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 GTA: Frosted Winter

 Mod for GTA3
 
canister5  
Posted: Saturday, Jan 22 2011, 00:29
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Download

user posted image

Here's the new Yakuza boss. I'll make some texture updates in the future.
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S. Partrick  
Posted: Saturday, Jan 22 2011, 09:46
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Pretty cool. This guy looks innocent but ain't it.
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BEGINit  
Posted: Saturday, Jan 22 2011, 18:09
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Pure evil?
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Its awsomwe. I wonder is it possible to add new pickups. Like clothes of asset pickups...
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canister5  
Posted: Sunday, Jan 23 2011, 21:58
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It is possible to add new pickups, check out the video below:



DimZet13 created the mod, links below:
Snow City Mod (gtaforums)
Snow City Mod (gta.ru)

I think you should ask him for his permission so that you can incorporate some or all elements of his mod into yours.
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BEGINit  
Posted: Monday, Jan 24 2011, 09:40
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It would be cool to have specific pickups representic clothes or house like in VC. Since Im amazed with your work, could you make these? Also it would be awseme if you made one othe little model - Joey with Claude's clothes from GTA3 biggrin.gif
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S. Partrick  
Posted: Monday, Jan 24 2011, 12:46
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Coolest snow ever deserves a cookie.
cookie.gif cookie.gif
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canister5  
Posted: Monday, Jan 24 2011, 14:30
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QUOTE (BEGINit @ Jan 24 2011, 09:40)
It would be cool to have specific pickups representic clothes or house like in VC. Since Im amazed with your work, could you make these? Also it would be awseme if you made one othe little model - Joey with Claude's clothes from GTA3 biggrin.gif

I'll see what I can do.
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BEGINit  
Posted: Wednesday, Feb 2 2011, 17:49
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Ok, appearantly Im not able to deliver my promise and release this mod on Jannuary biggrin.gif a few things left to do so I hope it will be done this month.
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Strength Beyond Strength  
Posted: Wednesday, Feb 2 2011, 18:20
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QUOTE (BEGINit @ Feb 2 2011, 18:49)
Ok, appearantly Im not able to deliver my promise and release this mod on Jannuary biggrin.gif a few things left to do so I hope it will be done this month.

Sure, just take your time man, btw your mod looks very promising so far, so kudos for the effort and contribution you made smile.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif .
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txdeditor  
Posted: Wednesday, Feb 2 2011, 19:20
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Okay, first of, I'm f*cking surprised I haven't seen this before, second, this is just amazing. I love the style, man.
I'd just love to help with the mod, I guess I can do graphics stuff and uhm, maybe artworks? I have never tried making GTA III styled artworks, but gta SA one turned out pretty good, so I believe I could try making something. I hope I get some job smile.gif
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canister5  
Posted: Saturday, Feb 5 2011, 04:20
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Clothing more suitable for the winter time:
user posted image

Claude's threads

user posted image

Better Yakuza outfit (in-game, the lens' of the glasses are semi-transparent)

user posted image

Notes: I plan on making a few improvements to the Yakuza outfit


Download

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BEGINit  
Posted: Saturday, Feb 5 2011, 06:56
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Dude, thats awsome. But could you make those pickups I mentioned before? You know... clothes and asset. They could look as any other round blue pickup but with house and T-shirt in the middle? tounge.gif
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canister5  
Posted: Saturday, Feb 5 2011, 18:10
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I haven't gotten to that yet, but by the following week I should get something back to you.
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BEGINit  
Posted: Saturday, Feb 5 2011, 19:10
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Damn, I'm having some problems with adding (I mean replacing) radar icons in hud.txd... Maybe someone could help me with that?
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canister5  
Posted: Sunday, Feb 6 2011, 00:51
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What program are you using to create new pictures? And what program are you using to then replace the archive pictures?
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BEGINit  
Posted: Sunday, Feb 6 2011, 06:21
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I'm using Photoshop CS4 for creating new pics and TXD workshop to import/replace the original icons. You see, I want to make icons with alpha channel so for example this picture
user posted image
would appear only as diablo Icon without any white background. The same with Icons I make myself. But I don't know how to import img and alpha separately. On txd workshop there is a button to swithc view from img to alpha mask and then I thin you can import img or alpha, but when I import img (ex. radar_ray) it becomes alpha too and when I try to import alpha separately (ex. radar_raya) it becomes img too. So I dont know what to do. If I uncheck "use alpha" I get square icon with a background. If I still use alpha (which then is the same as img), I get the icon without the background, but you can barely see it. So what I want is to add VIVID icons without background and I dont know how to do that sad.gif
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txdeditor  
Posted: Sunday, Feb 6 2011, 08:58
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That's a txdworkshop bug, you have to save alpha as .bmp, then open it in ms paint, then copy and paste and then save the same file. That should work.
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Neova  
Posted: Sunday, Feb 6 2011, 16:03
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characters looks cool but can you mirror the files on mediashare? Your host does not work in my country.
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shiek  
Posted: Sunday, Feb 6 2011, 16:10
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Great mod , time in reinstall III smile.gif
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BEGINit  
Posted: Sunday, Feb 6 2011, 16:12
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Pure evil?
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QUOTE (txdeditor @ Feb 6 2011, 08:58)
That's a txdworkshop bug, you have to save alpha as .bmp, then open it in ms paint, then copy and paste and then save the same file. That should work.

That doesnt help at all sad.gif
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