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Design Your Own Mission

Pages: (296) 1 [2] 3 4 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 The Designers Lounge

 Ideas / Feedback / Suggestions
 
C!TRU5~M!XX3R  
Posted: Friday, Jan 7 2011, 16:18
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Iīve upload only 3 mission packs in my life (SiN Nuke,Deep Conviction and Life on Farm) and I thought to make an contiune and I wanna take a look on the most downloads and views. First

SiN Nuke
262 Views and 205 downloads

Deep Conviction
66 Views and 28 Downloads

Life on Farm
98 Views and 49 downloads

Surly SiN Nuke was now my most successful missionpack every (yet). But not the popular.

THE QUESTION:
What is the reason why they download it ? I need some Informations for the continuation...(that they have more fun to play) (J4F)
Is it the Picture ? I didnīt think so
Is it the Trailer ? Could be
Is it that why DYOM Missionīs is full with Gangster,Military,Cops etc overloaded and want "see something new" ? <Ahh that could be the reason>


So my Question is:
Was is the preeminently on "HORROR & MYTHOS" ?

and

What is your most promising Mission Pack ?! Post it !!!
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Mati  
Posted: Friday, Jan 7 2011, 16:56
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f*ck the planet till it spins on a broken axis
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My best mission pack is The Don and his Gun. There is a big chance I will make part 2 of the series.
http://www.gtaforums.com/index.php?showtopic=464215

The best part of the mission pack is the story. Its set in the ī78 Las Venturas, where we step into the shoes of Joel Paccino, Don Giovanni Leoneīs best hired gun, where we have to help the family out and complete some hits. Well, thats how it starts.

The first mission is more a normal work day of Joels life where we have to complete a simple hit for the Don together with our best friend, Ricardo. But on the start, we see a girl which made the Don mad for stealing drugs for Leones biggest rival, the Barbaro family.

In the 2nd mission, Ricardo and Joel decide to spend their earned money on some cheap prostitutes in a local club. What surprises us, is that Joels ho is the same girl that was almost killed by the Don on the start. After having some fun, Ricardo finds Barbaros son, Mike. He kills him and the club gets ambushed by Barbaro mobsters, Joel and Ricardo have to protect themselves and the girl. Then they 3 go outside, to be greet with more mobsters. After taking care of them, Ricardo tells that he has to leave this town. We have to bring him down the docks. The mysterious girl tells her name, Veronica. Joel and Veronica go together to Joels house.

In the 3rd mission, Joel wakes up near Veronica and tells her he has to work. He meets Giovanni together with Gordon, which is another hitman and Salvatore, which is the Dons son. They have kind a press conference about being rivals with the Barbaro family. They are suspected for killing his son. The Don swears he will find and kill the one who killed Mike. It was not a wise step, since the Barbaros strike back hard. We drive the mobsters to the Dons house, which is being ambushed. After they have been took care off, the Don finds his dead wife. He swears about Mike and his killer again. Sal tells Joel and Gordon to take care of Vincent, a made guy from the Barbaros.

In the 4th mission, Joel goes to work again, leaving Veronica at home. She will do some shopping trough. Before he goes to work, someone is calling him from the outside. Some associates from the Leones inform Joel about Caligula being attacked by the Barbaros. Joel quickly steps is, however he gets hit by a bat by one of the mobsters so its a setup. He wakes up in a mysterious house, full of mobsters. We have to fight, stealth and shoot our way out. We will also find the Don, Sal and Gordon together with some mobsters upstairs. We have to free them and take care of Jimmy Barbaro, the Don of the family.


I go on later. Give me feedback about the missions. I will also make a trailer before starting the sequel.
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Kratos2000  
Posted: Friday, Jan 7 2011, 17:22
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^1,000,000 DOLLARS A$$
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My most promising Missionpack?
I think it's The Aftermath,
because I'm going to puke my soul into each mission, I mean I'm going to leave it with no mistakes, even a single actor not in the right place, spawned not in the right time etc... and I'll start over.
I just want people will give it a chance when it's out. wink.gif

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Secronom President  
Posted: Friday, Jan 7 2011, 17:39
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Oblivion is the fate of all things.
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What I like in missions are; action, zombies and drama. I may also add; army.

My best mission pack (on the V/D (Views/Downloads) point of view) is; Chronicles Of Secronom. This is the first mission pack (story) I made and that I finished 100%.

Apart from that, "Wow! I didn't expect it to be that popular! Still, I'm happy about that."

This post has been edited by Secronom President on Friday, Jan 7 2011, 17:43
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Kratos2000  
Posted: Friday, Jan 7 2011, 17:49
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^1,000,000 DOLLARS A$$
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@Secronom President:
I tried to make the video review I promised before though I couldn't record sound with fraps, so it was useless as I also couldn't find suitable music for a review, I'm very sorry.


Anyway, I need your(everyone from the DYOM community) suggestions:

After releasing my next missionpack, I'm going to release a Secret Video with further information and events happening after the ending scenes.
I wanted to protect the Secret Video file with a password, and the password will be revealed after finishing the outro. Do you think it's a good idea?
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Secronom President  
Posted: Friday, Jan 7 2011, 17:56
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Oblivion is the fate of all things.
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Seems good. More suspense, more spectators. icon14.gif
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Doublepulse  
Posted: Friday, Jan 7 2011, 20:43
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I will turn your life upside down!
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I guess I will answer all questions, because I havent posted any of them.

In 2007-2008, I played San Andreas on the Xbox before the PC, and I was tryin to look for some vids of 2 player madness.. but instead I ran across sa-mp. When I saw those videos of SA-MP I was like wow that is sick.. but I never tried it. Later I finally got it on PC and enjoyed sa-mp. Later I became interested in mods around 2009 and google searched for a making your own gta missions, and I came across this. However I did not use DYOM until like Jan 2010 because I was playing sa-mp and other mmo games lol. I made bout 6-7 missions before I registered on the forum. The 7 missions i made was around the same time LeonCj made San Andreas Stories and my missions were like a newbie version of it called San Andreas Memories which broke up in 3 parts.


I really have to say Las Venturas Crew is my best and only promising mission pack since San Andreas Memories and Minimum Wage failed and i never finished any chapter.

I came up with the idea originally going to be 1 chapter and leaving LV after that. And it originally was just a gangsta theme story. But when I started playing around with ideas from different designers.. mainly from SAPD Chronicles by Chimpso, and Episodes from Las Venturas by LeonCj, it then gave me a good start to twist things with Mafia's and Police, which is why I made Chapter 2 and Chapter 3. So I developed more characters that are cop-like and changed some of the side story a little.

In Chapter 2 things start to get a little complicated, but I try to focus 1 problem at a time, slowly killing off the problems, and Chapter 3-5 things get even more complicated because you still need to defeat the Mafias' and leading back to the main issue "getting Markus back to college" then somethings with unfold, but enough future content!


While Im a little disappointed it has taken awhile to complete this series to get to Chapter 3..since I still want to work on the 2 stories parallel to this one..Maybe I will start working them and release it while I work on Chapter 3! smile.gif, but I don't wanna overload it.

Overall I have to thank Chimpso and LeonCj for parts of my ideas tounge.gif.


About Themes.. I like Gangsta and action themes..biggrin.gif
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C!TRU5~M!XX3R  
Posted: Friday, Jan 7 2011, 22:55
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When I read the texts I thought that everyone of them has a dramatic prehistory xD
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Secronom President  
Posted: Friday, Jan 7 2011, 23:07
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Personally, the thing that made me play SiN Nuke was the trailer and the fact I had watched the three seasons of The Dead Walk's on YouTube.

What would you guys think of a sort of Build Up Your Gang or Build Up Your Army but, instead of writing chapters, we create missions (qualified as chapters)? It would use almost the same system as the original BUYG. I don't know if it could work but, we could give it a shot. Waiting for your replies.
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C!TRU5~M!XX3R  
Posted: Friday, Jan 7 2011, 23:11
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QUOTE (Secronom President @ Jan 7 2011, 23:07)
Personally, the thing that made me play SiN Nuke was the trailer and the fact I had watched the three seasons of The Dead Walk's on YouTube.

What would you guys think of a sort of Build Up Your Gang or Build Up Your Army but, instead of writing chapters, we create missions (qualified as chapters)? It would use almost the same system as the original BUYG. I don't know if it could work but, we could give it a shot. Waiting for your replies.

You understood

Same System ... same sh*t

A new System would be great (personally)
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Secronom President  
Posted: Saturday, Jan 8 2011, 02:48
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QUOTE (C!TRU5~M!XX3R @ Jan 7 2011, 19:11)
QUOTE (Secronom President @ Jan 7 2011, 23:07)
Personally, the thing that made me play SiN Nuke was the trailer and the fact I had watched the three seasons of The Dead Walk's on YouTube.

What would you guys think of a sort of Build Up Your Gang or Build Up Your Army but, instead of writing chapters, we create missions (qualified as chapters)? It would use almost the same system as the original BUYG. I don't know if it could work but, we could give it a shot. Waiting for your replies.

You understood

Same System ... same sh*t

A new System would be great (personally)

What did I understood?

Yeah. Maybe a new one. I will think of something.

If there is a new system, it means that it will need new rules.

EDIT: Just noticed I am 444 posts away from 1 000 posts.

This post has been edited by Secronom President on Saturday, Jan 8 2011, 04:58
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Secronom President  
Posted: Wednesday, Feb 23 2011, 22:33
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I decided to bump this thread to remind you that this topic is the best place to advertise and talk about future mission packs.

See "Forum Guys Chronicles" for reference.
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Mati  
Posted: Wednesday, Feb 23 2011, 22:43
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f*ck the planet till it spins on a broken axis
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I forgot about this topic. There are a couple things from me:
I'm working an GTA IV which is a remake of the first 24 missions of GTA IV. I only did the 1st mission but I go on with it soon.
I'm also working on a storyline called Survival of the fittest and I'm done with the 1st chapter. I think it's my best storyline yet. I was expecting more comments though.

We all know what we posted in Forum Guys Chronicles, so do you think starting a new project called Savage Conspiracy is a good idea?

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Secronom President  
Posted: Thursday, Feb 24 2011, 00:03
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Yeah. It would be good.
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Rytuklis  
Posted: Thursday, Feb 24 2011, 12:47
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One day, i received an urge to make a missions for GTA SA! But i had no .SCM knowledge! I googled "How to make your own mission" forever and found nothing useful! than i accidentaly found this tool while browsing youtube, and then i said to myself : "This is just what i need!" . Then i started to make random sh*tty missions and upload it to dyom.gtagames.nl biggrin.gif But later i understood, that in that webpage people dont download missions much and they cant comment there... So i left the mod.. But somehow, i found out about DYOM forums... So then i saw that people are posting their mission packs there. soo yeah... My first mission pack i ever played was "New Life" by JOJOX
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Secronom President  
Posted: Friday, Feb 25 2011, 02:34
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That's an old question you just answered there. lol.gif

Anyway, I'm going to post my new project "The Ridders and the Ridden" Friday. Just hope it won't be spammed by the ones who must not be nammed. I'm starting to be really tired of these situations.

Between, as I said it already in the first page, this thread is made for discussions about future mission packs projects, off-topic discussions, etc... When I say "off-topic discussions", there's still a limit in how much off-topic we can discuss.

I noticed that last week that we were 14 normal users at the same time in the morning. I think it is the record to beat in 2011.


EDIT: Here's a new question: What is your favorite feature in DYOM?

This post has been edited by Secronom President on Friday, Feb 25 2011, 02:36
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Mati  
Posted: Sunday, Mar 27 2011, 21:14
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More details tomorrow...
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maliksusanto  
Posted: Monday, Mar 28 2011, 00:23
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DYOM Designer,Minecraft Skin Creator
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First time i play GTASA is in ps2,at 2007 i play at PC i get bored i decide not play GTA again.i play GTA SA again at 2010.i Found Mod when i Play CnC general i found CnC mod i start think if GTA SA Have mod i start find it.first i found GTA Garage and then i Found GTA Forums.
I find a mod in GTA garage i found DYOM,i download it and start to understand what is Dyom.and then i like this
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SatournFan  
Posted: Monday, Mar 28 2011, 02:38
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First time I played GTA when I was only six. In other words, first time I played it in 2004. And I mean not San Andreas, but III and Vice City. Then, when San Andreas released, I really liked to play this game. And I wanted to create my own missions, but I didn't know how. Then I saw on our Russian community some files with DYOM write near. I didn't know what is it, but when I understood that DYOM is the programme where people can create their missions easily, I was really happy. First, I had problems, I didn't know how to create the missions, but I watched some tutorials and now I know all professional features of DYOM.

My favourite theme is Action and gangs, I think.

And I think that my most promising missionpack is Episodes From San Andreas, even it's closed now.

Oh, and I'm going to work on Bad Fate. This is beta-version of Episodes From San Andreas, where it's no countryside missions and other names of characters.

This post has been edited by SatournFan on Monday, Mar 28 2011, 11:07
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JHolden  
Posted: Tuesday, Mar 29 2011, 21:07
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Well, I've got an idea to create a mission pack.
Basically, it'd be about State of San Andreas being invaded by an unknown Soviet paramillitary group in the early 1990's. And it'd be set twenty one years later, where SA is now controlled by the USPG, still in utter chaos. It'd would be about a resistance group fighting against the group.

I'm still working on the storyline, the characters and the actual names for the factions. Help is appreciated, as always. A logo would be quite useful too, so if you're a graphic designer, please PM me.

This post has been edited by JHolden on Wednesday, Mar 30 2011, 06:48
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