Jan 25 2011, 02:47
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Playa

Group: Members
Joined: Dec 29, 2008


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| QUOTE (H3NR1QU3 @ Jan 25 2011, 02:07) | How did you manage to draw images under radar icons? |
Actually its not a texture_draw, its a radardisc from hud.txd, i'm changing name of it. http://sannybuilder.com/forums/viewtopic.p...id=14145#p14145 - current source code, but without hud.txd(health/armor textures, i'll upload it later). hud.txd contains 489 textures(radardisc just one texture, so i can't draw health and armor separately, 21 health*21armor=421+standart icons). Size - 14.5mb. It causing a big fps drop on slow systems by the way, now i'm thinking how to fix it. This post has been edited by ThirteenAG on Tuesday, Jan 25 2011, 02:53
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ThirteenAG  |
Posted: Tuesday, Jan 25 2011, 16:43
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Playa

Group: Members
Joined: Dec 29, 2008


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| QUOTE (Secretagents1 @ Jan 25 2011, 12:39) | | How do i install the GTA3 version? i extracted the CLEO and models and the "unfinished version!!" File into my GTA3 Directory (Yes i have CLEO Installed with CLEO.ASI, etc.) | Because of stupid texture draw in gta3/vc, hud textures position depends of screen resolution and, i believe, size of monitor. For example, i have 1920x1080, 23" monitor, v0.1 works fine for me. In GTA SA textures draws identically, no matter what monitor and resolution you use.
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m.luqman  |
Posted: Thursday, Jan 27 2011, 16:28
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Student Of Knowledge

Group: Members
Joined: Jun 8, 2010


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| QUOTE (ThirteenAG @ Jan 27 2011, 15:48) | | QUOTE (m.luqman @ Jan 27 2011, 14:58) | Can't Wait For The Version 2 For Gta3, Anyway, How Do I Install This For III? Pls Reply |
Copy .txd to models folder, .cs in cleo folder. If none of texures or text on screen are shown - your resolution and monitor size not supported. BTW, if i decide to make gta3 version with VC 2.0 method, health and armor will be black. | Thanks, But Whats With The Sad Smiley?
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