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GTA VC Raccoon City Stories Brand New TC Zombie Mod For VC
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smallcombe  |
Posted: Thursday, Dec 23 2010, 12:48
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smally

Group: Members
Joined: Jul 3, 2008



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UPDATEThursday, 23rd December 2010 Hello and Merry Christmas, welcome too the first update post First of all RCS team will be updated weekly so stay turned New Team MembersNow I would like to introduce the newest 2 RCS team members, Frank.S and Razor. Frank will be in charge of mapping and fixing new map objects into engine. He also will be working on main script to speed up development and beta release. Razor is a 3D modeller with experience throughout Autodesk and Adobe professional programs, he will be acting as a 3D modeller and texture with RCS, check out his great animations on his youtube Link. New Custom 3D Map ModelsAll thanks to Frank.s with his help with the game engine, I have started creating new map objects for the mod, the first map package is mostly for military and Road block use. 3D models and textures created by smally fixed into game engine by frank.s. New Custom WeaponsWe have 4 new custom weapons including the nail bloody bat, axe (axe created by Razor), arm and leg. Zombies use the bare hands, arm or a leg to attack player but player can pick up the arm and leg. Player will also be using an arm or leg or there hands in zombie mode. New Custom Zombie modelsHere are the new custom zombie models I have created on top of the 60 plus retextured zombies, more custom zombies are on the way.  New Game Play Clip Here’s a short vid of RCS Free roam game play, this will give you a better idea of the RCS game play and zombie engine, keep in mind this is still only early stages many more improvements and features too come. YouTube This post has been edited by smallcombe on Friday, Dec 24 2010, 16:26
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smallcombe  |
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smally

Group: Members
Joined: Jul 3, 2008



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smallcombe  |
Posted: Thursday, Jan 13 2011, 11:45
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smally

Group: Members
Joined: Jul 3, 2008



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| QUOTE | | Is this mod still being worked on? I was supposed to work on some stuff for it. |
| QUOTE | RCS is still being worked on as far as I know. Smallcombe got a new job, so he'll be busy for a few days. |
Yes AlexLB is correct the mod is still been worked on but due to my new full time job (with insane hours) progress side has slowed down for me  I will be creating a new update post very soon showing off the newest progress including new weps, map texturing, scripting and mapping. if worse comes to worse (touching wood) and the mod dies I would release what ever work myself and the other RCS team members have done but I highly don’t think that it would get too that stage due to the progress and support of the rcs team  | QUOTE | Yes it is, I'm trying to be as honest I can with you yet I'm trying not to upset you, but the thing is, the new zombies NEED to blend in with the original ones. its the magic of good modding - being able to make it so you think in your sub conscience that thease models are actually in the exact same style as the others. I hope you understand what I'm trying to say and realize I only wish that your mod will succeed. |
No probs mate, understand where you’re coming from. Thanks for your support
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smallcombe  |
Posted: Saturday, Jan 22 2011, 10:36
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smally

Group: Members
Joined: Jul 3, 2008



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