Build Up Your San Andreas Gang DYOM Version
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Secronom President  |
Posted: Tuesday, May 22 2012, 20:05
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Oblivion is the fate of all things.

Group: Members
Joined: Sep 23, 2010



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Welcome to Build Up Your San Andreas Gang V6!As of today, version six of BUYSAG begins. And, there will be a few more changes to bring a roleplay element to the game and a new wanted feature, plus something to make it more realistic. That means: new gangs template (table); gang members; levels for gangs to level up; permanant awards for gangs that level up; the possibility to create your own new gang; buying a car means you only have one of it (if you want another one, buy a second one); buying a weapon means you only have one of it (if you want another one, buy a second one); more availability for vehicles (updated from three to thirty (3 to 30)); the need of another BUYSAG staff member. To see more, read below for the examples and information.
| BUYSAG |
| Location | Property | Gang Member | Mission Count |
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| San Andreas | BUYSAG Facility | BUYSAG | 999 999 999 | | Level | 6 | | Members | 999 999 999 | | Weapons | Desert Eagle, Combat Shotgun, SMG, M4, Sniper Rifle, Grenade, Chainsaw, Minigun, Flamethrower, Knife, AK-47, Tear Gas, Rocket Launcher, Heat-Seeking Rocket Launcher, Tear Gas, Cane, M4, M4, M4, SMG, SMG, Grenade | | Vehicles | Stretch, Patriot, Sentinel, Maverick, Patriot, Maverick, Sanchez, Sentinel, Cargobob, Shamal, Rhino, Hunter, Barracks, Rhino, Hydra, Hunter, Rhino, Stretch, Patriot, Barracks, Patriot, Patriot, Patriot, Stretch, Sentinel, AT-400, Andromeda, AT-400, Hydra, Hunter, Rhino, Enforcer, Enforcer, Enforcer, Enforcer, Enforcer, Enforcer, Enforcer, Coastguard, Speeder, Marquis, Coastguard, Coastguard | | Money | $999 999 999 | | Rackets & Businesses | Casino, Casino, Casino | | Assets | Croupier (99), Croupier (99), Croupier (99) | | Drugs | Crystal Meth (Kilo), Crystal Meth (Kilo), Crystal Meth (Kilo) | | Ally(ies) | -- | | Enemy(ies) | -- |
| Gang Levels |
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Gang levels are what makes your gang better than another one. It's also what makes yours more powerful than another one. There is a total of seven possible levels. Level 0 (unofficial); level 1 (official); level 2 (official); level 3 (official); level 4 (official); level 5 (official); level 6 (elite). The rewards when you level up your gang are permanant, apart the members awards.
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| Level | Requirements | Awards |
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| Level 0 | Create the gang | NA | | Level 1 | 10 members | Handgun | | Level 2 | 20 members, $5 000 in gang bank | Shotgun, vehicle | | Level 3 | 40 members, $10 000 in gang bank, have two designers | Submachine gun, vehicle, 25 members | | Level 4 | 80 members, $20 000 in gang bank, have two designers, have an ally | Machine gun, vehicle, 30 members, helicopter | | Level 5 | 160 members, $40 000 in gang bank, have two designers, have two allies, own business/racket (value = / ^ : $2 000 | Sniper Rifle, vehicle, 55 members, helicopter, bike | | Level 6 | 320 members, $80 000 in gang bank, have three designers, have three allies, own three businesses/rackets (value = / ^ : $3 000), gang has designed a total of 100 missions | Throwable, vehicle, 70 members, helicopter, plane/boat, $500 000 |
| Members |
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Members are the people from your gang you can use in your mission. At the beginning, there is only you (so, no members). After each mission you design, your gang will grow and your members' number will grow too. The number of members you will gain after each mission will pedend of your rate. $0 will give you zero members. $10 will give you one member. $20 will give you two members. $30 will give you three members. $40 will give you four members. $50 will give you five members. $60 will give you six members. $70 will give you seven members. $80 will give you eight members. $90 will give you nine members. $100 will give you ten members.
The only way for you to loose members is: during a mission for the theme of the week (depending of what is the theme); a BUYSAG raid; a gang war.
| This post has been edited by Secronom President on Wednesday, May 23 2012, 13:13
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