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GTA: Frosted Winter Mod for GTA3
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canister5  |
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Player Hater

Group: Members
Joined: Dec 29, 2010

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Some updates:   The last picture shows the new Japanese character (Kenji with hair and lighter skin, but without the goatee). Later, I might make more signficant changes so that he doesn't resemble Kenji so closely; however, that depends on the free time I can spare. Also, I'm editing the DFF files through Zmodeller. As the screenshots above show, the model and textures look fine. Unfortunately, in-game, I'm having this problem:  The problem arose because I deleted and then created new faces—three vertices joined together in a triangular shape—which were placed onto a character's body parts/objects (like Storso, Shead, etc.). I remapped the faces from the default material to the correct material (like Joey256.tga). I also made sure that the materials IDs checked out with the DFF file. I might be able to resolve the issue on my own, but that could take a lot of time to figure out. So, if someone's reading this and they are familiar with this problem, then please send me a PM explaining how it can be resolved.
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