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GTA VC Raccoon City Stories Brand New TC Zombie Mod For VC
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smallcombe  |
Posted: Saturday, Dec 18 2010, 02:53
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smally

Group: Members
Joined: Jul 3, 2008



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RCS ProductionsA Total Conversion for GTA:VC, totally changing the idea and atmosphere of the game to that of a Zombie game. We have been huge fans of both the GTA series and various Zombie games/films for years, so finally here is our effort to combine the two: Raccoon City Stories*. NEW DOWNLOAD CLICK HERE| QUOTE | Our goals of this mod are: A New zombie Apocalypse atmosphere
New Zombie engine with over 80 unique zombies (skins and models) around you Main mission story line 10 – 15 missions
New Game modes including
Survival – player is spawned in a closed off area which is faced against waves of zombies. The more zombies the player kills (drops money) the more money the player has to buy weapons and body guards to help. The First side mission is located at the Supermarket (view screen shots for more reference)
Free roam – this is when the player wants to blow off some steam and go Rambo in the never ending undead city too do what every they like With new army check points around the city for players supplies such as health, amour, weapons/ammo and military vehicles.
Zombie Mode – The tables have turned, its time for you to unleash your anger and zombie habits upon a new saturation! Wielding a arm or leg or your bare hands you will have a group of zombies to assist you. For the first side mission we are working on, with the player (and his partners) storming the military base killing all military personal inside with the core objective to kill all and reach the end check point once completed. |
| QUOTE |
Let me first welcome you to our mod. This is a Total Conversion zombie horror mod for GTA Vice City game engine. I do understand the reputation zombie mods for gta vc does have here (as one of the trackers my self) for this reason I will be releasing a beta version as soon as possible to reinsure you that that this mod is underway and also give you guys a chance to test out the new game play and modes. Below is a list of tasks with their statuses explained. To sum it up here we have pretty much completed the game play/atmosphere of the mod and now just completing the missions which hopefully means the new beta version will be around 60 -70 mbs download size with the graphic aspects out of the way. Any updates will be less then a mb containing the script files for new mission updates.
We started a moddb page for our mod about a month ago, so if you like you can check out any other pictures and updates there as well: http://www.moddb.com/mods/gta-raccoon-city-stories
(I was always going to upload this project here at gta forums but waited to finish some real progress to show you guys )
So once again, welcome to the GTA:RCS Mod and we hope too bring GTA Vice City back to the modding centre again!
Smallcombe |
| QUOTE | Mod Progress So Far:
Colour explanation: Completed Work in progress (more needs to be done) Not started
> All-new Zombie Engine - Complete > New intro movies... - Complete > Animations - Complete > New textures - 60 zombies re-textured! > A whole new horror-oriented atmosphere - Complete > Map texturing - mission areas completed > New storyline & missions - 1st mission done > Army Check points - 2 Completed > Zombie Sounds - Complete > 4 different zombie animation types - Complete > HUD/Fonts and menu - Complete >Zombie survival mini mission - 1 completed >Zombie mode mini mission - WIP >New custom zombie models - 5 completed > New custom weapons - 3 completed >New in game voice acting - 1st mission completed >New Vehicles – not started >New map objects - started |
| QUOTE | Currently the RCS Productions team: James Smallcombe - Status - In Action - Animations, textures, modelling , mapping, audio, scripting, GXT editing, 3D and 2D DoubleV - Status - In Action - 2D design artist, map retexture Razor - Status - In Action - texture, modeller The_Sorrow - status - In Action - 3D vehicle editor/designer Frank.S - Status - Out of action - Mapper, 3D modeller, Texture Artist, scripting Gavin Thiele - Status - Out of action - scripting, story writing, GXT editing,
| MODDB LINKIf you a gta modder in any field and would like to join the RCS team send me ( Smallcombe) a PM This post has been edited by smallcombe on Sunday, Jun 17 2012, 06:01
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goin-god  |
Posted: Saturday, Dec 18 2010, 02:58
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High Roller

Group: $outh $ide Hoodz
Joined: Mar 18, 2007



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This looks like it could be better than Long Night.
Good work so far.
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The_Sorrow  |
Posted: Saturday, Dec 18 2010, 10:33
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Heaven, I'm in heaven(8)

Group: Members
Joined: May 31, 2010


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The_Sorrow  |
Posted: Saturday, Dec 18 2010, 14:05
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Heaven, I'm in heaven(8)

Group: Members
Joined: May 31, 2010


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ViceDiaz  |
Posted: Saturday, Dec 18 2010, 14:18
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Rockstar USA Leader

Group: Members
Joined: Dec 16, 2007


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smallcombe  |
Posted: Saturday, Dec 18 2010, 14:39
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smally

Group: Members
Joined: Jul 3, 2008



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