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Pages: (8) [1] 2 3 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 [CLEO 3/4]Stream Ini Extender

 Adds extra options to the stream.ini - e
 
Deji  
Posted: Wednesday, Nov 24 2010, 18:52
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Coding like a Rockstar!
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CURRENT VERSION: 0.7
(Note that since I'm really lazy, you should check the below link for the latest version number..)

Download

Yes, CLEO three-quarters..

Description

This mod adds extra optional settings to the stream.ini file, which already contains several settings for GTASA.

There are currently 18 extra settings. I'm working on finding some more to add.


Settings
  • Frame Delay
  • Frame Limit
  • Max AI Peds
  • Max AI Vehicles
  • Black Roads Fix
  • License Plate Filtering
  • Stencil Shadow Opacity
  • Disable Interior Reflections (alt+tab bugfix)
  • Disable Motion Blur
  • Disable Sound
  • Disable Collision Particles
  • Disable Flashes
  • Disable Heat Haze
  • Disable Clouds
  • Disable Target Blip
  • Disable Specular Vehicle Lighting
  • Disable Vehicle Lighting
  • Disable Grass

This mod works with both CLEO 4 and CLEO 3.

Visit the CLEO Website for the latest version of CLEO.



I'm working on adding new tweaks and bugfix options, so if you have any specific requests (and know how it can be done), feel free to ask here.

This post has been edited by Deji on Thursday, Mar 29 2012, 08:30
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Function-X-  
Posted: Thursday, Nov 25 2010, 13:14
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Amazing job Deji, Working great for me !
The frame limiter and the frame delay made my game more smooth smile.gif, Shadows are buggy a bit because you can't see them from a far distance, But they look great with the value 7.
Can you add more stuff later that could work as a stream memory fix ?
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Deji  
Posted: Thursday, Nov 25 2010, 16:16
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Yeah, if I can figure out how it works smile.gif
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Togrul  
Posted: Thursday, Nov 25 2010, 17:23
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game crashes after i load a savegame.why?
PS:i tested it on a very clean GTA too.
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Deji  
Posted: Thursday, Nov 25 2010, 18:43
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Post the contents of your stream.ini file.
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Darecki  
Posted: Thursday, Nov 25 2010, 20:39
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By the way, does stream.ini do anything in game? I've always thought that it has nothing to do with game - for example these memory lines...

EDIT:

Tested it and unfortunetely it gives me and error after loading savegame too... And stream.ini seems not to be changed in any way - here it is:
memory 78000
devkit_memory 78000
vehicles 20
pe_lightchangerate 0.0005
pe_lightingbasecap 0.35
pe_lightingbasemult 0.5
pe_leftx 16
pe_topy 16
pe_rightx 16
pe_bottomy 16
dontbuildpaths


This post has been edited by Darecki on Thursday, Nov 25 2010, 20:49
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Deji  
Posted: Thursday, Nov 25 2010, 22:51
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devkit_memory is the same as memory (the value of whichever one you put last is used).

vehicles works too. Setting to 0 causes only emergancy vehicles to spawn.

Don't know what most the others do.. but here are some others that aren't in the original file:
CODE
pe_bRadiosity    1  (dunno what that means either :p)
def_brightness_ntsc 256  (same as menu brightness)
def_brightness_pal 256  (same again)


Anyway.. If there are no extra lines in your stream.ini file, there should be no problem.

Which version of gta_sa.exe do you have? Forgot to mention this mod requires 1.0 US. I can maybe expand this in the future, but it uses many 1.0 US functions and memory addresses.
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methodunderg  
Posted: Friday, Nov 26 2010, 04:44
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Hi Deji, love your work smile.gif As always ..

I'm using this stream.ini here, I don't know where I got it from though ..
CODE
memory  270000
devkit_memory 270000
vehicles 120
peds 120
people 120
pe_lightchangerate 0.0005
pe_lightingbasecap 0.35
pe_lightingbasemult 0.5
pe_leftx 16
pe_topy  16
pe_rightx 16
pe_bottomy 16
dontbuildpaths


I don't know if it changes anything or not .. But I'm using it ..
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SilentPL  
Posted: Friday, Nov 26 2010, 14:05
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Yeah, it's not my topic, but I can suggest one thing, that should help Deji to trace bugs.


Download SALA (CLICK), extract it to your game directory and run SA as usual. After crash log will be shown as pop-up, and the same report will be saved in errordump.txt file. Then paste whole file here - that log might help to trace crashes.
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Deji  
Posted: Friday, Nov 26 2010, 18:57
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Doesn't work for me. Installing it causes the game to think I don't have DirectX 9.0

I'm not noticing any bugs with Stream Ini Extender so far. I can pretty much guarantee that Stream Ini Extender will work on 1.0 US gta_sa.exe's and not on others. I'll try and correct it, but I'm not certain it can be made compatible.

This post has been edited by Deji on Friday, Nov 26 2010, 19:08
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Rider916  
Posted: Sunday, Dec 5 2010, 14:51
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hope it could work wit hoodlum exe
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Adler  
Posted: Sunday, Dec 5 2010, 18:29
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Probably every mod works with Hoodlum. In fact, I'm using it right now. tounge.gif
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methodunderg  
Posted: Monday, Dec 6 2010, 00:03
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QUOTE (Rider916 @ Dec 5 2010, 14:51)
hope it could work wit hoodlum exe

Didn't for me .. I get crashes @ startup .. sad.gif
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Deji  
Posted: Monday, Dec 6 2010, 12:38
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It should work with the original hoodlum .exe fine. I'm trying to make this work for other .exe's, too, but it's tricky since I have little idea about the other .exe's.

If someone can give me an error address, that'd probably help smile.gif

Edit: Updated Stream Ini Extender to 0.2b - Added 3 new settings and a possible fix for the .exe incompatibility. Don't quite know if it will work, but it's a first step.

This post has been edited by Deji on Monday, Dec 6 2010, 13:45
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methodunderg  
Posted: Tuesday, Dec 7 2010, 04:43
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Problem signature:
Problem Event Name: APPCRASH
Application Name: gta_sa.exe
Application Version: 0.0.0.0
Application Timestamp: 427101ca
Fault Module Name: gta_sa.exe
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 427101ca
Exception Code: c0000005
Exception Offset: 000049d9
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
Additional Information 1: d68b
Additional Information 2: d68bd3b8282f5e72182bbd7e42e4d6c7
Additional Information 3: 6c49
Additional Information 4: 6c49d494190589b8dc6d7b57ccb74dfb

Windows 7 x64 Ultimate if that helps.
Using the GTA:SA exe that was included in the new P.O 2010
5/12/08 7.49AM 14,047KB (13.7MB)

Do you want me to send you the gta_sa.exe file ?
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Kickme93  
Posted: Tuesday, Dec 7 2010, 18:13
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Doesn't work with my version either sad.gif
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Deji  
Posted: Tuesday, Dec 7 2010, 23:39
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"P.O 2010"?

GTA SA Compact definitely works with this.. as well as the original 1.0 US. I can extend these limits, but only with the error reports.

What is the exact size of your .exe in bytes?


EDIT

Oh yeah.. and had you added anything new to the stream.ini file when this crash occured?

This post has been edited by Deji on Tuesday, Dec 7 2010, 23:53
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Function-X-  
Posted: Tuesday, Dec 7 2010, 23:55
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Weird it seems to be working for me only ? i didn't try the new version but the old one is working correctly.
I just can't start a new game, but the saves are working great.
thats the content of my stream.ini if it helps anybody:
CODE
memory 270000
devkit_memory 270000
vehicles 20
pe_lightchangerate 0.0005
pe_lightingbasecap 0.35
pe_lightingbasemult 0.5
pe_leftx 16
pe_topy 16
pe_rightx 16
pe_bottomy 16
dontbuildpaths
framedelay 0
framelimit 105

Also thats the size of my Exe (14,383,616 bytes)

This post has been edited by Function-X- on Tuesday, Dec 7 2010, 23:58
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Deji  
Posted: Wednesday, Dec 8 2010, 00:02
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The new version will definitely work. It's working for you because you have a compatible .exe.

This script uses functions from the gta_sa.exe which not only make the mod actually work, but make it work simply and effeciently... as well as editing memory of it.

The compact .exe, which definitely is compatible with this (and everything apart from SA-MP, it seems.. grr) can be found here.


@Edit by Function-X

Yeah, you've got the 1.0 US Hoodlum .exe, which is supported wink.gif

This post has been edited by Deji on Wednesday, Dec 8 2010, 00:04
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methodunderg  
Posted: Wednesday, Dec 8 2010, 05:26
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QUOTE (Deji @ Dec 7 2010, 23:39)
"P.O 2010"?

GTA SA Compact definitely works with this.. as well as the original 1.0 US. I can extend these limits, but only with the error reports.

What is the exact size of your .exe in bytes?


EDIT

Oh yeah.. and had you added anything new to the stream.ini file when this crash occured?

Size : 14,383,616
Size on disk : 14,385,152

Stream ini is default; as I rebuilt my GTA:SA from scratch yesterday to accomodate P.O 2010 (the new Project Oblivion that is fully compatible with SRT )

I will try that compact GTA:SA that you posted. What is the difference between that exe and HOODLUM?

EDIT :
Compact wouldn't work for me either .. crashed on startup .. @ least with Hoodlum and the PO 2010 exe it lets me actually try to start a new game, or load a game before it crashes ..
How would I go about installing a seperate fresh installation of SA ? If I try to install, it asks if I want to remove it ... I just want to install a second copy of SA, so then I can install CLEO4 and this mod, and see if there is any conflicts with other mods I have ?

This post has been edited by methodunderg on Wednesday, Dec 8 2010, 05:42
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