| QUOTE (goin-god @ Dec 8 2010, 16:27) |
| But why do you want to extract them all? |
I've extracted everything from the Gta3.img and I can render the complete city in 3dsMax but it wont texture everything unless I have the (correctly named) TGAs, im making my own city map but there are areas I want to clone from san andreas, it would also be handy having a massive texture resource.
It would also be usefull if i ever wanted to alter the san andreas map with new areas and create a new map display using rendered textured Top views from max
This post has been edited by ReeceMix on Wednesday, Dec 8 2010, 16:42